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tr2/data: remove silence from gong track (#1726)
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This strips the ~1.5 seconds of silence out of the gong audio track so
that it's in sync with Lara striking the gong itself.

Resolves #1725.
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lahm86 authored Oct 18, 2024
1 parent 38b4738 commit dd61414
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1 change: 1 addition & 0 deletions docs/tr2/CHANGELOG.md
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## [Unreleased](https://github.com/LostArtefacts/TRX/compare/tr2-0.5...develop) - ××××-××-××
- fixed `/give` not working with weapons (regression from 0.5)
- fixed the camera being cut off after using the gong hammer in Ice Palace (#1580)
- fixed the audio not being in sync when Lara strikes the gong in Ice Palace (#1725)
- improved switch object names
- Switch Type 1 renamed to "Airlock Switch"
- Switch Type 2 renamed to "Small Switch"
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1 change: 1 addition & 0 deletions docs/tr2/README.md
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Expand Up @@ -37,6 +37,7 @@ decompilation process. We recognize that there is much work to be done.
#### Audio

- fixed music not playing with certain game versions
- fixed the audio not being in sync when Lara strikes the gong in Ice Palace

#### Mods
- added developer console (accessible with `/`, see [COMMANDS.md](COMMANDS.md) for details)

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