diff --git a/android/assets/jsons/translations/Afrikaans.properties b/android/assets/jsons/translations/Afrikaans.properties index 1fe1ecfb55320..8311d04396fdf 100644 --- a/android/assets/jsons/translations/Afrikaans.properties +++ b/android/assets/jsons/translations/Afrikaans.properties @@ -3688,6 +3688,8 @@ requires [amount] movement = # Requires translation! costs [stats] stats = # Requires translation! +costs [amount] [stockpiledResource] = + # Requires translation! once = # Requires translation! [amount] times = @@ -3932,6 +3934,16 @@ in [regionType] Regions = # Requires translation! in all except [regionType] Regions = # Requires translation! +when number of [countable] is equal to [countable2] = + # Requires translation! +when number of [countable] is different than [countable2] = + # Requires translation! +when number of [countable] is greater than [countable2] = + # Requires translation! +when number of [countable] is less than [countable2] = + # Requires translation! +when number of [countable] is between [countable2] and [countable3] = + # Requires translation! Free [unit] appears = # Requires translation! [positiveAmount] free [unit] units appear = @@ -11541,6 +11553,8 @@ Great People = # Requires translation! Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = # Requires translation! +Alternatively, the Great Person points breakdown per city can be viewed in each city screen (see UI Tips article). = + # Requires translation! Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = # Requires translation! Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = @@ -11846,6 +11860,12 @@ The arrow keys allow navigation as well - left/right for categories, up/down for # Requires translation! UI Tips = # Requires translation! +World screen = + # Requires translation! +Skip all units to end a turn quickly = + # Requires translation! +Right-click or long press the "Next unit" button to open a popup menu which allows to end a turn without having to cycle through all units. If some units are automated, a dedicated button is available to move them before ending the turn. = + # Requires translation! Toggle notification list display = # Requires translation! On the World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. = @@ -11856,6 +11876,14 @@ Entering a city screen quickly = # Requires translation! You can Right-click or long press a city button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the city screen (if the city is yours to inspect), or offer the foreign city info popup. = # Requires translation! +Upgrade multiple units of the same type = + # Requires translation! +On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = + # Requires translation! +In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = + # Requires translation! +City screen = + # Requires translation! Additional controls for the construction queue = # Requires translation! Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen. = @@ -11864,17 +11892,21 @@ The "Disable" option moves an item to a separated "Disabled" tab, preventing its # Requires translation! Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv. = # Requires translation! +Show Great Person Points breakdown = + # Requires translation! +In the right sidepanel, click a Great People row to display the details of Great Person Points (GPP) accumulated each turn by the current city, for this type of Great People. = + # Requires translation! +Click any of the Great People icons to display all GPP accumulated each turn by the current city, for all types of Great People. = + # Requires translation! +Tech screen = + # Requires translation! Queue multiple technologies in different branches = # Requires translation! On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. = # Requires translation! Right-click or long press multiple techs to append them to the research queue, whatever their branch is. = # Requires translation! -Upgrade multiple units of the same type = - # Requires translation! -On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = - # Requires translation! -In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = +Overview screens = # Requires translation! Reveal known resources on world screen = # Requires translation! @@ -11884,6 +11916,12 @@ Alternatively, click on the "Unimproved" number to center the world screen only # Requires translation! If more than one tile is available, click repeatedly on the notification to cycle through all of them. = # Requires translation! +Show diagram line colors = + # Requires translation! +In Politics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning. = + # Requires translation! +Miscellaneous = + # Requires translation! External links = # Requires translation! External links support right-click or long press to copy the link to the clipboard instead of launching the browser. = diff --git a/android/assets/jsons/translations/Belarusian.properties b/android/assets/jsons/translations/Belarusian.properties index 1936b959bb4f2..0d6b0021298a0 100644 --- a/android/assets/jsons/translations/Belarusian.properties +++ b/android/assets/jsons/translations/Belarusian.properties @@ -3611,6 +3611,8 @@ requires [amount] movement = # Requires translation! costs [stats] stats = # Requires translation! +costs [amount] [stockpiledResource] = + # Requires translation! once = # Requires translation! [amount] times = @@ -3855,6 +3857,16 @@ in [regionType] Regions = # Requires translation! in all except [regionType] Regions = # Requires translation! +when number of [countable] is equal to [countable2] = + # Requires translation! +when number of [countable] is different than [countable2] = + # Requires translation! +when number of [countable] is greater than [countable2] = + # Requires translation! +when number of [countable] is less than [countable2] = + # Requires translation! +when number of [countable] is between [countable2] and [countable3] = + # Requires translation! Free [unit] appears = # Requires translation! [positiveAmount] free [unit] units appear = @@ -11490,6 +11502,8 @@ Great People = # Requires translation! Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = # Requires translation! +Alternatively, the Great Person points breakdown per city can be viewed in each city screen (see UI Tips article). = + # Requires translation! Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = # Requires translation! Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = @@ -11795,6 +11809,12 @@ The arrow keys allow navigation as well - left/right for categories, up/down for # Requires translation! UI Tips = # Requires translation! +World screen = + # Requires translation! +Skip all units to end a turn quickly = + # Requires translation! +Right-click or long press the "Next unit" button to open a popup menu which allows to end a turn without having to cycle through all units. If some units are automated, a dedicated button is available to move them before ending the turn. = + # Requires translation! Toggle notification list display = # Requires translation! On the World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. = @@ -11805,6 +11825,14 @@ Entering a city screen quickly = # Requires translation! You can Right-click or long press a city button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the city screen (if the city is yours to inspect), or offer the foreign city info popup. = # Requires translation! +Upgrade multiple units of the same type = + # Requires translation! +On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = + # Requires translation! +In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = + # Requires translation! +City screen = + # Requires translation! Additional controls for the construction queue = # Requires translation! Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen. = @@ -11813,17 +11841,21 @@ The "Disable" option moves an item to a separated "Disabled" tab, preventing its # Requires translation! Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv. = # Requires translation! +Show Great Person Points breakdown = + # Requires translation! +In the right sidepanel, click a Great People row to display the details of Great Person Points (GPP) accumulated each turn by the current city, for this type of Great People. = + # Requires translation! +Click any of the Great People icons to display all GPP accumulated each turn by the current city, for all types of Great People. = + # Requires translation! +Tech screen = + # Requires translation! Queue multiple technologies in different branches = # Requires translation! On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. = # Requires translation! Right-click or long press multiple techs to append them to the research queue, whatever their branch is. = # Requires translation! -Upgrade multiple units of the same type = - # Requires translation! -On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = - # Requires translation! -In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = +Overview screens = # Requires translation! Reveal known resources on world screen = # Requires translation! @@ -11833,6 +11865,12 @@ Alternatively, click on the "Unimproved" number to center the world screen only # Requires translation! If more than one tile is available, click repeatedly on the notification to cycle through all of them. = # Requires translation! +Show diagram line colors = + # Requires translation! +In Politics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning. = + # Requires translation! +Miscellaneous = + # Requires translation! External links = # Requires translation! External links support right-click or long press to copy the link to the clipboard instead of launching the browser. = diff --git a/android/assets/jsons/translations/Bosnian.properties b/android/assets/jsons/translations/Bosnian.properties index 4c11645439a3b..6245375986ad6 100644 --- a/android/assets/jsons/translations/Bosnian.properties +++ b/android/assets/jsons/translations/Bosnian.properties @@ -3922,6 +3922,8 @@ requires [amount] movement = # Requires translation! costs [stats] stats = # Requires translation! +costs [amount] [stockpiledResource] = + # Requires translation! once = # Requires translation! [amount] times = @@ -4166,6 +4168,16 @@ in [regionType] Regions = # Requires translation! in all except [regionType] Regions = # Requires translation! +when number of [countable] is equal to [countable2] = + # Requires translation! +when number of [countable] is different than [countable2] = + # Requires translation! +when number of [countable] is greater than [countable2] = + # Requires translation! +when number of [countable] is less than [countable2] = + # Requires translation! +when number of [countable] is between [countable2] and [countable3] = + # Requires translation! Free [unit] appears = # Requires translation! [positiveAmount] free [unit] units appear = @@ -11801,6 +11813,8 @@ Great People = # Requires translation! Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = # Requires translation! +Alternatively, the Great Person points breakdown per city can be viewed in each city screen (see UI Tips article). = + # Requires translation! Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = # Requires translation! Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = @@ -12106,6 +12120,12 @@ The arrow keys allow navigation as well - left/right for categories, up/down for # Requires translation! UI Tips = # Requires translation! +World screen = + # Requires translation! +Skip all units to end a turn quickly = + # Requires translation! +Right-click or long press the "Next unit" button to open a popup menu which allows to end a turn without having to cycle through all units. If some units are automated, a dedicated button is available to move them before ending the turn. = + # Requires translation! Toggle notification list display = # Requires translation! On the World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. = @@ -12116,6 +12136,14 @@ Entering a city screen quickly = # Requires translation! You can Right-click or long press a city button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the city screen (if the city is yours to inspect), or offer the foreign city info popup. = # Requires translation! +Upgrade multiple units of the same type = + # Requires translation! +On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = + # Requires translation! +In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = + # Requires translation! +City screen = + # Requires translation! Additional controls for the construction queue = # Requires translation! Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen. = @@ -12124,17 +12152,21 @@ The "Disable" option moves an item to a separated "Disabled" tab, preventing its # Requires translation! Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv. = # Requires translation! +Show Great Person Points breakdown = + # Requires translation! +In the right sidepanel, click a Great People row to display the details of Great Person Points (GPP) accumulated each turn by the current city, for this type of Great People. = + # Requires translation! +Click any of the Great People icons to display all GPP accumulated each turn by the current city, for all types of Great People. = + # Requires translation! +Tech screen = + # Requires translation! Queue multiple technologies in different branches = # Requires translation! On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. = # Requires translation! Right-click or long press multiple techs to append them to the research queue, whatever their branch is. = # Requires translation! -Upgrade multiple units of the same type = - # Requires translation! -On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = - # Requires translation! -In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = +Overview screens = # Requires translation! Reveal known resources on world screen = # Requires translation! @@ -12144,6 +12176,12 @@ Alternatively, click on the "Unimproved" number to center the world screen only # Requires translation! If more than one tile is available, click repeatedly on the notification to cycle through all of them. = # Requires translation! +Show diagram line colors = + # Requires translation! +In Politics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning. = + # Requires translation! +Miscellaneous = + # Requires translation! External links = # Requires translation! External links support right-click or long press to copy the link to the clipboard instead of launching the browser. = diff --git a/android/assets/jsons/translations/Brazilian_Portuguese.properties b/android/assets/jsons/translations/Brazilian_Portuguese.properties index b9a1e303c8b4b..75472851fac17 100644 --- a/android/assets/jsons/translations/Brazilian_Portuguese.properties +++ b/android/assets/jsons/translations/Brazilian_Portuguese.properties @@ -2208,6 +2208,8 @@ for [amount] movement = para [amount] movimento for all movement = para todo movimento requires [amount] movement = requer [amount] movimento costs [stats] stats = custos [stats] estatísticas + # Requires translation! +costs [amount] [stockpiledResource] = once = uma vez [amount] times = [amount] vezes [amount] additional time(s) = [amount] de tempo(s) adicional(is) @@ -2330,6 +2332,16 @@ within [amount] tiles of a [tileFilter] = dentro de [amount] painéis de um [til on water maps = em mapas de água in [regionType] Regions = em regiões [regionType] in all except [regionType] Regions = em todas as regiões, exceto [regionType] + # Requires translation! +when number of [countable] is equal to [countable2] = + # Requires translation! +when number of [countable] is different than [countable2] = + # Requires translation! +when number of [countable] is greater than [countable2] = + # Requires translation! +when number of [countable] is less than [countable2] = + # Requires translation! +when number of [countable] is between [countable2] and [countable3] = Free [unit] appears = [unit] apareceu grátis [positiveAmount] free [unit] units appear = [positiveAmount] [unit] livres surgem Free [unit] found in the ruins = [unit] grátis encontrado nas ruínas @@ -6617,6 +6629,8 @@ Certain bonuses are given when you are at above 30 influence.