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Server Application, API

Mathieu edited this page Jun 26, 2014 · 78 revisions

This page references objects and events available in Server application of CumulusServer. To know how create a server application, and understand how it works, read Server application page.

Objects

Common notions

Some notions are common for all available objects.

properties

A property is available as following:

	value = object.property

And it can be assigned if it's not a read-only property like that:

	object.property = value

methods

A method is called as following:

	results = object:method(arguments)

It can take multiple parameters and return mutiple results.

events

A few objects have also some events, the system calls one of these member. Simply overload the named event by one function.

	function object:onManage()
		self:writeAMFMessage("push","test")
	end

pairs

Few objects which represent a map (hashtable) have a pairs method. It allows to iterate on the map as following:

	for name,value in mapObject:pairs() do
		print(name,value)
	end

ipairs

Few objects which represent an array have an ipairs method. It allows to iterate on the array as following:

	for index,value in arrayObject:ipairs() do
		print(index,value)
	end

Cumulus

cumulus is a global object providing access to main Cumulus elements, available anywhere in all script files.

properties

  • clients (read-only), clients actually connected, see clients object thereafter.
  • configs, return a LUA table which contains Cumulus configurations, it means the CumulusServer.ini content file, (see Configurations part of Installation page) and also some others usefull parameters (application.path, application.baseName, and many others. To know really all its content, iterate on this table and print its content). One sample is given in Global configurations in Server application page.
  • epochTime (read-only), gives the epoch time (since the Unix epoch, midnight, January 1, 1970) in milliseconds.
  • groups (read-only), existing groups (NetGroups running), see groups object thereafter.
  • pulications (read-only), server publications available, see publications object thereafter.
  • servers (read-only), CumulusServer instances actually connected to the server, see servers object thereafter.
  • publicAddress (read-only), public server address as configured in CumulusServer.ini file (see Configurations part of Installation page).

methods

  • absolutePath(path), take in first parameter the application path and returns a absolute way for its folder. Helpful to separate the code of your server application in many LUA files (see LUA extensions and files inclusion part of Server application page).
  • addToBlacklist(...), add to the blacklist the address(es) ip given as input argument(s).
  • removeFromBlacklist(...), remove from the blacklist the address(es) ip given as input argument(s).
  • createTCPClient(), return a TCP client, see Server Application, Sockets page for more details.
  • createTCPServer(), return a TCP server, see Server Application, Sockets page for more details.
  • createUDPSocket([allowBroadcast]), return a UDP socket. The optional boolean allowBroadcast argument allows broadcasting date by this socket (by default it's to false). See Server Application, Sockets page for more details.
  • publish(name), publishs a server publication with the name given, this method returns a Publication object if successful, or nil otherwise. Indeed it can fail if a publication with the same name exists already. Read publication object thereafter to get more details on how push audio,video or data packet for this publication.
  • fromAMF(data), convert the AMF data given in parameter in multiple LUA types relating (see AMF and LUA types conversion part of Server application page to know how AMF/LUA conversion works). It returns multiple LUA data resulting.
  • toAMF(...), convert the multiple LUA parameters given in a AMF format (see AMF and LUA types conversion part of Server application page to know how AMF/LUA conversion works). It returns a string which contain data converted.
  • toAMF0(...), exactly same that the precedent method, but with a conversion priority to AMF0 format (when possible).
  • md5(...), computes and returns the MD5 values from input values given as arguments.
  • sha256(...), computes and returns the SHA256 values from input values given as arguments.
  • sendMail(sender,subject,content,...), send an email from sender to recipients given in the last mutiple arguments field. It returns a mail object which contains only one event, onSent(error) to get one notification on sent, see Server Application, Sockets page for more details.
  • split(expression,separator[,option]), LUA has not real split operator, this function fills this gap. It splits the expression in relation with the separator term given, and returns tokens as a multiple result. A optional number argument indicates if you want to ignore empty tokens (option=1), or to remove leading and trailing whitespace from tokens (option=2), or the both in same time (option=3).

Clients

clients object (available by cumulus.clients way, see above) is the collection of clients currently connected to the server.

properties

  • count (read-only), number of clients.

methods

  • pairs(), iterate on the collection, keys are client.id and values are client object (see client object thereafter).
  • (id/rawId), return a client object, it can take the id client parameter in a string format or a raw hex format (see client object thereafter).

