From 390f90ed77757e87ec41b7aa3b243243ee026335 Mon Sep 17 00:00:00 2001 From: sls1005 Date: Tue, 15 Oct 2024 21:57:30 +0800 Subject: [PATCH] Merge a branch Change 'compendium' to 'breviarium' (https://latin-dictionary.net/definition/6936/breviarium-breviari-i) --- .../jsons/translations/Latin.properties | 159 +++++++++--------- 1 file changed, 81 insertions(+), 78 deletions(-) diff --git a/android/assets/jsons/translations/Latin.properties b/android/assets/jsons/translations/Latin.properties index 28d963a086246..bd49dbd2572d6 100644 --- a/android/assets/jsons/translations/Latin.properties +++ b/android/assets/jsons/translations/Latin.properties @@ -368,7 +368,7 @@ Take worker (-50 Influence) = Major Civ = Pleræ Civ. No Cities = Sine Urbibus # Requires translation! -Base value = +Base value = Numerus fundamentalis Has Ally = Cum Socio Has Protector = Cum Protectore # Requires translation! @@ -802,44 +802,44 @@ Game ID copied to clipboard! = Friend name = Nomen amici Player ID = Identitas lusoris # Requires translation! -Please input a name for your friend! = +Please input a name for your friend! = Inseras nomen pro amico tuo! # Requires translation! -Please input a player ID for your friend! = +Please input a player ID for your friend! = Inseras identitatem lusoris pro amico tuo! # Requires translation! Are you sure you want to delete this friend? = # Requires translation! Paste player ID from clipboard = # Requires translation! -Player name already used! = +Player name already used! = Nomen lusoris in usu jam est! # Requires translation! -Player ID already used! = +Player ID already used! = Identitas lusoris in usu jam est! # Requires translation! -Player ID is incorrect = +Player ID is incorrect = Identitas lusoris non est recta Select friend = Eligas amicum Select [thingToSelect] = Eligas [thingToSelect](m/s/um/os) # Requires translation! -Friends list = +Friends list = Catalogus amicorum Add friend = Addo amicum # Requires translation! Edit friend = # Requires translation! -Friend name is already in your friends list! = +Friend name is already in your friends list! = Nomen amici in tuo catalogo amicorum jam est! # Requires translation! -Player ID is already in your friends list! = +Player ID is already in your friends list! = Identitas lusoris in tuo catalogo amicorum jam est! # Requires translation! -You have to write a name for your friend! = +You have to write a name for your friend! = Necesse scribas nomen pro amico tuo! # Requires translation! -You have to write an ID for your friend! = +You have to write an ID for your friend! = Necesse scribas identitatem pro amico tuo! # Requires translation! -You cannot add your own player ID in your friend list! = +You cannot add your own player ID in your friend list! = Identitatem tuam lusoris in tuum catalogum amicorum addere non potes! # Requires translation! To add a friend, ask him to send you his player ID.\nClick the 'Add friend' button.\nInsert his player ID and a name for him.\nThen Click the 'Add friend' button again.\n\nAfter that you will see him in your friends list.\n\nA new button will appear when creating a new\nmultiplayer game, which allows you to select your friend. = # Requires translation! -Please input Player ID! = +Please input Player ID! = Inseras identitatem lusoris! # Requires translation! -The number of players will be adjusted = +The number of players will be adjusted = Numerus lusorum aptabitur # Requires translation! -These [numberOfPlayers] players will be adjusted = +These [numberOfPlayers] players will be adjusted = Hi [numberOfPlayers] lusores aptabuntur # Requires translation! [numberOfExplicitPlayersText] to [playerRange] actual players by adding random AI's or by randomly omitting AI's. = # Requires translation! @@ -864,18 +864,18 @@ Rename = Denuo nomino Add multiplayer game = Refresh list = Renova catalogum # Requires translation! -Could not save game! = +Could not save game! = Ludum servare non potui! # Requires translation! -Could not delete game! = +Could not delete game! = Ludum delere non