\nWhen you have abo Great People = Grande Personalidade Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = Certos edifícios e especialistas nas cidades geram pontos de Grande Personalidade por turno. \nExistem vários tipos de Grandes Personalidades, e seus pontos se acumulam separadamente.\nO número de pontos por turno e pontos acumulados podem ser vistos na tela de Visão Geral. + # Requires translation! +Alternatively, the Great Person points breakdown per city can be viewed in each city screen (see UI Tips article). = Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = Uma vez que pontos suficientes tenham sido acumulados, uma Grande Personalidade desse tipo será criada!\nCada Grande Personalidade pode construir uma certa Grande Melhoria que dá grandes rendimentos ao longo do tempo, ou consumida imediatamente para fornecer um certo bônus agora. Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = As Grandes Melhorias também fornecem alguns recursos estratégicos que estão sob eles, para que você não precise se preocupar se os recursos forem revelados abaixo das suas melhorias! @@ -6779,25 +6793,49 @@ Letters can select categories, and when there are multiple categories matching t The arrow keys allow navigation as well - left/right for categories, up/down for entries. = As teclas com seta também permitem a navegação - esquerda/direita para categorias, para cima/para baixo para entradas. UI Tips = Dicas da IU (Interface de Usuário) + # Requires translation! +World screen = + # Requires translation! +Skip all units to end a turn quickly = + # Requires translation! +Right-click or long press the "Next unit" button to open a popup menu which allows to end a turn without having to cycle through all units. If some units are automated, a dedicated button is available to move them before ending the turn. = Toggle notification list display = Alternar exibição da lista de notificações On the World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. = Na tela do mundo, deslize a lista de notificações para a direita para ocultá-la temporariamente. Clique no botão "Sino" para exibi-los novamente. The default state for the notification list can be set in Options > Display > UI - Notifications on world screen. = O estado padrão da lista de notificações pode ser definido em Opções > Exibição > UI - Notificações na tela mundial. Entering a city screen quickly = Entrando na tela de uma cidade rapidamente You can Right-click or long press a city button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the city screen (if the city is yours to inspect), or offer the foreign city info popup. = Você pode clicar com o botão direito ou manter pressionado o botão de uma cidade na Tela do mundo. O resultado é o mesmo que tocar duas vezes - uma vez para selecionar e mover o botão, novamente para desencadear uma reação: mostrar a tela da cidade (se a cidade for sua para inspecionar) ou oferecer o pop-up de informações da cidade estrangeira. +Upgrade multiple units of the same type = Melhore várias unidades do mesmo tipo +On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = Na tela do mundo, selecione uma unidade que pode ser atualizada e clique com o botão direito ou pressione longamente o botão "Atualizar" para abrir um menu pop-up que permite atualizar todas as unidades deste tipo de uma vez. +In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = Na visão geral das unidades, o mesmo menu de atualização está disponível clicando no ícone da unidade na coluna "Atualização". Quando uma unidade é atualizável, o ícone acende se as condições forem atendidas (ouro e/ou recursos suficientes), caso contrário, fica esmaecido. + # Requires translation! +City screen = Additional controls for the construction queue = Controles adicionais para a fila de construção Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen. = Clique com o botão direito ou mantenha pressionado um item de construção para abrir um menu pop-up com controles adicionais, permitindo gerenciar a produção do mesmo item em todas as cidades, emitindo os comandos na mesma tela da Cidade. The "Disable" option moves an item to a separated "Disabled" tab, preventing its automatic queueing by the "Auto-assign city production" option. To move a disabled item back to its initial place, enter again the popup menu, and choose "Enable". = A opção “Desativar” move um item para uma aba separada “Desativado”, evitando seu enfileiramento automático pela opção “Atribuir produção automaticamente da cidade”. Para mover um item desabilitado de volta ao seu lugar inicial, entre novamente no menu pop-up e escolha “Ativar”. Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv. = Os itens desativados são definidos globalmente e persistentes: eles não são redefinidos em um novo jogo ou ao reiniciar o Unciv. + # Requires translation! +Show Great Person Points breakdown = + # Requires translation! +In the right sidepanel, click a Great People row to display the details of Great Person Points (GPP) accumulated each turn by the current city, for this type of Great People. = + # Requires translation! +Click any of the Great People icons to display all GPP accumulated each turn by the current city, for all types of Great People. = + # Requires translation! +Tech screen = Queue multiple technologies in different branches = Enfileirar múltiplas tecnologias em diferentes ramos On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. = Na tela Tecnologia, clique com o botão direito ou mantenha pressionado uma tecnologia para enfileira-la automaticamente, mesmo que essa tecnologia esteja em outro ramo que não o item atualmente pesquisado. Os técnicos de pré-requisito para pesquisa também serão automaticamente colocados na fila. Right-click or long press multiple techs to append them to the research queue, whatever their branch is. = Clique com o botão direito ou mantenha pressionado vários técnicos para anexá-los à fila de pesquisa, qualquer que seja seu ramo. -Upgrade multiple units of the same type = Melhore várias unidades do mesmo tipo -On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = Na tela do mundo, selecione uma unidade que pode ser atualizada e clique com o botão direito ou pressione longamente o botão "Atualizar" para abrir um menu pop-up que permite atualizar todas as unidades deste tipo de uma vez. -In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = Na visão geral das unidades, o mesmo menu de atualização está disponível clicando no ícone da unidade na coluna "Atualização". Quando uma unidade é atualizável, o ícone acende se as condições forem atendidas (ouro e/ou recursos suficientes), caso contrário, fica esmaecido. + # Requires translation! +Overview screens = Reveal known resources on world screen = Revele recursos conhecidos na tela do mundo In the Resources overview, click on a resource icon to center the world screen on tiles already discovered and providing this resource. = Na visão geral dos Recursos, clique em um ícone de recurso para centralizar a tela do mundo nos paineis já descobertos e que fornecem esse recurso. Alternatively, click on the "Unimproved" number to center the world screen