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Update and rename Hogwarts room/hogwarts timer to Hogwarts room/Hogwa…
…rts/index.html
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<!DOCTYPE html> | ||
<html lang="en"> | ||
<head> | ||
<meta charset="UTF-8"> | ||
<meta name="viewport" content="width=device-width, initial-scale=1.0"> | ||
<title>Document</title> | ||
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<style> | ||
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.section { | ||
display: flex; | ||
background-color: grey; | ||
flex-direction: column; | ||
align-items: center; | ||
justify-content: flex-start; | ||
padding: 5mm; | ||
overflow: hidden; | ||
} | ||
#display { | ||
font-size: 20mm; | ||
font-weight: bold; | ||
font-family: cookie; | ||
color: peru; | ||
margin-top: 2mm; | ||
margin-bottom: 2mm; | ||
} | ||
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.section input { | ||
font-size: 3mm; | ||
color: goldenrod; | ||
background-color: white; | ||
text-align: center; | ||
border: 0.1mm solid royalblue; | ||
width: 40px; | ||
padding: 3px 3px; | ||
margin-right: 2px; | ||
display: inline-block; | ||
} | ||
.buttons { | ||
display: flex; | ||
flex-direction: row; | ||
} | ||
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.buttons button { | ||
font-size: 14px; | ||
color: white; | ||
padding: 2px 3px; | ||
border: none; | ||
border-radius: 1px; | ||
margin: 1px; | ||
cursor: pointer; | ||
} | ||
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.buttons button:active { | ||
box-shadow: 0 3px 3px -2px rgba(0,0,0,.2), 0 3px 4px 0 rgba(0,0,0,.14), 0 1px 8px 0 rgba(0,0,0,.12); | ||
} | ||
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.buttons button:last-child { | ||
margin-right: 0; | ||
} | ||
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.buttons button:nth-child(3){ | ||
background-color: #8bc34a; | ||
} | ||
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.buttons button:nth-child(4){ | ||
background-color: rgb(201, 89, 69); | ||
} | ||
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</style> | ||
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</head> | ||
<body> | ||
<section class="section"> | ||
<div id="display">0:00</div> | ||
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<div class="buttons"> | ||
<input type="text" id="input" name="input" placeholder="minutes"> | ||
<input type="text" id="input2" name="input2" placeholder="seconds"> | ||
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<button onclick="start()">▶</button> | ||
<button onclick="cancel()">∎</button> | ||
</div> | ||
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</section> | ||
</body> | ||
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<script> | ||
function beep() { | ||
var snd = new Audio("bell.mp3"); | ||
snd.play(); | ||
} | ||
var timer; | ||
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function start(){ | ||
var input = document.getElementById("input").value; | ||
var input2 = document.getElementById("input2").value; | ||
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minute = parseInt(input) | ||
seconds1 = parseInt(input2) | ||
if( isNaN(seconds1)){ | ||
seconds1 = 0 | ||
} | ||
if( isNaN(minute)){ | ||
minute = 0 | ||
} | ||
seconds = minute*60+seconds1 | ||
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if(seconds==0){ | ||
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return; | ||
} | ||
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var textSec = "00" | ||
textSec = seconds1 | ||
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var display = document.getElementById("display"); | ||
display.innerHTML = minute + ':' + textSec | ||
var statSec = seconds1 | ||
timer = setInterval(function(){ | ||
seconds--; | ||
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if(statSec != 0) | ||
statSec-- | ||
else | ||
statSec = 59 | ||
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if(statSec < 10) | ||
textSec = '0' + statSec | ||
else | ||
textSec = statSec | ||
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display.innerHTML = Math.floor(seconds/60) + ':' + textSec | ||
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if(seconds == 0){ | ||
console.log('d') | ||
beep(); | ||
clearInterval(timer) | ||
} | ||
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}, 1000) | ||
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} | ||
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function cancel(){ | ||
clearInterval(timer) | ||
display.innerHTML ='00:00' | ||
seconds = minute * 60 | ||
} | ||
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</script> | ||
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</html> |
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