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**Not crucial for this PR, but something to consider over time?**
This may actually fail for published UDIM files from Substance Painter integration with the default template because the UDIM tile I believe is separated by _ instead of . so there will still only ever be one dot in the filename.
As such, I wonder. Do we still need the len(filename.split(".")) > 2 check?
Beware that _1001.exr may not be picked up by the clique.assemble call either with the "frames" pattern because I believe that may also require a dot as number separator. So allowing publish/v001/udim/texture_1001.exr may require more fixes than just removing that if statement check. :)
The text was updated successfully, but these errors were encountered:
moonyuet
changed the title
**Not crucial for this PR, but something to consider over time?**
Collecting texture maps with cliique assemble after the update of the bug fix on the UDIM context data
Jul 11, 2024
This may actually fail for published UDIM files from Substance Painter integration with the default template because the UDIM tile I believe is separated by
_
instead of.
so there will still only ever be one dot in the filename.As such, I wonder. Do we still need the
len(filename.split(".")) > 2
check?Beware that
_1001.exr
may not be picked up by theclique.assemble
call either with the "frames" pattern because I believe that may also require a dot as number separator. So allowingpublish/v001/udim/texture_1001.exr
may require more fixes than just removing that if statement check. :)Originally posted by @BigRoy in #1 (comment)
The text was updated successfully, but these errors were encountered: