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Auto Config Update + Tweaks
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KuryKat committed Sep 6, 2023
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1 change: 1 addition & 0 deletions config/InventoryHUD/curios.json
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{"feet":{"x":0,"y":200,"halign":"LEFT","valign":"TOP","enabled":false},"deep_learner":{"x":0,"y":0,"halign":"LEFT","valign":"TOP","enabled":false},"hands":{"x":0,"y":100,"halign":"LEFT","valign":"TOP","enabled":false},"wallet":{"x":0,"y":0,"halign":"LEFT","valign":"TOP","enabled":false},"ring":{"x":0,"y":120,"halign":"LEFT","valign":"TOP","enabled":false},"belt":{"x":0,"y":140,"halign":"LEFT","valign":"TOP","enabled":false},"magic_book":{"x":0,"y":0,"halign":"LEFT","valign":"TOP","enabled":false},"back":{"x":0,"y":40,"halign":"LEFT","valign":"TOP","enabled":false},"necklace":{"x":0,"y":20,"halign":"LEFT","valign":"TOP","enabled":false},"bracelet":{"x":0,"y":80,"halign":"LEFT","valign":"TOP","enabled":false},"an_focus":{"x":0,"y":0,"halign":"LEFT","valign":"TOP","enabled":false},"body":{"x":0,"y":60,"halign":"LEFT","valign":"TOP","enabled":false},"curio":{"x":0,"y":180,"halign":"LEFT","valign":"TOP","enabled":false},"head":{"x":0,"y":0,"halign":"LEFT","valign":"TOP","enabled":false},"charm":{"x":0,"y":160,"halign":"LEFT","valign":"TOP","enabled":false},"bangle":{"x":0,"y":0,"halign":"LEFT","valign":"TOP","enabled":false},"talisman":{"x":0,"y":0,"halign":"LEFT","valign":"TOP","enabled":false},"bundle":{"x":0,"y":0,"halign":"LEFT","valign":"TOP","enabled":false}}
7 changes: 7 additions & 0 deletions config/YungsExtras/README.txt
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This directory is for a few additional options for YUNG's Extras.
Options provided may vary by version.
This directory contains subdirectories for supported versions. The first time you run YUNG's Extras, a version subdirectory will be created if that version supports advanced options.
For example, the first time you use YUNG's Extras for MC 1.16 on Forge, the 'forge-1_16' subdirectory will be created in this folder.
If no subdirectory for your version is created, then that version probably does not support the additional options.

NOTE -- AS OF 1.19, ALL SPAWN RATE RELATED OPTIONS MUST NOW BE MODIFIED VIA DATA PACK.
29 changes: 29 additions & 0 deletions config/YungsExtras/forge-1_19/README.txt
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######################################
# wishing_wells.json #
######################################

This file contains a BlockStateRandomizer (see below) describing the probability of a given block being chosen.
These probabilities are used for Wishing Wells, which have
loot deposits at the bottom of them.

######################################
# BlockStateRandomizer #
######################################

Describes a set of blockstates and the probability of each blockstate being chosen.
- entries: An object where each entry's key is a blockstate, and each value is that blockstate's probability of being chosen.
The total sum of all probabilities SHOULD NOT exceed 1.0!
- defaultBlock: The blockstate used for any leftover probability ranges.
For example, if the total sum of all the probabilities of the entries is 0.6, then
there is a 0.4 chance of the defaultBlock being selected.

Here's an example randomizer:
"entries": {
"minecraft:cobblestone": 0.25,
"minecraft:air": 0.2,
"minecraft:stone_bricks": 0.1
},
"defaultBlock": "minecraft:oak_planks"

For each block, this randomizer has a 25% chance of returning cobblestone, 20% chance of choosing air,
10% chance of choosing stone bricks, and a 100 - (25 + 20 + 10) = 45% chance of choosing oak planks (since it's the default block).
10 changes: 10 additions & 0 deletions config/YungsExtras/forge-1_19/wishing_wells.json
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{
"lootBlockChances": {
"entries": {
"minecraft:emerald_ore": 0.05,
"minecraft:gold_ore": 0.5,
"minecraft:gold_block": 0.01
},
"defaultBlock": "minecraft:sandstone"
}
}
78 changes: 78 additions & 0 deletions config/apotheosis/enchantments.cfg
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Expand Up @@ -3711,3 +3711,81 @@
}


