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Release v2.7.5

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@sneat sneat released this 10 Aug 02:16
· 11 commits to main since this release
01641de
  • Fixed the "Bulk Pack Scenes" macro not working correctly on v11.
  • Removed deprecated use of isObjectEmpty from "Bulk replace asset references" macro.
  • Improved the "Asset Report" to better link to Adventure documents when they are the source of asset dependencies.
  • Added a Console Warning when the Asset tools notice an asset reference that has the wrong case sensitivity.
    • This occurs most commonly on a Windows machine where the file system is case insensitive. Everything will look correct to the Windows user, but the asset will likely fail for anyone on mac/linux.
  • Added a Console only command to bulk convert all assets in the world to lower-case.
    • It can be run via the Console (F12) with the command ScenePacker.ConvertAssetsToLowercase();.
    • This tool was requested by a Patreon supporter and likely has minimal use for most people.
  • Updated fflate library to v0.8.0
    • This library is used for ZIP operations, primarily in support of the Moulinette integration.