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chore: 設定 vscode client hotreload #59

chore: 設定 vscode client hotreload

chore: 設定 vscode client hotreload #59

Triggered via push August 25, 2024 05:37
Status Success
Total duration 49s
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11 warnings
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The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build, Test and Publish Artifact: DomainLayer/Monopoly.DomainLayer.Domain/Maps/SevenXSevenMap.cs#L9
'SevenXSevenMap.Blocks' hides inherited member 'Map.Blocks'. Use the new keyword if hiding was intended.
Build, Test and Publish Artifact: DomainLayer/Monopoly.DomainLayer.Domain/MonopolyAggregate.cs#L11
'MonopolyAggregate.Id' hides inherited member 'Entity.Id'. Use the new keyword if hiding was intended.
Build, Test and Publish Artifact: DomainLayer/Monopoly.DomainLayer.Domain/Player.cs#L13
Non-nullable field 'chess' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build, Test and Publish Artifact: DomainLayer/Monopoly.DomainLayer.Domain/Player.cs#L13
Non-nullable property 'MonopolyAggregate' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build, Test and Publish Artifact: DomainLayer/Monopoly.DomainLayer.Domain/Auction.cs#L38
Dereference of a possibly null reference.
Build, Test and Publish Artifact: DomainLayer/Monopoly.DomainLayer.Domain/Block.cs#L95
Dereference of a possibly null reference.
Build, Test and Publish Artifact: DomainLayer/Monopoly.DomainLayer.Domain/Builders/MonopolyBuilder.cs#L97
Possible null reference argument for parameter 'highestBidder' in 'Auction.Auction(LandContract landContract, Player highestBidder, decimal highestPrice)'.
Build, Test and Publish Artifact: DomainLayer/Monopoly.DomainLayer.Domain/Builders/MonopolyBuilder.cs#L106
Possible null reference argument for parameter 'gameId' in 'MonopolyAggregate.MonopolyAggregate(string gameId, Player[] players, Map map, string hostId, CurrentPlayerState currentPlayerState, IDice[]? dices = null, int rounds = 0)'.
Build, Test and Publish Artifact: DomainLayer/Monopoly.DomainLayer.Domain/MonopolyAggregate.cs#L150
Possible null reference argument for parameter 'domainEvent' in 'void Entity.AddDomainEvent(DomainEvent domainEvent)'.