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Scene Inventory: wrong logging #925

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antirotor opened this issue Sep 27, 2024 · 1 comment
Open

Scene Inventory: wrong logging #925

antirotor opened this issue Sep 27, 2024 · 1 comment
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type: bug Something isn't working

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@antirotor
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Problem

self._controller.log_error(
f"Failed to create item: {e}"
)

This is un-implemented and crashing, hiding the real error that item is missing necessary data. Result is empty UI

@antirotor antirotor added the type: bug Something isn't working label Sep 27, 2024
@BigRoy
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BigRoy commented Oct 3, 2024

Actually - where is this log_error even implemented on the Controller? I can't find the Controller class where that would be implemented. Any idea where that is?

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