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Issues: GPUOpen-LibrariesAndSDKs/FidelityFX-SDK
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Missing documentation and assertion for required resource Initialization in latest FSR version
#101
opened Oct 9, 2024 by
PanosK92
[Question] Are there any plans adding Apple (metal) support for Brixelizer GI?
#97
opened Sep 22, 2024 by
trsh
Vulkan backend : Depth texture format restricted to VK_FORMAT_D32_SFLOAT
#90
opened Aug 30, 2024 by
lordOznek
Initialize all fields to null or default values in all structs in .hpp files
#83
opened Jul 25, 2024 by
QDanteQ
Null exception Dx12Commands* get(ID3D12CommandQueue* pQueue, const wchar_t* name) in the unreal plugin
#74
opened Jul 10, 2024 by
namidaka
[FSR2] Lack of consistency between "#if FFX_HLSL_6_2" and "#if defined(FFX_HLSL_6_2)"
#71
opened Jun 21, 2024 by
SergioAlapontARM
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What’s not been updated in a month: updated:<2024-09-09.