"ars_elemental:mirror_shield" {
# The max level of this enchantment - originally 3.
# Default: 5; Range: [1 ~ 127]
I:"Max Level"=5

# The max level of this enchantment available from loot sources.
# Default: 3; Range: [1 ~ 127]
I:"Max Loot Level"=3

# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
# Default:
S:"Max Power Function"=

# A function to determine the min enchanting power.
# Default:
S:"Min Power Function"=

# If this enchantment is only available by loot sources.
# Default: true
B:Treasure=true

# If this enchantment is obtainable via enchanting and enchanted loot items.
# Default: false
B:Discoverable=false

# If enchanted books of this enchantment are available via loot sources.
# Default: false
B:Lootable=false

# If enchanted books of this enchantment are available via villager trades.
# Default: false
B:Tradeable=false

# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
# Default: VERY_RARE
S:Rarity=VERY_RARE
}


"ars_elemental:soulbound" {
# The max level of this enchantment - originally 1.
# Default: 1; Range: [1 ~ 127]
I:"Max Level"=1

# The max level of this enchantment available from loot sources.
# Default: 1; Range: [1 ~ 127]
I:"Max Loot Level"=1

# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
# Default:
S:"Max Power Function"=

# A function to determine the min enchanting power.
# Default:
S:"Min Power Function"=

# If this enchantment is only available by loot sources.
# Default: true
B:Treasure=true

# If this enchantment is obtainable via enchanting and enchanted loot items.
# Default: true
B:Discoverable=true

# If enchanted books of this enchantment are available via loot sources.
# Default: true
B:Lootable=true

# If enchanted books of this enchantment are available via villager trades.
# Default: false
B:Tradeable=false

# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
# Default: VERY_RARE
S:Rarity=VERY_RARE
}


6 changes: 3 additions & 3 deletions config/apotheosis/garden.cfg
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Expand Up @@ -6,17 +6,17 @@ general {
# The max height a stack of cacti may grow to. Vanilla is 3. Values greater than 32 are uncapped growth.
# Server-authoritative.
# Default: 5; Range: [1 ~ 512]
I:"Cactus Height"=5
I:"Cactus Height"=16

# The max height a stack of reeds may grow to. Vanilla is 3. Values greater than 32 are uncapped growth.
# Server-authoritative.
# Default: 255; Range: [1 ~ 512]
I:"Reed Height"=255
I:"Reed Height"=16

# The max height a stack of bamboo may grow to. Vanilla is 16.
# Server-authoritative.
# Default: 32; Range: [1 ~ 64]
I:"Bamboo Height"=32
I:"Bamboo Height"=16
}


53 changes: 33 additions & 20 deletions config/apotheosis/names.cfg
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Expand Up @@ -677,7 +677,7 @@ items {

tools {
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: minecraft:golden_sword, minecraft:golden_shovel, minecraft:golden_pickaxe, minecraft:golden_axe, minecraft:golden_hoe, aquaculture:gold_fillet_knife, farmersdelight:golden_knife
# Items in this group: minecraft:golden_sword, minecraft:golden_shovel, minecraft:golden_pickaxe, minecraft:golden_axe, minecraft:golden_hoe, aquaculture:gold_fillet_knife, farmersdelight:golden_knife, nethersdelight:golden_machete
#
# Default: [
S:GOLD <
Expand Down Expand Up @@ -712,7 +712,7 @@ tools {
>

# A list of material-based prefix names for this material group. May be empty.
# Items in this group: minecraft:diamond_sword, minecraft:diamond_shovel, minecraft:diamond_pickaxe, minecraft:diamond_axe, minecraft:diamond_hoe, occultism:iesnium_pickaxe, aquaculture:diamond_fillet_knife, farmersdelight:diamond_knife, rftoolsbuilder:superharvestingtool, minecolonies:chiefsword
# Items in this group: minecraft:diamond_sword, minecraft:diamond_shovel, minecraft:diamond_pickaxe, minecraft:diamond_axe, minecraft:diamond_hoe, occultism:iesnium_pickaxe, aquaculture:diamond_fillet_knife, farmersdelight:diamond_knife, rftoolsbuilder:superharvestingtool, nethersdelight:diamond_machete, minecolonies:chiefsword
#
# Default: [
S:DIAMOND <
Expand All @@ -726,7 +726,7 @@ tools {
>

