-
Notifications
You must be signed in to change notification settings - Fork 0
/
test.js
65 lines (52 loc) · 1.71 KB
/
test.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
import DSTLoader from "./DSTLoader.js";
export default function Test({
THREE,
scene,
camera,
controls,
}) {
//scene.background = new THREE.Color(0xffffff);
//scene.add(new THREE.HemisphereLight(0xffffcc, 0x333399, 1.0));
camera.position.set(0, 0.0, 15); //9,0,-15)
controls.target.set(0, 0.0, 0);
let dstLoader = new DSTLoader(THREE);
let texLoader = new THREE.TextureLoader();
texLoader.load(
"https://cdn.glitch.global/edbdef61-a0c3-47c3-af4b-5df29e88dec7/NormalMap%20(10).png?v=1705350892869",
(normalMap) => {
new THREE.TextureLoader().load(
"https://cdn.glitch.global/edbdef61-a0c3-47c3-af4b-5df29e88dec7/image%20(73).jpg?v=1705345380813",
(tex) => {
tex.colorSpace = THREE.SRGBColorSpace;
tex.wrapS = tex.wrapT = THREE.RepeatWrapping;
normalMap.wrapS = normalMap.wrapT = THREE.RepeatWrapping;
normalMap.colorSpace = THREE.LinearSRGBColorSpace;
let loadDST = (url, cbfn, options) => {
dstLoader.load(
url,
(lines) => {
scene.add(lines.mesh);
lines.mesh.material.map = tex;
lines.mesh.material.normalMap = normalMap;
lines.drawRange = 1;
cbfn(lines);
},
options
);
};
loadDST(
"1112.DST",
(lines) => {
lines.mesh.position.x =0;
},
{
threadThickness: 2,
jumpThreadThickness: 0.01,
palette: ["orange", "white", "pink", "white", "black"],
}
);
}
);
}
);
}