potui! # Requires translation! -Error while refreshing: = +Error while refreshing: = Error erat cum renovabam: Current Turn: = Gressus Currens: # Requires translation! Add Currently Running Game = # Requires translation! Paste gameID from clipboard = # Requires translation! -GameID = +GameID = Identitas ludi Game name = Nomen ludi # Requires translation! Loading latest game state... = @@ -905,21 +905,21 @@ Last refresh: [duration] ago = # Requires translation! Current Turn: [civName] since [duration] ago = # Requires translation! -Seconds = +Seconds = Secundæ # Requires translation! -Minutes = +Minutes = Minutæ # Requires translation! -Hours = +Hours = Horæ # Requires translation! -Days = +Days = Dies # Requires translation! -[amount] Seconds = +[amount] Seconds = [amount] secundæ # Requires translation! -[amount] Minutes = +[amount] Minutes = [amount] minutæ # Requires translation! -[amount] Hours = +[amount] Hours = [amount] horæ # Requires translation! -[amount] Days = +[amount] Days = [amount] dies # Requires translation! Server limit reached! Please wait for [time] seconds = # Requires translation! @@ -943,7 +943,7 @@ Your userId is password secured = # Requires translation! Set a password to secure your userId = # Requires translation! -Authenticate = +Authenticate = Auctorizo # Requires translation! This server does not support authentication = # Requires translation! @@ -972,9 +972,9 @@ The save was created with an incompatible version of Unciv: [version]. Please up # Requires translation! You do not have sufficient permissions to access the file. = # Requires translation! -Load [saveFileName] = +Load [saveFileName] = Accio [saveFileName](m/um) # Requires translation! -Are you sure you want to delete this save? = +Are you sure you want to delete this save? = Vero visne hunc servatum delere? Delete save = Servatum delere # Requires translation! [saveFileName] deleted successfully. = @@ -1083,7 +1083,7 @@ Show resources and improvements = Merces et meliorationes ostendantur Show tile yields = Res de tegulis producendae ostendantur Show unit movement arrows = Spicula de motibus centuriarum ostendantur # Requires translation! -Show suggested city locations for units that can found cities = +Show suggested city locations for units that can found cities = Loci suasi urbium ostendantur pro centuriis quae possunt urbem condere Show pixel units = Ostendantur centuriae punctorum imaginariorum Show pixel improvements = Ostendantur meliorationes punctorum imaginariorum Unit icon opacity = Opacitas symbolorum centuriarum @@ -1130,10 +1130,10 @@ Please note that translations are a community-based work in progress and are INC Sound = Sonus # Requires translation! Sound effects volume = -Music volume = Gradus vocalis musicae +Music volume = Claritudo vocis musicae # Requires translation! City ambient sound volume = -Leader voices volume = Gradus vocalis vocum ducum +Leader voices volume = Claritudo vocum ducum # Requires translation! Pause between tracks = # Requires translation! @@ -1185,7 +1185,7 @@ Enable Scenarios (experimental) = Enlarge selected notifications = # Requires translation! -Generate translation files = +Generate translation files = Genera documenta translationis # Requires translation! Translation files are generated successfully. = # Requires translation! @@ -1260,7 +1260,7 @@ We have encountered [civName]! = # Requires translation! [cityStateName] has given us [stats] as a token of goodwill for meeting us = # Requires translation! -[cityStateName] has given us [stats] as we are the first major civ to meet them = +[cityStateName] has given us [stats] as we are the first major civ to meet them = [cityStateName] dedit nobis [stats](m/s/um/os), quia sumus civilizatio prima quæ convenit eos [cityStateName] has also given us [stats] = [cityStateName] etiam dedit nobis [stats](m/s/um/os) [cityStateName] gave us a [unitName] as a gift! = [cityStateName] donavit nobis centuriam, quæ est [unitName]! Cannot provide unit upkeep for [unitName] - unit has been disbanded! = Non possumus impendere