only on owned tiles where the resource is not improved. = Alternativamente, clique no número "Não melhorado" para centralizar a tela do mundo apenas nos paineis possuídos onde o recurso não foi melhorado. If more than one tile is available, click repeatedly on the notification to cycle through all of them. = Se mais de um painel estiver disponível, clique repetidamente na notificação para percorrer todos eles. + # Requires translation! +Show diagram line colors = + # Requires translation! +In Politics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning. = + # Requires translation! +Miscellaneous = External links = Links externos External links support right-click or long press to copy the link to the clipboard instead of launching the browser. = Links externos suportam clique com o botão direito ou toque longo para copiar o link para a área de transferência em vez de iniciar o navegador. Example: The 'Open Github page' button on the Mod management screen. = Exemplo: O botão 'Abrir página do Github' na tela de gerenciamento de Mod. diff --git a/android/assets/jsons/translations/Bulgarian.properties b/android/assets/jsons/translations/Bulgarian.properties index 4007d429690f5..843a2ab83f81a 100644 --- a/android/assets/jsons/translations/Bulgarian.properties +++ b/android/assets/jsons/translations/Bulgarian.properties @@ -3009,6 +3009,8 @@ requires [amount] movement = # Requires translation! costs [stats] stats = # Requires translation! +costs [amount] [stockpiledResource] = + # Requires translation! once = # Requires translation! [amount] times = @@ -3251,6 +3253,16 @@ in [regionType] Regions = # Requires translation! in all except [regionType] Regions = # Requires translation! +when number of [countable] is equal to [countable2] = + # Requires translation! +when number of [countable] is different than [countable2] = + # Requires translation! +when number of [countable] is greater than [countable2] = + # Requires translation! +when number of [countable] is less than [countable2] = + # Requires translation! +when number of [countable] is between [countable2] and [countable3] = + # Requires translation! Free [unit] appears = # Requires translation! [positiveAmount] free [unit] units appear = @@ -9620,6 +9632,8 @@ Great People = # Requires translation! Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = # Requires translation! +Alternatively, the Great Person points breakdown per city can be viewed in each city screen (see UI Tips article). = + # Requires translation! Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = # Requires translation! Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = @@ -9925,6 +9939,12 @@ The arrow keys allow navigation as well - left/right for categories, up/down for # Requires translation! UI Tips = # Requires translation! +World screen = + # Requires translation! +Skip all units to end a turn quickly = + # Requires translation! +Right-click or long press the "Next unit" button to open a popup menu which allows to end a turn without having to cycle through all units. If some units are automated, a dedicated button is available to move them before ending the turn. = + # Requires translation! Toggle notification list display = # Requires translation! On the World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. = @@ -9935,6 +9955,14 @@ Entering a city screen quickly = # Requires translation! You can Right-click or long press a city button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the city screen (if the city is yours to inspect), or offer the foreign city info popup. = # Requires translation! +Upgrade multiple units of the same type = + # Requires translation! +On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = + # Requires translation! +In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = + # Requires translation! +City screen = + # Requires translation! Additional controls for the construction queue = # Requires translation! Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen. = @@ -9943,17 +9971,21 @@ The "Disable" option moves an item to a separated "Disabled" tab, preventing its # Requires translation! Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv. = # Requires translation! +Show Great Person Points breakdown = + # Requires translation! +In the right sidepanel, click a Great People row to display the details of Great Person Points (GPP) accumulated each turn by the current city, for this type of Great People. = + # Requires translation! +Click any of the Great People icons to display all GPP accumulated each turn by the current city, for all types of Great People. = + # Requires translation! +Tech screen = + # Requires translation! Queue multiple technologies in different branches = # Requires translation! On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. = # Requires translation! Right-click or long press multiple techs to append them to the research queue, whatever their branch is. = # Requires translation! -Upgrade multiple units of the same type = - # Requires translation! -On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = - # Requires translation! -In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = +Overview screens = # Requires translation! Reveal known resources on world screen = # Requires translation! @@ -9963,6 +9995,12 @@ Alternatively, click on the "Unimproved" number to center the world screen only # Requires translation! If more than one tile is available, click repeatedly on the notification to cycle through all of them. = # Requires translation! +Show diagram line colors = + # Requires translation! +In Politics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning. = + # Requires translation! +Miscellaneous = + # Requires translation! External links = # Requires translation! External links support right-click or long press to copy the link to the clipboard instead of launching the browser. = diff --git a/android/assets/jsons/translations/Catalan.properties b/android/assets/jsons/translations/Catalan.properties index 34e208c6e6029..0d3dd24d0871a 100644 --- a/android/assets/jsons/translations/Catalan.properties +++ b/android/assets/jsons/translations/Catalan.properties @@ -2208,6 +2208,8 @@ for [amount] movement = per [amount] de moviment for all movement = per a tots els moviments requires [amount] movement = necessita [amount] de moviment costs [stats] stats = costa [stats] + # Requires translation! +costs [amount] [stockpiledResource] = once = una vegada [amount] times = [amount] vegades [amount] additional time(s) = [amount] vegades més @@ -2330,6 +2332,16 @@ within [amount] tiles of a [tileFilter] = en [amount] caselles de [tileFilter] on water maps = en mapes d’aigua in [regionType] Regions = en regions [regionType] in all except [regionType] Regions = en totes les regions excepte [regionType] + # Requires translation! +when number of [countable] is equal to [countable2] = + # Requires translation! +when number of [countable] is different than [countable2] = + # Requires translation! +when number of [countable] is greater than [countable2] = + # Requires translation! +when number of [countable] is less than [countable2] = + # Requires translation! +when number of [countable] is between [countable2] and [countable3] = Free [unit] appears = Apareix un [unit] de franc [positiveAmount] free [unit] units appear = Apareixen [positiveAmount] unitats [unit] de franc Free [unit] found in the ruins = s’ha trobat un [unit] de franc a les ruïnes. @@ -6639,6 +6651,8 @@ Certain bonuses are given when you are at above 30 influence.\nWhen you have abo Great People = Grans personatges Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = Alguns edificis i especialistes de les ciutats generen punts de grans personatges per torn.