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Base project for creating interactive things in modern JavaScript

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ES6 Base

Base project for creating interactive things ES6 JavaScript. :)

It creates a full-page canvas, which you draw on with JavaScript. There's a rough framework for handling resizing/animation timing already so that in the Controller.js class you can just implement update() and render(context) and it should do stuff for you.

Getting Started

npm install in the main directory will install dependencies.

Building Stuff

To build everything manually you can use npm run webpack.

Running local webserver

npm start This brings up a local webserver from which you can view your changes in a browser. You can also check it out on a phone through clever networking stuff (i.e. being on the same wifi network and finding your computer's local IP address)

Automatically Build & Refresh

For a smoother dev flow, building stuff can be done automatically! Cool!

The following command will check for any files changing and will rebuild everything: npm run watch

To then get the page to automatically reload on change, instead of using npm start you can use: npm run reload


My usual workflow is to have three terminal windows open, one for running the server, one for automatically updating and one for miscellaneous commands.

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