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Releases: 2d-inc/Nima-Cpp

v0.3-alpha

23 Feb 04:48
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Adding support for reading the new CustomProperties from Nima.

v0.2-alpha

18 Feb 23:05
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This version adds support for timeline events. This is done via a new ActorEvent node. The hierarchy is further abstracted into a new lower level node called the ActorComponent, a lightweight hierarchy component without children or transformation.

v0.1-alpha

29 Jan 09:16
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C++11 implementation of the Nima library. Loads character files and abstracts functionality to be implemented in a higher layer for instancing and applying animation logic defined herein. The Nima-OpenGL project is a good example of how to use this library.