ad tuitionem [unitName](e/rum/i/orum) - centuria est dimissa! @@ -1272,13 +1272,13 @@ Cannot provide unit upkeep for [unitName] - unit has been disbanded! = Non possu [civName] has completed [construction]! = [civName] perfecit [construction](m/um)! An unknown civilization has completed [construction]! = Populus incognitus perfecit [construction](m/um)! # Requires translation! -The city of [cityname] has started constructing [construction]! = +The city of [cityname] has started constructing [construction]! = Urbs [cityname] incepit construere [construction](m/s/um/os)! # Requires translation! -[civilization] has started constructing [construction]! = +[civilization] has started constructing [construction]! = [civilization] incepit construere [construction](m/s/um/os)! # Requires translation! -An unknown civilization has started constructing [construction]! = +An unknown civilization has started constructing [construction]! = Populus incognitus incepit construere [construction](m/s/um/os)! # Requires translation! -[cityName] has started working on [construction] = +[cityName] has started working on [construction] = [cityName] incepit facere [construction](m/s/um/os) [cityName] has expanded its borders! = [cityName] expandit fines suos! Your Golden Age has ended. = Sæculum aureum vestrum est finitum. [cityName] has been razed to the ground! = [cityName] est exscissa! @@ -1290,7 +1290,7 @@ An enemy [unit] has attacked our [ourUnit] = Centuria hostilis, quæ erat [unit] An enemy [unit] ([amount] HP) has attacked our [ourUnit] ([amount2] HP) = Centuria hostilis, quæ erat [unit] ([amount] sanitas), appugnavit centuriam nostram, quæ erat [ourUnit] ([amount2] sanitas) Enemy city [cityName] has attacked our [ourUnit] = [cityName], qui/quæ erat urbs hostilis, oppugnavit centuriam nostram, quæ erat [ourUnit] # Requires translation! -Enemy city [cityName] has attacked our [ourUnit] ([amount2] HP) = +Enemy city [cityName] has attacked our [ourUnit] ([amount2] HP) = [cityName], qui/quæ erat urbs hostilis, oppugnavit centuriam nostram, quæ erat [ourUnit] ([amount2] sanitas) An enemy [unit] has captured [cityName] = Centuria hostilis, quæ erat [unit], cepit [cityName](m/um) An enemy [unit] ([amount] HP) has captured [cityName] ([amount2] HP) = Centuria hostilis, quæ erat [unit] ([amount] sanitas), cepit [cityName](m/um) ([amount2] salus) An enemy [unit] has raided [cityName] = Centuria hostilis, quæ erat [unit], est deprædata [cityName](m/um) @@ -1391,9 +1391,9 @@ One of our trades with [nation] has been cut short = Deest merx uni de mercatibu # Requires translation! [nation] refused to stop spreading religion to us! = # Requires translation! -We have allied with [nation]. = +We have allied with [nation]. = Nos sumus socii cum [nation](o/is). # Requires translation! -We have lost alliance with [nation]. = +We have lost alliance with [nation]. = Amisimus societatem cum [nation](o/is). We have discovered [naturalWonder]! = [naturalWonder](m/um) invenimus! We have received [goldAmount] Gold for discovering [naturalWonder] = [goldAmount] solidos ob inventionem [naturalWonder](e/rum/i/orum) meruimus Your relationship with [cityStateName] is about to degrade = Propinquitas tua cum [cityStateName](o/is) fere degrediatur @@ -1753,7 +1753,7 @@ Hurry Research = Propera inventionem # Requires translation! Conduct Trade Mission = # Requires translation! -Your trade mission to [civName] has earned you [goldAmount] gold and [influenceAmount] influence! = +Your trade mission to [civName] has earned you [goldAmount] gold and [influenceAmount] influence! = Missio tua commercialis ad [civName](m/um) dedit tibi [goldAmount] solidos et [influenceAmount] influentiam! Hurry Wonder = Propera miraculum Hurry Construction = Propera constructionem Hurry Construction (+[productionAmount]⚙) = Propera constructionem (+[productionAmount]⚙) @@ -1763,7 +1763,7 @@ Remove Heresy = Emove haeresim Found a Religion = Funda religionem Enhance a Religion = Amplifica religionem # Requires translation! -Your citizens have been happy with your