Client

client object describes a connected client.

properties

  • id (read-only), the client id in a readable string format, it has a size of 64 bytes.
  • rawId (read-only), the client id in a hexadecimal raw format, it has a size of 32 bytes.
  • address (read-only), address of the client.
  • flashVersion (read-only), string representing the client flash version.
  • pageUrl (read-only), URL of the page which has gotten the connection, it means the URL of the page which contains the SWF client.
  • swfUrl (read-only), URL of the SWF file which has gotten the connection.
  • path (read-only), path used in the RTMFP URL connection, it gives server application related (see Server application).
  • ping (read-only), client ping value.
  • elapsedFromReception, time elapsed in millisecond since the last packet received.
  • writer (read-only), the main flowWriter to communicate with the client (see FlowWriter object thereafter).

Note client object can have other dynamic properties which relates HTTP properties used in the URL of connection.

	_netConnection.connect("rtmfp://localhost/myApplication?arg1=value1&arg2=value2");
	function onConnection(client,...)
		NOTE("client arg1 = "..client.arg1)
		NOTE("client arg2 = "..client.arg2)
	end

methods

client has no hard-coded method by default, and if you add some methods on, you create RPC function available from client side (see Communication between server and client part of Server Application page for more details).

events

  • onManage, overloading this method allows to get an inside handle every two seconds on the related client.

FlowWriter

a FlowWriter is an unidirectional communication pipe, which allows to write message in a fifo to the client. Each flowWriter is independant and have its own statistic exchange informations. It's used to communicate with the client, see Communication between server and client of Server application page to get more details. Each client have at less one flowWriter opened (available by client.writer, see client object above), it's its main communication channel, but you can open many flowWriters if need.

properties

  • reliable, boolean to make communication server to client reliable or not. In a no-reliable case, the packet can be lost but are transfered more faster than in a reliable case. By default reliable=true.
	function onConnection(client,...)
		client.writer.reliable = false
		client.writer.writeAMFMessage("method","hello")  -- packet more fast but can be lost
		client.writer.reliable = true
	end

Note About client to server communication this property is set on client side.

	_netStream.dataReliable = false
	_netStream.send("method","hello") -- packet more fast but can be lost

About stream publication it's done like that:

	_netStream.audioReliable = false
	_netStream.videoReliable = false
	_netStream.publish("mystream")

And about stream subscription you opt for a no-reliable mode like that:

	_netStream.play("mystream",-3)

Here the server will stream in a no-reliable way and without buffering, it can improve significantly performances and better cope with congestion.

methods

  • writeAMFResult(...), write a result for an invokation client call, it takes multiple LUA variables as argument to convert it to AMF and send it to the client (see AMF and LUA types conversion part of Server application page to know how AMF/LUA conversion works).
  • writeAMFMessage(name,...), invoke a client method on client side. First parameter is the name of the function to call, and then it takes multiple LUA variables as argument to convert it to AMF and send it to the client (see AMF and LUA types conversion part of Server application page to know how AMF/LUA conversion works).
  • writeStatusResponse(code,[description]), call a status event on flash side. If code argument is Call.Failed for example the status event created will be NetConnection.Call.Failed. The second optional argument is the literal description of this event.
  • flush([full]), fill queueing data to sending buffer to the pipe without waiting anymore. Helpful in some special real-time sending case with an important flow rate, to control sending. By default the sending is complete and immediate (full=true), however if the optional full argument equals false it sends only the UDP packets where no more data can be written (maximum size reached), but keep the last writing suspended. It can be usefull when you use several flowWriters, and that you want flush their data with a certain order: you call flush(false) on all the flowWriters, and to finish a flush() final to send last suspended data.
  • newFlowWriter(), create a new flowWriter communication pipe and returns it.
  • close(), close the communication pipe. In the case where you close a flowWriter creating by yourself (in calling client.writer:newFlowWriter()), it closes the flowWriter and you must not use anymore the flowWriter object which is going to be deleted. In the case where you close the main flowWriter of its client (client.writer:close()) it closes the entiere client session.

events

  • onManage, overloading this method allows to get an inside handle every two seconds (see Communication between server and client part of Server application page to get a sample usage).

Warning onManage event doesn't work for the main flowWriter of one client, but just for a flowWriter created by script code with newFlowWriter() method (see methods description above).