\nLa quantitat de punts per torn i els punts acumulats es poden veure a la vista general. + # Requires translation! +Alternatively, the Great Person points breakdown per city can be viewed in each city screen (see UI Tips article). = Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = Una vegada s’han acumulat suficients punts, es crearà un gran personatge d’aquell tipus!\nCada gran personatge es pot consumir immediatament per aconseguir una bonificació immediata o pot construir una determinada gran millora que dóna grans rendiments al llarg del temps. Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = Les grans millores també otorguen qualsevol recurs estratègic que hi tinguen a sota, així que no necessiteu preocupar-vos si es revelen recursos a sota d’aquests tipus de millora. @@ -6801,25 +6815,49 @@ Letters can select categories, and when there are multiple categories matching t The arrow keys allow navigation as well - left/right for categories, up/down for entries. = Les tecles de cursor també permeten la navegació: esquerra/dreta per a categories i amunt/avall per a desplaçar-se per les diferents entrades. UI Tips = Consells a la interfície d’usuari + # Requires translation! +World screen = + # Requires translation! +Skip all units to end a turn quickly = + # Requires translation! +Right-click or long press the "Next unit" button to open a popup menu which allows to end a turn without having to cycle through all units. If some units are automated, a dedicated button is available to move them before ending the turn. = Toggle notification list display = Commuta la vista de la llista de notificacions On the World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. = A la vista del món, llisqueu cap a la dreta la llista de notificacions per a amagar-la temporalment. Feu clic al botó de campana per a mostrar-la una altra vegada. The default state for the notification list can be set in Options > Display > UI - Notifications on world screen. = L’estat per defecte de la llista de notificació es pot establir a Opcions > Vídeo > Interfície gràfica des de la vista del món. Entering a city screen quickly = Entra a la vista de ciutat de pressa You can Right-click or long press a city button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the city screen (if the city is yours to inspect), or offer the foreign city info popup. = Podeu fer clic amb el botó dret o prémer uns segons en un botó de ciutat de la vista del món. Serà com si l’haguéssiu premut dos cops: una vegada per a seleccionar i moure el botó i una segona vegada per a executar-ne la reacció: mostrar la vista de ciutat (si la podeu inspeccionar) o mostrar el missatge emergent de ciutat estrangera. +Upgrade multiple units of the same type = Millora diverses unitats del mateix tipus +On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = A la vista del món, trieu una unitat que es pugui millorar, feu clic amb el botó dret o premeu uns segons el botó «Millora» per a obrir un menú emergent que permet millorar totes les unitats del mateix tipus de cop. +In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = A la vista d’unitats, hi ha disponible el mateix menú de millora si feu clic a la icona de la unitat a la columna de «Millora». Quan una unitat es pot millorar, la icona es mostra ressaltada si es compleixen les condicions (prou or i/o recursos); altrament, es mostra més opaca. + # Requires translation! +City screen = Additional controls for the construction queue = Controls addicionals per a la cua de construcció Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen. = Feu clic amb el botó dret o premeu uns segons un element de construcció per a obrir un menú emergent amb controls addicionals, que permeten gestionar la producció del mateix element en totes les ciutats, aplicant les ordres des de la mateixa vista de ciutat. The "Disable" option moves an item to a separated "Disabled" tab, preventing its automatic queueing by the "Auto-assign city production" option. To move a disabled item back to its initial place, enter again the popup menu, and choose "Enable". = L’opció de «desactivar» mou un element a una llista separada d’elements desactivats, que evita que s'afegeixin a la cua automàtica de producció autoassignada. Per a moure un element desactivat de nou al seu lloc inicial, entreu al menú emergent i escolliu «Activa». Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv. = Els elements desactivats s’estableixen de manera global i persistent: no es restableixen en partides noves ni reiniciant l’UnCiv. + # Requires translation! +Show Great Person Points breakdown = + # Requires translation! +In the right sidepanel, click a Great People row to display the details of Great Person Points (GPP) accumulated each turn by the current city, for this type of Great People. = + # Requires translation! +Click any of the Great People icons to display all GPP accumulated each turn by the current city, for all types of Great People. = + # Requires translation! +Tech screen = Queue multiple technologies in different branches = Posa diferents tecnologies de diferents branques a la cua On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. = A la vista de tecnologies, feu clic amb el botó dret o premeu uns segons una tecnologia per a posar-la a la cua, encara que aquesta tecnologia estigui en una altra branca diferent de l’element que es recerqui en aquell moment. Les tecnologies requerides també s’afegiran a la cua automàticament. Right-click or long press multiple techs to append them to the research queue, whatever their branch is. = Feu clic amb el botó dret o premeu uns segons diverses tecnologies per a afegir-les a la cua de recerca, sigui quina sigui la branca on es trobin. -Upgrade multiple units of the same type = Millora diverses unitats del mateix tipus -On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = A la vista del món, trieu una unitat que es pugui millorar, feu clic amb el botó dret o premeu uns segons el botó «Millora» per a obrir un menú emergent que permet millorar totes les unitats del mateix tipus de cop. -In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = A la vista d’unitats, hi ha disponible el mateix menú de millora si feu clic a la icona de la unitat a la columna de «Millora». Quan una unitat es pot millorar, la icona es mostra ressaltada si es compleixen les condicions (prou or i/o recursos); altrament, es mostra més opaca. + # Requires translation! +Overview screens = Reveal known resources on world screen = Revela els recursos coneguts a la vista del món In the Resources overview, click on a resource icon to center the world screen on tiles already discovered and providing this resource. = A la vista de recursos, feu clic en un recurs per a entrar a la vista del món en caselles descobertes que tinguin el recurs. Alternatively, click on the "Unimproved" number to center the world screen only on owned tiles where the resource is not improved. = Alternativament, feu clic al nombre «Sense millorar» per a centrar a la vista del món només caselles de dins de la vostra frontera que tinguin el recurs i no estiguin millorades. If more than one tile is available, click repeatedly on the notification to cycle through all of them. = Si hi ha més d’una casella disponible, feu clic diverses vegades a les notificacions per a recórrer-les totes. + # Requires translation! +Show diagram line colors = + # Requires translation! +In Politics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning. = + # Requires translation! +Miscellaneous = External links = Enllaços externs External links support right-click or long press to copy the link to the clipboard instead of launching the browser. = Als enllaços externs s’hi pot fer clic amb el botó dret o s’hi pot prémer uns segons per a copiar l’enllaç al porta-retalls en lloc d’obrir el navegador. Example: