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[Inactive] A mod to create armour tiers that fit with your pack/server (Modjam #3).

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Perfect-Armor

A mod to create armor tiers that fit with your pack/server.

{
    "id": "0",
    "textureName": "leather",
    "displayName": "Leather",
    "hasOverlay": true,
    "helmet": {
        "displayName": "Helmet",
        "durability": 56,
        "maxAbsorption": 500000,
        "absorptionRatio": 0.04,
        "recipe": {
            "top": "xxx",
            "middle": "x x",
            "bottom": "   ",
            "x": "334"
        }
    }
}
  • id = Unique ID number for each set. Take the last one and add one.

  • textureName = Name of the textures used from the mod. List here

  • displayName = Name used for the set. Each part of the armour will have this followed by the part's name.

  • hasOverlay = If the texture uses a overlay on the armour. DO NOT USE IF THERE IS NO OVERLAY TEXTURE!

  • helmet = The part of the set you are configuring. The parts are: helmet, chest, pants, boots.

  • displayName = Name that shows up after the set's displayName.

  • durability = How much durability the part has.

  • maxAbsorption = Maximum amout of dmamge untill the armour dose not work. Think of it as a limiter.

  • absorptionRatio = Percentage of damabe absorbed per durability. Must be between 0.01-1 Each 0.04 = Half a armor inside of the game.

  • recipe = What it takes to craft the item in a crafting table. Think of it like the crafting grid.

  • "x": "334" = Material that is used in the crafting. If you want to use more than one item, copy the line and change the x to another letter then change 334 to the item ID you wish to use. If the item has metadata then it would be itemID&metadata. For example: 32&5 for item id 32 with metadata 5.

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[Inactive] A mod to create armour tiers that fit with your pack/server (Modjam #3).

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