Groups

existing groups (NetGroups running), see group object thereafter. groups object (available by cumulus.groups way, see above) is the collection of groups currently running on the server. It means all NetGroup created or joined by clients.

properties

  • count (read-only), number of groups.

methods

  • pairs(), iterate on the collection, keys are group.id and values are group object (see group object thereafter).
  • (id/rawId), return a group object, it can take the id group parameter in a string format or a raw hex format (see group object thereafter).
  • join(peerId,groupId), add the peerId in the group groupId. This feature acts on the NetGroup members exchange (rendezvous service), it doesn't add the client with for id peerId in the group, it adds the peerId value as a virtual member of the group. For this reason, you have to be sure that this peer exists somewhere and has joined this group. Indeed, it's used just in multiple-servers case (see Scalability and load balancing page). On success it returns a member object related (see member object description below to use it).

Group

group object describes a group instance (NetGroup instance).

properties

  • id (read-only), the group id in a readable string format, it has a size of 64 bytes.
  • rawId (read-only), the group id in a hexadecimal raw format, it has a size of 32 bytes.
  • size (read-only), number of clients in this group.

methods

  • ipairs(), iterate on clients connected to this group.

Member

member object is a virtual member of one group, gotten by a groups:join(peerId,joinId) call (see groups object above). It's here just to allow to detach this virtual member of its group. It's done on its destruction by the LUA garbage collector, or when wanted in calling its release() method.

properties

  • id (read-only), the peer id in a readable string format, it has a size of 64 bytes.
  • rawId (read-only), the peer id in a hexadecimal raw format, it has a size of 32 bytes.

methods

  • release(), unjoin its group, its existence has no more meaning.

QualityOfService

qualityOfService object describes describes how are going a publication or a subscription (see publication and listener objects thereafter).

properties

  • byteRate (read-only), byte rate (bytes per second).
  • lostRate (read-only), value between 0 and 1 to indicate the lost data rate.
  • congestionRate (read-only), value between -1 and 1 to indicate the congestion data rate. When value is negative it means that byte rate could certainly be increased because there is available bandwith (-0.5 means that a byte rate increased of 50% is certainly possible).
  • latency (read-only), delay in milliseconds between data sending and receiving .
  • droppedFrames (read-only), only available in a video stream, indicate number of frames removed by CumulusServer to wait new key frame on lost data (on stream configured in a not reliable mode), or on new subscription when the publication is live-streaming.

Publications

publications object (available by cumulus.publications way, see above) is the collection of publications actually publishing on the server.

properties

  • count (read-only), number of publications.

methods

  • pairs(), iterate on the collection, keys are publication.name and values are publication object (see publication object thereafter).
  • (name), return a publication object, it can take the name of the publication in argument (see publication object thereafter).

Publication

publication object describes a publication.

properties

  • name (read-only), name of the publication
  • publisherId (read-only), unique identifier the publisher.
  • listeners (read-only), listeners which have subscribed for this publication, see listeners object thereafter.
  • audioQOS (read-only), qualityOfService object about audio transfer for this publication (see qualityOfService object above).
  • videoQOS (read-only), qualityOfService object about video transfer for this publication (see qualityOfService object above).

methods

  • pushAudioPacket(time,packet[,offset,lost]), push audio data to this publication. First argument is the time in milliseconds of this audio sample in the stream, the second argument is the packet data. The third optional argument allows to give an offset beginning position on the packet given (0 by default), and the last optional argument is to indicate the number of lost packets gotten since the last call for this method (it's used by qualityOfService object, see above).
  • pushVideoPacket(time,packet[,offset,lost]), push video data to this publication. First argument is the time in milliseconds of this video frame in the stream, the second argument is the packet data. The third optional argument allows to give an offset beginning position on the packet given (0 by default), and the last optional argument is to indicate the number of lost packets gotten since the last call for this method (it's used by qualityOfService object, see above).
  • pushDataPacket(name,packet[,offset]), push named data to this publication. First argument is the name of this data which relates methods to invoke on listeners side, second argument is the packet data, and the third optional argument allows to give an offset beginning position on the packet given (0 by default),
  • flush(), when you push audio, video or data packets, they are not flushed to listeners, you have to call this method to broadcast data when you have finished of pushed all available packets.
  • close([code,description]), close a publication. If this publication had been published with cumulus.publish function (see cumulus object above), the publication will be unpublished and deleted, and optional arguments are useless. Now if it's a client publication, its method close will be invoked, and a status event will be sent if optional arguments are indicated. For example, publication:close('Publish.Error','error message') will send a NetStream.Publish.Error statut event with as description error message, and then will invoke close method on client side for the NetStream object related.

