From ee5361630eb005be936b85bd8ed3972b82145a98 Mon Sep 17 00:00:00 2001 From: DW8030 <99119424+EmperorPinguin@users.noreply.github.com> Date: Fri, 25 Oct 2024 21:47:56 +0200 Subject: [PATCH] Update ConstructionAutomation.kt --- .../unciv/logic/automation/city/ConstructionAutomation.kt | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/core/src/com/unciv/logic/automation/city/ConstructionAutomation.kt b/core/src/com/unciv/logic/automation/city/ConstructionAutomation.kt index 3ba44cd11132b..f7c6de87b04bd 100644 --- a/core/src/com/unciv/logic/automation/city/ConstructionAutomation.kt +++ b/core/src/com/unciv/logic/automation/city/ConstructionAutomation.kt @@ -379,5 +379,10 @@ class ConstructionAutomation(val cityConstructions: CityConstructions) { buildingStats[Stat.Food] += foodGain * relativeAmount // Essentialy gives us the food per turn this unique saves us } } + for (unique in building.getMatchingUniques(UniqueType.CreatesOneImprovement)) { + val tileImprovementValue = 5f + // Placeholder, let's for now assume the tile improvement yields 5 science, to let the AI in Civ6 mod build Campuses etc. + buildingStats[Stat.Science] += tileImprovementValue + } } }