The 'Open Github page' button on the Mod management screen. = Exemple: El botó «Obre la pàgina de GitHub» de la vista de gestió de mods. diff --git a/android/assets/jsons/translations/Czech.properties b/android/assets/jsons/translations/Czech.properties index e6509269ba985..60b66081145ec 100644 --- a/android/assets/jsons/translations/Czech.properties +++ b/android/assets/jsons/translations/Czech.properties @@ -2487,6 +2487,8 @@ requires [amount] movement = # Requires translation! costs [stats] stats = # Requires translation! +costs [amount] [stockpiledResource] = + # Requires translation! once = # Requires translation! [amount] times = @@ -2672,6 +2674,16 @@ within [amount] tiles of a [tileFilter] = on water maps = na vodních mapách in [regionType] Regions = v regionech [regionType] in all except [regionType] Regions = v jiných regionech než [regionType] + # Requires translation! +when number of [countable] is equal to [countable2] = + # Requires translation! +when number of [countable] is different than [countable2] = + # Requires translation! +when number of [countable] is greater than [countable2] = + # Requires translation! +when number of [countable] is less than [countable2] = + # Requires translation! +when number of [countable] is between [countable2] and [countable3] = Free [unit] appears = [unit] zdarma [positiveAmount] free [unit] units appear = [positiveAmount] jednotky [unit] zdarma Free [unit] found in the ruins = V ruinách byla nalezena jednotka [unit] zdarma @@ -7605,6 +7617,8 @@ Certain bonuses are given when you are at above 30 influence.\nWhen you have abo Great People = Velké osobnosti Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = Různé budovy a specialisté ve městech produkují každé kolo body na velké osobnosti.\nExistuje několik druhů velkých osobností, jejich body se sčítají odděleně.\nPočty bodů za kolo i jejich součty jsou vidět na obrazovce Přehled. + # Requires translation! +Alternatively, the Great Person points breakdown per city can be viewed in each city screen (see UI Tips article). = Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = Když je nashromážděno dostatek bodů, velká osobnost daného typu se narodí!\nKaždá velká osobnost může postavit určité velké vylepšení, které poskytuje vysoký výnos v průběhu času, nebo může být okamžitě použita, čímž poskytne určitý bonus ihned. Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = Velká vylepšení políček poskytují strategické suroviny, které se pod nimi nalézají, takže se nemusíte bát, že budou suroviny objeveny přímo pod nimi. @@ -7861,6 +7875,12 @@ The arrow keys allow navigation as well - left/right for categories, up/down for # Requires translation! UI Tips = # Requires translation! +World screen = + # Requires translation! +Skip all units to end a turn quickly = + # Requires translation! +Right-click or long press the "Next unit" button to open a popup menu which allows to end a turn without having to cycle through all units. If some units are automated, a dedicated button is available to move them before ending the turn. = + # Requires translation! Toggle notification list display = # Requires translation! On the World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. = @@ -7871,6 +7891,14 @@ Entering a city screen quickly = # Requires translation! You can Right-click or long press a city button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the city screen (if the city is yours to inspect), or offer the foreign city info popup. = # Requires translation! +Upgrade multiple units of the same type = + # Requires translation! +On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = + # Requires translation! +In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = + # Requires translation! +City screen = + # Requires translation! Additional controls for the construction queue = # Requires translation! Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen. = @@ -7879,17 +7907,21 @@ The "Disable" option moves an item to a separated "Disabled" tab, preventing its # Requires translation! Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv. = # Requires translation! +Show Great Person Points breakdown = + # Requires translation! +In the right sidepanel, click a Great People row to display the details of Great Person Points (GPP) accumulated each turn by the current city, for this type of Great People. = + # Requires translation! +Click any of the Great People icons to display all GPP accumulated each turn by the current city, for all types of Great People. = + # Requires translation! +Tech screen = + # Requires translation! Queue multiple technologies in different branches = # Requires translation! On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. = # Requires translation! Right-click or long press multiple techs to append them to the research queue, whatever their branch is. = # Requires translation! -Upgrade multiple units of the same type = - # Requires translation! -On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = - # Requires translation! -In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = +Overview screens = # Requires translation! Reveal known resources on world screen = # Requires translation! @@ -7899,6 +7931,12 @@ Alternatively, click on the "Unimproved" number to center the world screen only # Requires translation! If more than one tile is available, click repeatedly on the notification to cycle through all of them. = # Requires translation! +Show diagram line colors = + # Requires translation! +In Politics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning. = + # Requires translation! +Miscellaneous = + # Requires translation! External links = # Requires translation! External links support right-click or long press to copy the link to the clipboard instead of launching the browser. = diff --git a/android/assets/jsons/translations/Dutch.properties b/android/assets/jsons/translations/Dutch.properties index d07e318336462..56e4d45bf4cd0 100644 --- a/android/assets/jsons/translations/Dutch.properties +++ b/android/assets/jsons/translations/Dutch.properties @@ -2231,6 +2231,8 @@ for all movement = requires [amount] movement = # Requires translation! costs [stats] stats = + # Requires translation! +costs [amount] [stockpiledResource] = once = eenmaal [amount] times = [amount] keer [amount] additional time(s) = [amount] extra ke(e)r(en) @@ -2367,6 +2369,16 @@ within [amount] tiles of a [tileFilter] = binnen [amount] tegels van een [tileFi on water maps = op waterkaarten in [regionType] Regions = in [regionType] Regionen in all except [regionType] Regions = in alle Regionen behalve [regionType] + # Requires translation! +when number of [countable] is equal to [countable2] = + # Requires translation! +when number of [countable] is different than [countable2] = + # Requires translation! +when number of [countable] is greater than [countable2] = + # Requires translation! +when number of [countable] is less than [countable2] = + # Requires translation! +when number of [countable] is between [countable2] and [countable3] = Free [unit] appears = Gratis [unit] verschijnt [positiveAmount] free [unit] units appear = [positiveAmount] gratis [unit] eenheden verschijnen Free [unit] found in the ruins = Gratis [unit] gevonden in de ruïnes @@ -6743,6 +6755,8 @@ Certain bonuses are given when you are at above 30 influence.\nWhen you have abo Great People = Grote Personen Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = Bepaalde gebouwen, en specialisten in steden, genereren Grote Persoon-punten elke beurt.\nEr zijn verschillende types Grote Personen, en hun punten sparen ook apart op.