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Version 2.7.0

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@DragonJoker DragonJoker released this 30 Oct 09:54
· 54 commits to development since this release
c8af31d

What's Changed

  • AST: Implemented shader allocator.
  • AST: Implemented NonSemantic.Shader.DebugInfo.100.
  • AST: Better split of SSA transformation, expressions simplification, and constants resolution.
  • AST: Implemented constant resolution for some intrinsics.
  • Writer: Updated barriers to have them expressed the SPIR-V way.
  • Writer: Improved support for custom types with declSharedVariable.
  • Writer: Added .xx(), .xxx() and .xxxx() members to scalar values.
  • Writer: Fixed mesh per-primitive builtins.
  • Writer: Added support for global variables declaration.
  • Writer: Implemented pipeline program writers.
  • Writer: Added MixedStructInstanceHelperT.
  • SPIR-V: Added support for SPV_KHR_shader_ballot.
  • HLSL: Added support for some more subgroup intrinsics.

Full Changelog: v2.6.1...v2.7.0