# A list of material-based prefix names for this material group. May be empty.
# Items in this group: minecraft:iron_sword, minecraft:iron_shovel, minecraft:iron_pickaxe, minecraft:iron_axe, minecraft:iron_hoe, cfm:spatula, occultism:butcher_knife, aquaculture:iron_fillet_knife, farmersdelight:iron_knife, minecolonies:iron_scimitar
# Items in this group: minecraft:iron_sword, minecraft:iron_shovel, minecraft:iron_pickaxe, minecraft:iron_axe, minecraft:iron_hoe, cfm:spatula, occultism:butcher_knife, aquaculture:iron_fillet_knife, farmersdelight:iron_knife, nethersdelight:iron_machete, minecolonies:iron_scimitar
#
# Default: [
S:IRON <
Expand All @@ -747,7 +747,7 @@ tools {
>

# A list of material-based prefix names for this material group. May be empty.
# Items in this group: minecraft:stone_sword, minecraft:stone_shovel, minecraft:stone_pickaxe, minecraft:stone_axe, minecraft:stone_hoe, aquaculture:stone_fillet_knife
# Items in this group: minecraft:stone_sword, minecraft:stone_shovel, minecraft:stone_pickaxe, minecraft:stone_axe, minecraft:stone_hoe, waterstrainer:garden_trowel, aquaculture:stone_fillet_knife
#
# Default: [
S:STONE <
Expand Down Expand Up @@ -789,7 +789,7 @@ tools {
>

# A list of material-based prefix names for this material group. May be empty.
# Items in this group: minecraft:netherite_sword, minecraft:netherite_shovel, minecraft:netherite_pickaxe, minecraft:netherite_axe, minecraft:netherite_hoe, farmersdelight:netherite_knife, ars_nouveau:enchanters_sword
# Items in this group: minecraft:netherite_sword, minecraft:netherite_shovel, minecraft:netherite_pickaxe, minecraft:netherite_axe, minecraft:netherite_hoe, farmersdelight:netherite_knife, ars_nouveau:enchanters_sword, nethersdelight:netherite_machete
#
# Default: [
S:NETHERITE <
Expand Down Expand Up @@ -958,11 +958,6 @@ armors {
# Default: [
S:aquaculture_neptunium_helmet <
>

# A list of material-based prefix names for this material group. May be empty.
# Items in this group: theoneprobe:gold_helmet_probe
#
# Default: [
S:theoneprobe_gold_helmet_probe <
>

Expand Down Expand Up @@ -1014,11 +1009,6 @@ armors {
# Default: [
S:ELEMENTIUM <
>

# A list of material-based prefix names for this material group. May be empty.
# Items in this group: theoneprobe:diamond_helmet_probe
#
# Default: [
S:theoneprobe_diamond_helmet_probe <
>

Expand Down Expand Up @@ -1105,11 +1095,6 @@ armors {
# Default: [
S:railways_yellow_conductor_cap <
>

# A list of material-based prefix names for this material group. May be empty.
# Items in this group: theoneprobe:iron_helmet_probe
#
# Default: [
S:theoneprobe_iron_helmet_probe <
>

Expand Down Expand Up @@ -1140,6 +1125,34 @@ armors {
# Default: [
S:immersiveengineering_armor_faraday_feet <
>

# A list of material-based prefix names for this material group. May be empty.
# Items in this group: ars_elemental:air_hat, ars_elemental:air_robes, ars_elemental:air_leggings, ars_elemental:air_boots
#
# Default: [
S:ars_elemental_air_hat <
>

# A list of material-based prefix names for this material group. May be empty.
# Items in this group: ars_elemental:earth_hat, ars_elemental:earth_robes, ars_elemental:earth_leggings, ars_elemental:earth_boots
#
# Default: [
S:ars_elemental_earth_hat <
>

# A list of material-based prefix names for this material group. May be empty.
# Items in this group: ars_elemental:fire_hat, ars_elemental:fire_robes, ars_elemental:fire_leggings, ars_elemental:fire_boots
#
# Default: [
S:ars_elemental_fire_hat <
>

# A list of material-based prefix names for this material group. May be empty.
# Items in this group: ars_elemental:aqua_hat, ars_elemental:aqua_robes, ars_elemental:aqua_leggings, ars_elemental:aqua_boots
#
# Default: [
S:ars_elemental_aqua_hat <
>
}