Listeners

listeners object describes a collection of subscribers for one publication (see publication object above).

properties

  • count (read-only), number of listeners

methods

  • ipairs(), iterate on the list of listener (see listener object thereafter).

Listener

listener object describes a subscriber for one publication.

properties

  • id (read-only), unique identifier for the listener.
  • audioQOS (read-only), qualityOfService object about audio transfer for this subscription (see qualityOfService object above).
  • videoQOS (read-only), qualityOfService object about video transfer for this subscription (see qualityOfService object above).
  • publication (read-only), publication object which describes publication listening by the subscriber (see publication object above).
  • audioSampleAccess, boolean to authorize or not audio sample access by the subscriber (see NetStream:audioSampleAccess property).
  • videoSampleAccess, boolean to authorize or not video sample access by the subscriber (see NetStream:videoSampleAccess property).
  • receiveAudio, boolean to mute audio reception on the subscription.
  • receiveVideo, boolean to mute video reception on the subscription.

ByteReader

This object is only used for IExternalizable typed object, it's the first argument of __readExternal function, and it's an equivalent for IDataInput AS3 class (see AMF and LUA types conversion part of Server application page to know how AMF/LUA conversion works). It contains exactly same functions, excepting readObject() which is replaced by readAMF(x) function. readAMF(x) returns the x first LUA results which come from the AMF unserialization.

ByteWriter

This object is only used for IExternalizable typed object, it's the first argument of __writeExternal function, and it's an equivalent for IDataOutput AS3 class (see AMF and LUA types conversion part of Server application page to know how AMF/LUA conversion works). It contains exactly same functions, excepting writeObject(object:*) which is replaced by writeAMF(...) function. writeAMF(...) takes multiple LUA arguments for AMF serialization.

Servers

servers list of CumulusServer currently connected to the server (see Scalability and load-balancing page for more details about multiple server features).

properties

  • count (read-only), number of servers.
  • initiators (read-only), return a broadcaster object (see thereafter) including the server initiators. Server connections have a direction, with an iniator of the connection, and a target of the connection (see Scalability and load-balancing page for more details).
  • targets (read-only), return a broadcaster object (see thereafter) including the server targets. Server connections have a direction, with an iniator of the connection, and a target of the connection (see Scalability and load-balancing page for more details).

methods

  • ipairs(), iterate on the list of servers.
  • broadcast(handler,...), broadcast data to servers (initiators and targets). The handler parameter is the name of the remote procedure call method to receive data, multiple arguments following are the data (see Scalability and load-balancing page for more details).
  • (address/index), return a server object (see server object thereafter). It can take the address of the server (string format) or the index of server (number format) as input argument. Indeed the list is sorted by order of connections.

Server

server object describes a server communication (see Scalability and load-balancing page for more details about multiple server features).

properties

  • address (read-only), name of the publication
  • publicAddress (read-only), name of the publication
  • isTarget (read-only), name of the publication

Note server object can have other dynamic properties (as client object) which relates properties used during the server connection (see Configurations part of Installation page).

methods

server has no hard-coded method by default, and if you add some methods on, you create RPC function available from other server (see Scalability and load-balancing page for more details).

Broadcaster

allow to manipulate list of server initiators or targets gotten with servers.initiators or servers.targets (see servers object below).

properties

  • count (read-only), number of servers.

methods

  • ipairs(), iterate on the list of servers.
  • broadcast(handler,...), broadcast data to servers. The handler parameter is the name of the remote procedure call method to receive data, multiple arguments following are the data (see Scalability and load-balancing page for more details).
  • (address/index), return a server object (see server object thereafter). It can take the address of the server (string format) or the index of server (number format) as input argument. Indeed the list is sorted by order of connections.

Events

CumulusServer calls some events in application server script.

Common notions

All event names starts with the on prefix.

	function onConnection(client,...)
	end

onStart(path)

Call when the server application is built and executed the first time. The first argument is the path of the application (see Create a server application part of Server application page).