rule for so long that the empire enters a Golden Age! = +Your citizens have been happy with your rule for so long that the empire enters a Golden Age! = Cives tui erant longinquo tempore felices de dominio tuo, ut imperium est ingressum saeculum aureum! You have entered the [newEra]! = [newEra] ingressi estis! [civName] has entered the [eraName]! = [civName] est [eraName](m/um) ingressus/ingressa # Requires translation! @@ -1771,13 +1771,14 @@ You have entered the [newEra]! = [newEra] ingressi estis! # Overview screens -Overview = Compendium -Total = Totae +Overview = Breviarium +# https://latin-dictionary.net/definition/6936/breviarium-breviari-i +Total = Totus # Requires translation! -Stats = +Stats = Statisticae Policies = Dictata # Requires translation! -Base happiness = +Base happiness = Felicitas fundamentalis Traded Luxuries = Luxuriae in mercatu City-State Luxuries = Luxuriae civitatum urbium Occupied City = Urbes captae @@ -1786,14 +1787,14 @@ Wonders = Miracula # Requires translation! Notifications = # Requires translation! -Base values = +Base values = Numeri fundamentales Bonuses = Additiones Final = Terminalis Other = Alia Population = Multitudo City-States = Civitates urbium # Requires translation! -Tile yields = +Tile yields = Producta tegularum Trade routes = Viæ commercii Maintenance = Tuitio Transportation upkeep = Impendium ad tuitionem vecturae @@ -1804,7 +1805,7 @@ Pending trades = Mercatus appensi Score = Index Units = Centuriae Unit Supply = Supplementum Centuriarum -Base Supply = Supplementum Bassum +Base Supply = Supplementum Fundamentale Total Supply = Supplementum Totum In Use = Utimur Supply Deficit = Defectio Supplementi @@ -2012,7 +2013,7 @@ Loading... = Infero... Filter: = Colum: OK = Sine errore Map is incompatible with the chosen ruleset! = Mutatio non est cum regulis compactis compatibilis! -Base terrain [terrain] does not exist in ruleset! = Forma bassa humi, quæ sit [terrain], non est in regulis compactis! +Base terrain [terrain] does not exist in ruleset! = Forma humi fundamentalis, quæ sit [terrain], non est in regulis compactis! Terrain feature [feature] does not exist in ruleset! = Adjunctum humi, quod sit [feature], non est in regulis compactis! Resource [resource] does not exist in ruleset! = [resource], sit merx, non est in regulis compactis! Improvement [improvement] does not exist in ruleset! = Melioratio, quæ sit [improvement], non est in regulis compactis! @@ -2725,7 +2726,7 @@ Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of [amount] Strength for cities built on this terrain = [amount] Potentiam urbibus ædificatis in hac humo Provides a one-time Production bonus to the closest city when cut down = Semel præbeat additionem ad fabricationem urbi proximæ cum interficitur Tile provides yield without assigned population = Tegula sine multitudine assignata præbet productum -Nullifies all other stats this tile provides = Dirimit alias stat. quas hæc tegula præbet +Nullifies all other stats this tile provides = Dirimit alias statisticas quas hæc tegula præbet Only [improvementFilter] improvements may be built on this tile = Meliorationes non possunt in hac tegula ædificari nisi sint [improvementFilter] Blocks line-of-sight from tiles at same elevation = Claudit lineam conspectus ab tegula cum sublimitate æqua Has an elevation of [amount] for visibility calculations = Cum sublimitate, quæ est [amount], ad calculos visibilitatis @@ -2952,9 +2953,9 @@ Cannot be used as permanent audiovisual mod = Non potest ingredi statum audivisi # Requires translation! Mod preselects map [comment] = # Requires translation! -if [modFilter] is enabled = +if [modFilter] is enabled = si [modFilter] est habilitata # Requires translation! -if [modFilter] is not enabled = +if [modFilter] is not enabled = si [modFilter] non est habilitata ######### countable ########### @@ -3278,20 +3279,20 @@ Next Turn = Indicare gressum perfectum esse Next Turn Alternate = # Requires translation! Open AutoPlay menu = -Empire Overview = Compendium imperii +Empire Overview = Breviarium