Expand Down
2 changes: 1 addition & 1 deletion config/apotheosis/spawner.cfg
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Expand Up @@ -11,7 +11,7 @@ general {
# The durability damage dealt to an item that silk touches a spawner.
# Server-authoritative.
# Default: 100; Range: [0 ~ 100000]
I:"Spawner Silk Damage"=100
I:"Spawner Silk Damage"=250
}


Expand Down
7 changes: 7 additions & 0 deletions config/ars_creo-common.toml
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#Base speed of the wheel
#Range: > 0
wheelBaseSpeed = 16
#Speed of the wheel with a gold block in front
#Range: > 0
wheelMaxSpeed = 24

7 changes: 7 additions & 0 deletions config/ars_elemental-client.toml
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@@ -0,0 +1,7 @@

["Visual Configs"]
#Enables the rendering of the spell focus while equipped
"Enable SpellFocusRender" = true
#Enables the black texture of the spell book while upgraded
"Enable BlackBookTexture" = true

86 changes: 86 additions & 0 deletions config/ars_elemental-common.toml
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#Adjust this value to define how much the matching spell cost gets discounted by the greater focus
#Range: 0.0 ~ 0.99
"Elemental Focus discount" = 0.25

#Adjust these values to balance how much a spell gets amplified by the matching spell focus, doubled for major foci.
["Elemental Spell Foci - Amplify"]
"Fire Focus buff" = 1.0
"Water Focus buff" = 1.0
"Air Focus buff" = 1.0
"Earth Focus buff" = 1.0

#Adjust these values to balance how much an elemental spell gets dampened by a not-matching lesser spell focus
["Elemental Spell Foci - Dampening"]
"Fire Focus debuff" = -1.0
"Water Focus debuff" = -1.0
"Air Focus debuff" = -1.0
"Earth Focus debuff" = -1.0

#Enable or disable the passive bonus of the foci
["Elemental Spell Foci - Abilities"]
"Enable glyph empowering" = true
"Enable regen bonus under special conditions" = true

#Adjust Elemental Armor Mana Buffs
["Elemental Armors"]
#Max mana bonus for each elemental armor piece
#Range: 0 ~ 10000
armorMaxMana = 100
#Mana regen bonus for each elemental armor piece
#Range: 0 ~ 100
armorManaRegen = 4

["Mermaid Fishing"]
#How much source mermaids consume per generation
#Range: 0 ~ 10000
mermaidManaCost = 1000
#How many channels must occur before a siren produces loot.
#Range: 0 ~ 300
mermaidMaxProgress = 30
#Max number of extra item rolls a shrine produces if the mood is high.
#Range: 0 ~ 10
mermaidScoreBonus = 2
#Chance multiplier to produce a treasure relative to the siren shrine score.
#Range: 0.0 ~ 1.0
mermaidTreasureBonus = 0.002
#Base number of items rolls a shrine produces per cycle.
#Range: 0 ~ 300
mermaidBaseItems = 1
#Max number of items a siren shrine can produce per cycle.
#Range: 0 ~ 300
mermaidQuantityCap = 5

["Source cost"]
#How much source does the water urn consume.
#Range: 0 ~ 10000
waterUrnCost = 100
#How much source does the slipstream elevator consume.
#Range: 0 ~ 1000
airElevatorCost = 10
#How much source does the bubble elevator consume.
#Range: 0 ~ 1000
waterElevatorCost = 0
#How much source does the magmatic elevator consume.
#Range: 0 ~ 1000
lavaElevatorCost = 0

[Misc]
#If enabled, flarecannons will simply die and drop the charm, instead of deactivating, if killed by their owner
flarecannon_owner_kill = true
#Set over 0 to enable archwood forests with specific trees
#Range: 0 ~ 100
extra_biomes = 0
#Set to false to disable the lightning crashing often on flashing archwood biome(s).
always_thunder = true
#If enabled, homing will be able to target mobs only if they're glowing
homing_nerf = false
#Define the refresh rate of the Squirrel Ritual buff, in ticks.
#Range: > 1
squirrelRefreshRate = 600
#If enabled, soulbound enchantment can appear in randomly enchanted loot chests.
soulbound_loot = true

[Mobs-Disabled]
#If true, the wandering mages will target players too, unless they wear the focus of the same school.
magesAggro = true

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