0.4.1
- Correctly calculate size of RPG::EventCommand
- Remove status clearing
- Add Atb mode field
- Change encodings:
- ibm-943_P15A-2003 for Japanese
- windows-949-2000 for Korean
- Make reader_struct more error tolerant
Building:
- Add Windows RT (ARM) support
- Use some C++11 features
Savegames:
- Save message stretch value
- Fix/Overwrite the ID of the actor when loading a savegame
- Reload battle (end) and inn music