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Merge pull request #70 from EmperorPinguin/create-pull-request/patch
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EmperorPinguin authored Oct 22, 2024
2 parents d4a88b7 + e59e917 commit a30a44b
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Showing 3 changed files with 15 additions and 15 deletions.
20 changes: 10 additions & 10 deletions jsons/Buildings.json
Original file line number Diff line number Diff line change
Expand Up @@ -2899,7 +2899,7 @@
"requiredTech": "Telecommunications",
"uniques": [
"Triggers voting for the Diplomatic Victory",
"Hidden when [Diplomatic] Victory is disabled",
"Only available <when [Diplomatic] Victory is enabled>",
"Triggers a global alert upon completion"
],
"quote": "'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan"
Expand All @@ -2919,7 +2919,7 @@
"[+1 Faith] from every specialist [in this city]",
"Never destroyed when the city is captured",
"Unbuildable",
"Hidden when religion is disabled"
"Only available <when religion is enabled>"
]
},
{
Expand All @@ -2935,7 +2935,7 @@
"[+1 Faith] from every specialist [in this city]",
"Never destroyed when the city is captured",
"Unbuildable",
"Hidden when religion is disabled"
"Only available <when religion is enabled>"
]
},
{
Expand All @@ -2951,7 +2951,7 @@
"[+1 Faith] from every specialist [in this city]",
"Never destroyed when the city is captured",
"Unbuildable",
"Hidden when religion is disabled"
"Only available <when religion is enabled>"
]
},
{
Expand All @@ -2967,7 +2967,7 @@
"[+1 Faith] from every specialist [in this city]",
"Never destroyed when the city is captured",
"Unbuildable",
"Hidden when religion is disabled"
"Only available <when religion is enabled>"
]
},
{
Expand All @@ -2984,7 +2984,7 @@
"All newly-trained [Missionary] units [in this city] receive the [Devout] promotion",
"Never destroyed when the city is captured",
"Unbuildable",
"Hidden when religion is disabled"
"Only available <when religion is enabled>"
]
},
{
Expand All @@ -3001,7 +3001,7 @@
"[5]% Food is carried over after population increases [in this city]",
"Never destroyed when the city is captured",
"Unbuildable",
"Hidden when religion is disabled"
"Only available <when religion is enabled>"
]
},
{
Expand All @@ -3017,7 +3017,7 @@
"[+1 Faith] from every specialist [in this city]",
"Never destroyed when the city is captured",
"Unbuildable",
"Hidden when religion is disabled"
"Only available <when religion is enabled>"
]
},
{
Expand All @@ -3033,7 +3033,7 @@
"[+1 Faith] from every specialist [in this city]",
"Never destroyed when the city is captured",
"Unbuildable",
"Hidden when religion is disabled"
"Only available <when religion is enabled>"
]
},
{
Expand All @@ -3049,7 +3049,7 @@
"[+1 Faith] from every specialist [in this city]",
"Never destroyed when the city is captured",
"Unbuildable",
"Hidden when religion is disabled"
"Only available <when religion is enabled>"
]
},
//Governments
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4 changes: 2 additions & 2 deletions jsons/Ruins.json
Original file line number Diff line number Diff line change
Expand Up @@ -93,7 +93,7 @@
"name": "discover holy symbols",
"notification": "We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[faithAmount] Faith)",
"uniques": [
"Hidden when religion is disabled",
"Only available <when religion is enabled>",
"Gain enough Faith for a Pantheon",
"Only available <before founding a Pantheon>",
"Only available <after turn number [20]>"
Expand All @@ -104,7 +104,7 @@
"name": "an ancient prophecy",
"notification": "We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[faithAmount] Faith)",
"uniques": [
"Hidden when religion is disabled",
"Only available <when religion is enabled>",
"Gain enough Faith for [33]% of a Great Prophet",
"Unavailable <after generating a Great Prophet>",
"Only available <after founding a Pantheon>",
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6 changes: 3 additions & 3 deletions jsons/Units.json
Original file line number Diff line number Diff line change
Expand Up @@ -1932,7 +1932,7 @@
"Great Person - [Faith]",
"Unbuildable",
"Religious Unit",
"Hidden when religion is disabled",
"Only available <when religion is enabled>",
"Takes your religion over the one in their birth city",
"Uncapturable"
],
Expand Down Expand Up @@ -2052,7 +2052,7 @@
"[-1] Sight",
"Unbuildable",
"Religious Unit",
"Hidden when religion is disabled"
"Only available <when religion is enabled>"
],
"movement": 4,
"religiousStrength": 1000
Expand All @@ -2065,7 +2065,7 @@
"Can remove other religions from cities <in [Friendly] tiles> <once> <after which this unit is consumed>",
"Can be purchased with [Faith] [in all cities in which the majority religion is a major religion]",
"[+1] Sight",
"Hidden when religion is disabled",
"Only available <when religion is enabled>",
"Unbuildable",
"Religious Unit"
],
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