imperii Music Player = Cantatrum Musicarum # Requires translation! Developer Console = -Empire Overview Trades = Mercatus, compendio imperii -Empire Overview Units = Centuriae, compendio imperii -Empire Overview Politics = Res politicae, compendio imperii +Empire Overview Trades = Mercatus, breviario imperii +Empire Overview Units = Centuriae, breviario imperii +Empire Overview Politics = Res politicae, breviario imperii Social Policies = Dictata Socialia Technology Tree = Arbor Technologiarum # Requires translation! Empire Overview Notifications = # Requires translation! -Empire Overview Stats = -Empire Overview Resources = Merces, compendio imperii +Empire Overview Stats = Statisticae, breviario imperii +Empire Overview Resources = Merces, breviario imperii Quick Save = Celeriter servare Quick Load = Celeriter accire View Capital City = Metropolim videre @@ -4145,7 +4146,7 @@ Queen Elizabeth, will England cast once more its brightness upon all lands and s London = Londinium York = Eboracum # Requires translation! -Nottingham = +Nottingham = Nottinghamia # Requires translation! Hastings = Canterbury = Cantuaria @@ -4893,20 +4894,21 @@ Cologne = Colonia Frankfurt = Francofurtum Essen = Essendia # Requires translation! -Dortmund = +Dortmund = Tremonia # Requires translation! -Stuttgart = +Stuttgart = Stutgardia # Requires translation! -Düsseldorf = +Düsseldorf = Dusseldorpium Bremen = Brema # Requires translation! -Hannover = +Hannover = Hannovera # Requires translation! -Duisburg = +Duisburg = Thuiscoburgum +# https://la.m.wikipedia.org/wiki/Thuiscoburgum#cite_note-1 Leipzig = Lipsia Dresden = Dresda # Requires translation! -Bonn = +Bonn = Bonna # Requires translation! Bochum = # Requires translation! @@ -4916,7 +4918,8 @@ Karlsruhe = # Requires translation! Gelsenkirchen = # Requires translation! -Wiesbaden = +Wiesbaden = Aquae Mattiacae +# https://www.perseus.tufts.edu/hopper/text?doc=Perseus:text:1999.04.0006:entry=aquae-mattiacae Münster = Monasterium # Requires translation! Rostock = @@ -5584,15 +5587,15 @@ Holy Isabella, envoy of God, Great Queen of Castille and León, your people cele # Requires translation! O splendid and virtuous Isabella! By the will of the heavens, will Spain reborn to achieve its holy destiny and become a new El Dorado? Will your new empire shine through the ages of history? = # Requires translation! -Madrid = +Madrid = Matritum # Requires translation! -Barcelona = +Barcelona = Barcino # Requires translation! -Seville = +Seville = Hispalis # Requires translation! -Cordoba = +Cordoba = Corduba # Requires translation! -Toledo = +Toledo = Toletum # Requires translation! Santiago = # Requires translation! @@ -7358,7 +7361,7 @@ Atomic Bomb = Pyrobolum Atomicum Rocket Artillery = Artilleria Falaricarum -Mobile SAM = Missile Mobile Campo ad Aëra +Mobile SAM = Missile Mobile a Campo ad Aëra Guided Missile = Missile Derectum @@ -9843,8 +9846,8 @@ For discussion about missing entries, see the linked github issue. = # Requires translation! Welcome to the Civilopedia! = # Requires translation! -Here you can find information - general help, rules, and what makes up the game world. = -How to find information = Ut investiges indicium +Here you can find information - general help, rules, and what makes up the game world. = Hic potes investigare indicia - adjumentum commune, regulas et id quo mundus ludi consistit. +How to find information = Ut investiges indicia # Requires translation! Select categories with the buttons on top of the screen. Also up there is the button to leave Civilopedia and go back to where you were before. = # Requires translation! @@ -9908,7 +9911,7 @@ Queue multiple technologies in different branches = On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. = # Requires translation! Right-click or long press multiple techs to append them to the research queue, whatever their branch is. = -Overview screens = Ostentus compendii +Overview screens = Ostentus breviarii # Requires translation! Reveal known resources on world screen = # Requires translation!