Warning All server application are built on first client connection for the application, except root application (/ application), which is started on CumulusServer starting.

onStop(path)

Call when the server application is unloaded. It happens in three different cases:

  • When you edit main.lua file of one server application. Application is restarted (stopped and started).
  • When you delete a server application.
  • When CumulusServer is stopping.

The first argument is the path of the application (see Create a server application part of Server application page).

onConnection(client,...)

Call on a new client connection. First argument is a client object (see client object description above), and following multiple arguments are AMF parameters given to NetConnection:connect(address:String, ... parameters) converted in LUA types (see AMF and LUA types conversion part of Server application page to know how AMF/LUA conversion works).

Finally you can return a table result to add some informations on connection (always with AMF and LUA types conversion, see Server application page):

	function onConnection(client,...)
		return {message="welcome",id=1}
	end
	function onStatusEvent(event:NetStatusEvent):void {
		switch(event.info.code) {
			case "NetConnection.Connect.Success":
			trace(event.info.message); // displays "welcome"
			trace(event.info.id); // displays "1"
			break;
		}
	}

You can reject a client in adding an error of connection:

	function onConnection(client,login)
		if login ~= "Tom" then
			error("you are not Tom!")
		end
	end
	_netConnection.connect("rtmfp://localhost/","Ben")

	function onStatusEvent(event:NetStatusEvent):void {
		switch(event.info.code) {
			case "NetConnection.Connect.Rejected":
			trace(event.info.description); // displays "you are not Tom!"
			break;
		}
	}

It answers with a NetConnection.Connect.Rejected status event and close the client connection. The event.info.description field contains your error message. Now if you reject a client with no error message, event.info.description field will contain "client rejected" by default.

	function onConnection(client,...)
		error("")
	end
	_netConnection.connect("rtmfp://localhost/")

	function onStatusEvent(event:NetStatusEvent):void {
		switch(event.info.code) {
			case "NetConnection.Connect.Rejected":
			trace(event.info.description); // displays "client rejected"
			break;
		}
	}

onDisconnection(client)

Call on client disconnection. client argument is the disconnected client.

Note At this stage you can send no more data to the client, all writing to a flowWriter object of this client has no effect.

onFailed(client,error)

Call on client failing. client argument is the failed client, and error argument is the error message.

Note At this stage you can send no more data to the client, all writing for a flowWriter object of this client has no effect.

onJoinGroup(client,group)

Call when a client creates or joins a group (a NetGroup). client argument is the client which is joining the group second argument (see group object in Objects part).

onUnjoinGroup(client,group)

Call when a client unjoins a group (a NetGroup). client argument is the client which is unjoining the group second argument (see group object in Objects part).

onPublish(client,publication)

Call when a publication starts. client is the client which starts the publication, and publication argument is the publication description (see publication object in Objects part).

If you return false value on this event, it will send a NetStream.Publish.Failed status event with as info.description field a "Not allowed to publish [name]" message. Otherwise you can cutomize this message in raising one error in this context.

	function onPublish(client,publication)
		if not client.right then
			error("no rights to publish it")
		end
	end
	function onStatusEvent(event:NetStatusEvent):void {
		switch(event.info.code) {
			case "NetStream.Publish.Failed":
			trace(event.info.description); // displays "no rights to publish it"
			break;
		}
	}

Warning This event is not called for publications started from script code, it's called only for client publications (see publication object in Objects part). Then of course, it's called only in stream-to-server case (not in P2P case).

onUnpublish(client,publication)

Call when a publication stops. client is the client which have stopped the publication, and publication argument is the publication related.

Warning This event is not called for publications started from script code, it's called only for client publications (see publication object in Objects part). Then of course, it's called only in stream-to-server case (not in P2P case).

onVideoPacket(client,publication,time,packet)

Call on video packet reception for one publication. time is the time in milliseconds of this packet in the stream, and packet contains video data.

Warning This event is not called for publications started from script code, it's called only for client publications (see publication object in Objects part). Then of course, it's called only in stream-to-server case (not in P2P case).

onAudioPacket(client,publication,time,packet)

Call on audio packet reception for one publication. time is the time in milliseconds of this packet in the stream, and packet contains audio data.

Warning This event is not called for publications started from script code, it's called only for client publications (see publication object in Objects part). Then of course, it's called only in stream-to-server case (not in P2P case).

onDataPacket(client,publication,name,packet)

Call on data packet reception for one publication. name is the invocation name, and packet contains raw data.

