Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add GlobeMap view option to campaign maps #691

Open
wants to merge 7 commits into
base: develop
Choose a base branch
from

Conversation

willemarcel
Copy link
Contributor

Experimentation around Globe Map view using Deck GL (#677)

@LanesGood
Copy link
Contributor

@willemarcel nice work! I like the toggle button, and the deckgl implementation is very smooth.

I think we can treat this as a starting point. I think the next steps to explore would be:

  • use same basemap styling for 2d and 3d maps
  • add stationary platforms
  • style the flight paths and stationary platforms according to the colors and icons in the 2d map
  • Add in legend + toggle functionality

Should we make this a draft pr and keep this as a base to add in further features?

@willemarcel
Copy link
Contributor Author

willemarcel commented Sep 27, 2024

@LanesGood Thanks for the suggestion of using the same map style. I tried it before, but didn't look well. However, I decided to try it again and noted that in my first try it was missing to set the right tile size. Now it's looking great to me!

image

We yet have that hole close to the poles, but maybe we can fix it by finding the correct colour for the SimpleMeshLayer. I think the tile layer overlays it and results in a darker colour.

I'll work on the other suggestions later today.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants