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update for v1.0 (#14)
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MichaelMackendMS authored and Vicodex committed Oct 29, 2019
1 parent c890702 commit aff596d
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Showing 2 changed files with 1 addition and 1 deletion.
1 change: 0 additions & 1 deletion android/PartySampleNetworkCommon/lib/NetworkManager.cpp
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Expand Up @@ -573,7 +573,6 @@ PartyStateChangeResultToReasonString(
case PartyStateChangeResult::CanceledByTitle: return "Operation canceled by title.";
case PartyStateChangeResult::UserCreateNetworkThrottled: return "The PartyLocalUser specified in the call to PartyManager::CreateNewNetwork() has created too many networks and cannot create new networks at this time";
case PartyStateChangeResult::TitleNotEnabledForParty: return "The title has not been configured properly in the Party portal";
case PartyStateChangeResult::TitleCreateNetworkThrottled: return "The title has created too many networks";
case PartyStateChangeResult::NetworkLimitReached: return "The network is full and is not allowing new devices or users to join";
case PartyStateChangeResult::NetworkNoLongerExists: return "The network no longer exists";
case PartyStateChangeResult::NetworkNotJoinable: return "The network is not currently allowing new devices or users to join";
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Expand Up @@ -50,6 +50,7 @@ namespace PlayFabInternal
void SetNamespace(const std::string& eventName); // Sets the event namespace
void SetName(const std::string& eventName); // Sets the event name
const std::string& GetName() const; // Gets the event name
const std::string& GetNamespace() const; // Gets the event namespace
void SetEntity(const PlayFabInternal::EventsModels::EntityKey& entity); // Sets which Entity the event is about
void SetProperty(const std::string& name, const std::string& value); // Sets a value of a string property by name
void SetProperty(const std::string& name, const bool value); // Sets a value of a bool property by name
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