Warning This event is not called for publications started from script code, it's called only for client publications (see publication object in Objects part). Then of course, it's called only in stream-to-server case (not in P2P case).

onSubscribe(client,listener)

Call on new client subscription. First client argument is the client which starts the stream subscription, and listener describes the subscription (see listener object in Objects part).

If you return false value on this event, it will send a NetStream.Play.Failed status event with as info.description field a "Not authorized to play [name]" message. Otherwise you can cutomize this message in raising one error in this context.

	function onSubscribe(client,listener)
		if not client.right then
			error("no rights to play it")
		end
	end
	function onStatusEvent(event:NetStatusEvent):void {
		switch(event.info.code) {
			case "NetStream.Play.Failed":
			trace(event.info.description); // displays "no rights to play it"
			break;
		}
	}

Warning This event is called only in stream-to-server case (not in P2P case).

Warning The listener is added to the listener.publication.listeners list after this call, so the value listener.publication.listeners.count will return the old value, and only if onSubscribe accepts the new listener, will be incremented.

onUnsubscribe(client,listener)

Call on client unsubscription. First client argument is the client which stops the stream subscription, and listener describes the subscription closed (see listener object in Objects part).

Warning This event is called only in stream-to-server case (not in P2P case).

Warning The listener is removed to the listener.publication.listeners list after this call, so the value listener.publication.listeners.count will return the old value until the end of this call.

onTypedObject(type,object)

This event is called on AMF unserialization of a typed object, it allows to link your own LUA type with AMF typed object, or also customizes AMF serialization/unserialization. See AMF and LUA types conversion part of Server application page for more details.

onManage()

Call every two seconds, this event is available only in the root server application (www/main.lua). It allows easyly to get handle to manage your objects if need.

onRendezVousUnknown(peerId)

Allows to redirect a client who searchs a peerId that the rendezvous service doesn't find. Usually you will redirect the client to one or multiple other CumulusServer (see Scalability and load balancing for more details on multiple servers usage). You can return an address, but also multiple address, or an array of addresses.

	function onRendezVousUnknown(peerId)
		return 192.168.0.2:1935
	end
	function onRendezVousUnknown(peerId)
		return 192.168.0.2:1935,192.168.0.3:1935
	end
	addresses = {192.168.0.2:1936,192.168.0.3:1936}
	function onRendezVousUnknown(peerId)
		return addresses
	end

Then you can return a server object or a servers object (see above for these object descriptions):

	function onRendezVousUnknown(peerId)
		return cumulus.servers[1] -- redirect to the first server connected
	end
	function onRendezVousUnknown(peerId)
		return cumulus.servers -- redirect to all the connected servers
	end

Note When this function returns multiple addresses, the client will receive all these addresses and will start multiple attempt in parallel to these servers.

onHandshake(address,path,properties,attempts)

Allows to redirect the client to one other CumulusServer (see Scalability and load balancing for more details on multiple servers usage), in returning address(es) of redirection. About the returned value it works exactly same the returned value of onRendezVousUnknown event (see above). It's called on the first packet received from one client (before the creation of its client object associated). First address argument is the address of the client, path argument indicates the path expression of connection, properties argument is a table with the HTTP parameters given in the URL of connection (see dynamic properties of client object description above) and attempts argument indicates the number of attempts of connection (starts to 1 and is incremented on each attempt).

	_netConnection.connect("rtmfp://localhost/myApplication?acceptableAttempts=2");
	index=0
	function onHandshake(address,path,properties,attempts)
		if attempts > properties.acceptableAttempts then
			-- This time we return all server available,
			-- and it's the client who will test what is the server the faster with parallel connection
			-- (first which answers wins)
			return cumulus.servers
		end
		index=index+1
		if index>cumulus.servers.count then index=1 end -- not exceed the number of server available
		return cumulus.servers[index] -- load-balacing system!
	end

Note You can use the keyword again to request a new attempt on myself (if the other redirection doesn't work).

	function onHandshake(address,path,properties,attempts)
		return cumulus.servers,"again" -- redirect to the other server and my myself
	end

onServerConnection(server)

Call on server connection, see Scalability and load balancing for more details on multiple servers usage, or server object description above about the input argument.

onServerDisconnection(server)

Call on server disconnection, see Scalability and load balancing for more details on multiple servers usage, or server object description above about the input argument.