Skip to content

Bypass the network in singleplayer #1045

Bypass the network in singleplayer

Bypass the network in singleplayer #1045

Workflow file for this run

name: CI
on:
push:
branches: ['master']
pull_request:
jobs:
test:
strategy:
matrix:
os: [ubuntu-latest, windows-latest]
runs-on: ${{ matrix.os }}
env:
VULKAN_VERSION: "1.3.290.0"
VULKAN_SDK: "C:/VulkanSDK/1.3.290.0"
steps:
- name: Install shaderc
if: matrix.os == 'ubuntu-latest'
run: |
wget -nv -r -nd -A install.tgz 'https://storage.googleapis.com/shaderc/badges/build_link_linux_clang_release.html'
tar xf install.tgz
echo "SHADERC_LIB_DIR=$PWD/install/lib" >> "$GITHUB_ENV"
- name: Install Vulkan SDK
if: matrix.os == 'windows-latest'
run: |
Invoke-WebRequest -Uri "https://sdk.lunarg.com/sdk/download/${{ env.VULKAN_VERSION }}/windows/VulkanSDK-${{ env.VULKAN_VERSION }}-Installer.exe" -OutFile vulkan.exe
./vulkan.exe --accept-licenses --default-answer --confirm-command install
- uses: actions/checkout@v4
- uses: dtolnay/rust-toolchain@stable
- run: cargo build --workspace --all-targets
- run: cargo test --workspace
lint:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: dtolnay/rust-toolchain@stable
with:
components: rustfmt, clippy
- run: cargo fmt --all -- --check
- if: always()
run: cargo clippy --workspace --all-targets -- -D warnings
check-protos:
name: Check protos
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: dtolnay/rust-toolchain@stable
- run: sudo apt update && sudo apt-get -y install protobuf-compiler
- name: Generate Rust code from .proto files
run: cargo run -p gen-protos
- name: Check for uncommitted changes
run: git diff --exit-code