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at night
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doctor4t committed Sep 23, 2024
1 parent 7075a9c commit 482b18c
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2 changes: 1 addition & 1 deletion changelog.md
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Expand Up @@ -12,7 +12,7 @@ Effective 2.3.1 - 1.20.1
- Added frogs and crickets in swamps at night
- Added day jungle animals in jungles during the day
- Added night jungle animals in jungles at night
- Added owls in forests at
- Added owls in forests at night
- Added rustling foliage in forests, floral biomes, swamps, jungles, wooded badlands and lush caves
- Added water dripping in dripstone caves
- Added water streams in lush caves
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Original file line number Diff line number Diff line change
Expand Up @@ -44,7 +44,7 @@ public void onInitializeClient() {
AMBIENT_CONDITIONS.add(new AmbientCondition(EffectiveAmbienceSounds.ANIMAL_JUNGLE_NIGHT, AmbientCondition.Type.ANIMAL,
(world, pos, player) -> isInOverworld(world, pos) && !isInCave(world, pos) && (world.getBiome(pos).isIn(ConventionalBiomeTags.JUNGLE)) && Effective.isNightTime(world)));

// owls in forests at
// owls in forests at night
AMBIENT_CONDITIONS.add(new AmbientCondition(EffectiveAmbienceSounds.ANIMAL_OWLS, AmbientCondition.Type.ANIMAL,
(world, pos, player) -> isInOverworld(world, pos) && !isInCave(world, pos) && (world.getBiome(pos).isIn(ConventionalBiomeTags.FOREST)) && Effective.isNightTime(world)));

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