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zzre: Shift player movement earlier to fix collectables lagging behind
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Helco committed Mar 22, 2024
1 parent 1ccd391 commit fb8da51
Showing 1 changed file with 6 additions and 6 deletions.
12 changes: 6 additions & 6 deletions zzre/game/OverworldGame.cs
Original file line number Diff line number Diff line change
Expand Up @@ -30,6 +30,12 @@ public OverworldGame(ITagContainer diContainer, Savegame savegame) : base(diCont
new systems.TriggerCamera(this),
new systems.CreatureCamera(this),

// Player movement
new systems.HumanPhysics(this),
new systems.PlayerPuppet(this),
new systems.PuppetActorTarget(this),
new systems.PuppetActorMovement(this),

// Models and actors
new systems.ModelLoader(this),
new systems.BackdropLoader(this),
Expand Down Expand Up @@ -68,12 +74,6 @@ public OverworldGame(ITagContainer diContainer, Savegame savegame) : base(diCont
new systems.AnimalWaypointAI(this),
new systems.CollectionFairy(this),

// Player movement
new systems.HumanPhysics(this),
new systems.PlayerPuppet(this),
new systems.PuppetActorTarget(this),
new systems.PuppetActorMovement(this),

// NPC
new systems.NPC(this),
new systems.NPCActivator(this),
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