\nHet aantal punten per beurt en het aantal opgespaarde punten kan geraadpleegd worden in het Overzichtscherm. + # Requires translation! +Alternatively, the Great Person points breakdown per city can be viewed in each city screen (see UI Tips article). = Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = Zodra genoeg punten opgespaard zijn zal een Grote Persoon van dat type gemaakt worden.\nElke Grote Persoon kan een zekere Grote Verbetering bouwen die een grote opbrengst geeft over tijd, of onmiddelijk opgebruikt worden om meteen een zekere bonus te geven. Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = Grote Verbeteringen geven ook toegang tot strategische grondstoffen in hun tegen, dus je moet je geen zorgen maken als een strategische grondstof op dezelfde tegel onthult wordt! @@ -6913,6 +6927,12 @@ The arrow keys allow navigation as well - left/right for categories, up/down for UI Tips = UI Tips # Requires translation! +World screen = + # Requires translation! +Skip all units to end a turn quickly = + # Requires translation! +Right-click or long press the "Next unit" button to open a popup menu which allows to end a turn without having to cycle through all units. If some units are automated, a dedicated button is available to move them before ending the turn. = + # Requires translation! Toggle notification list display = # Requires translation! On the World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. = @@ -6923,6 +6943,14 @@ Entering a city screen quickly = # Requires translation! You can Right-click or long press a city button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the city screen (if the city is yours to inspect), or offer the foreign city info popup. = # Requires translation! +Upgrade multiple units of the same type = + # Requires translation! +On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = + # Requires translation! +In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = + # Requires translation! +City screen = + # Requires translation! Additional controls for the construction queue = # Requires translation! Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen. = @@ -6931,17 +6959,21 @@ The "Disable" option moves an item to a separated "Disabled" tab, preventing its # Requires translation! Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv. = # Requires translation! +Show Great Person Points breakdown = + # Requires translation! +In the right sidepanel, click a Great People row to display the details of Great Person Points (GPP) accumulated each turn by the current city, for this type of Great People. = + # Requires translation! +Click any of the Great People icons to display all GPP accumulated each turn by the current city, for all types of Great People. = + # Requires translation! +Tech screen = + # Requires translation! Queue multiple technologies in different branches = # Requires translation! On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. = # Requires translation! Right-click or long press multiple techs to append them to the research queue, whatever their branch is. = # Requires translation! -Upgrade multiple units of the same type = - # Requires translation! -On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = - # Requires translation! -In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = +Overview screens = Reveal known resources on world screen = Onthul gekende grondstoffen op het wereldscherm # Requires translation! In the Resources overview, click on a resource icon to center the world screen on tiles already discovered and providing this resource. = @@ -6950,6 +6982,12 @@ Alternatively, click on the "Unimproved" number to center the world screen only # Requires translation! If more than one tile is available, click repeatedly on the notification to cycle through all of them. = # Requires translation! +Show diagram line colors = + # Requires translation! +In Politics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning. = + # Requires translation! +Miscellaneous = + # Requires translation! External links = # Requires translation! External links support right-click or long press to copy the link to the clipboard instead of launching the browser. = diff --git a/android/assets/jsons/translations/English.properties b/android/assets/jsons/translations/English.properties index cd7fd2784516d..9ef2b3bf72a66 100644 --- a/android/assets/jsons/translations/English.properties +++ b/android/assets/jsons/translations/English.properties @@ -4115,6 +4115,8 @@ requires [amount] movement = # Requires translation! costs [stats] stats = # Requires translation! +costs [amount] [stockpiledResource] = + # Requires translation! once = # Requires translation! [amount] times = @@ -4359,6 +4361,16 @@ in [regionType] Regions = # Requires translation! in all except [regionType] Regions = # Requires translation! +when number of [countable] is equal to [countable2] = + # Requires translation! +when number of [countable] is different than [countable2] = + # Requires translation! +when number of [countable] is greater than [countable2] = + # Requires translation! +when number of [countable] is less than [countable2] = + # Requires translation! +when number of [countable] is between [countable2] and [countable3] = + # Requires translation! Free [unit] appears = # Requires translation! [positiveAmount] free [unit] units appear = @@ -11990,6 +12002,8 @@ Great People = # Requires translation! Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = # Requires translation! +Alternatively, the Great Person points breakdown per city can be viewed in each city screen (see UI Tips article). = + # Requires translation! Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = # Requires translation! Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = @@ -12295,6 +12309,12 @@ The arrow keys allow navigation as well - left/right for categories, up/down for # Requires translation! UI Tips = # Requires translation! +World screen = + # Requires translation! +Skip all units to end a turn quickly = + # Requires translation! +Right-click or long press the "Next unit" button to open a popup menu which allows to end a turn without having to cycle through all units. If some units are automated, a dedicated button is available to move them before ending the turn. = + # Requires translation! Toggle notification list display = # Requires translation! On the World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. = @@ -12305,6 +12325,14 @@ Entering a city screen quickly = # Requires translation! You can Right-click or long press a city button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the city screen (if the city is yours to inspect), or offer the foreign city info popup. = # Requires translation! +Upgrade multiple units of the same type = + # Requires translation! +On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = + # Requires translation! +In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = + # Requires translation! +City screen = + # Requires translation! Additional controls for the construction queue = # Requires translation! Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen. = @@ -12313,17 +12341,21 @@ The "Disable" option moves an item to a separated "Disabled" tab, preventing its # Requires translation! Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv. = # Requires translation! +Show Great Person Points breakdown = + # Requires translation! +In the right sidepanel, click a Great People row to display the details of Great Person Points (GPP) accumulated each turn by the current city, for this type of Great People. = + # Requires translation! +Click any of the Great People icons to display all GPP accumulated each turn by the current city, for all types of Great People. = + # Requires translation! +Tech screen = + # Requires translation! Queue multiple technologies in different branches = # Requires translation! On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. = # Requires translation! Right-click or long press multiple techs to append them to the research queue, whatever their branch is. = # Requires translation! -Upgrade multiple units of the same type = - # Requires translation! -On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = - # Requires translation! -In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = +Overview screens = # Requires translation! Reveal known resources on world screen = # Requires translation! @@ -12333,6 +12365,12 @@ Alternatively, click on the "Unimproved" number to center the world screen only # Requires translation! If more than one tile is available, click repeatedly on the notification to cycle through all of them. = # Requires translation! +Show diagram line colors = + # Requires translation! +In Politics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning. = + # Requires translation! +Miscellaneous = + # Requires translation! External links = # Requires translation! External links support right-click or long press to copy the link to the clipboard instead of launching the browser. = diff --git a/android/assets/jsons/translations/Filipino.properties b/android/assets/jsons/translations/Filipino.properties index 659fdc13b82d9..e549f11895253 100644 --- a/android/assets/jsons/translations/Filipino.properties +++ b/android/assets/jsons/translations/Filipino.properties @@ -2405,6 +2405,8 @@ for all movement = requires [amount] movement = # Requires translation! costs [stats] stats = + # Requires translation! +costs [amount] [stockpiledResource] = once = isang bsses [amount] times = [amount] beses [amount] additional time(s) = [amount] karagdagang (mga) oras @@ -2554,6 +2556,16 @@ within [amount] tiles of a [tileFilter] = sa loob ng [amount] na tile ng isang [ on water maps = sa mapa na may tubig in [regionType] Regions = sa loob ng mga [regionType] na Rehiyon in all except [regionType] Regions = sa lahat ng mga Rehiyon maliban sa [regionType] + # Requires translation! +when number of [countable] is equal to [countable2] = + # Requires translation! +when number of [countable] is different than [countable2] = + # Requires translation! +when number of [countable] is greater than [countable2] = + # Requires translation! +when number of [countable] is less than [countable2] = + # Requires translation! +when number of [countable] is between [countable2] and [countable3] = Free [unit] appears = Libreng [unit] lumilitaw [positiveAmount] free [unit] units appear = [positiveAmount] libreng [unit] yunit ang lilitaw Free [unit] found in the ruins = Libreng [unit] matatagpuan sa mga guho @@ -7088,6 +7100,8 @@ Great People = Mga Dakilang Tao # Requires translation! Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = # Requires translation! +Alternatively, the Great Person points breakdown per city can be viewed in each city screen (see UI Tips article). = + # Requires translation! Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = # Requires translation! Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = @@ -7358,6 +7372,12 @@ The arrow keys allow navigation as well - left/right for categories, up/down for # Requires translation! UI Tips = # Requires translation! +World screen = + # Requires translation! +Skip all units to end a turn quickly = + # Requires translation! +Right-click or long press the "Next unit" button to open a popup menu which allows to end a turn without having to cycle through all units. If some units are automated, a dedicated button is available to move them before ending the turn. = + # Requires translation! Toggle notification list display = # Requires translation! On the World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. = @@ -7368,6 +7388,14 @@ Entering a city screen quickly = # Requires translation! You can Right-click or long press a city button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the city screen (if the city is yours to inspect), or offer the foreign city info popup. = # Requires translation! +Upgrade multiple units of the same type = + # Requires translation! +On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = + # Requires translation! +In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = + # Requires translation! +City screen = + # Requires translation! Additional controls for the construction queue = # Requires translation! Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen. = @@ -7376,17 +7404,21 @@ The "Disable" option moves an item to a separated "Disabled" tab, preventing its # Requires translation! Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv. = # Requires translation! +Show Great Person Points breakdown = + # Requires translation! +In the right sidepanel, click a Great People row to display the details of Great Person Points (GPP) accumulated each turn by the current city, for this type of Great People. = + # Requires translation! +Click any of the Great People icons to display all GPP accumulated each turn by the current city, for all types of Great People. = + # Requires translation! +Tech screen = + # Requires translation! Queue multiple technologies in different branches = # Requires translation! On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. = # Requires translation! Right-click or long press multiple techs to append them to the research queue, whatever their branch is. = # Requires translation! -Upgrade multiple units of the same type = - # Requires translation! -On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = - # Requires translation! -In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = +Overview screens = # Requires translation! Reveal known resources on world screen = # Requires translation! @@ -7396,6 +7428,12 @@ Alternatively, click on the "Unimproved" number to center the world screen only # Requires translation! If more than one tile is available, click repeatedly on the notification to cycle through all of them. = # Requires translation! +Show diagram line colors = + # Requires translation! +In Politics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning. = + # Requires translation! +Miscellaneous = + # Requires translation! External links = # Requires translation! External links support right-click or long press to copy the link to the clipboard instead of launching the browser. = diff --git a/android/assets/jsons/translations/Finnish.properties b/android/assets/jsons/translations/Finnish.properties index 7c2269b37d4f9..974a7c459f6b7 100644 --- a/android/assets/jsons/translations/Finnish.properties +++ b/android/assets/jsons/translations/Finnish.properties @@ -3143,6 +3143,8 @@ requires [amount] movement = # Requires translation! costs [stats] stats = # Requires translation! +costs [amount] [stockpiledResource] = + # Requires translation! once = # Requires translation! [amount] times = @@ -3382,6 +3384,16 @@ on water maps = in [regionType] Regions = # Requires translation! in all except [regionType] Regions = + # Requires translation! +when number of [countable] is equal to [countable2] = + # Requires translation! +when number of [countable] is different than [countable2] = + # Requires translation! +when number of [countable] is greater than [countable2] = + # Requires translation! +when number of [countable] is less than [countable2] = + # Requires translation! +when number of [countable] is between [countable2] and [countable3] = Free [unit] appears = Saat ilmaisen yksikön [unit] # Requires translation! [positiveAmount] free [unit] units appear = @@ -9844,6 +9856,8 @@ Great People = # Requires translation! Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = # Requires translation! +Alternatively, the Great Person points breakdown per city can be viewed in each city screen (see UI Tips article). = + # Requires translation! Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = # Requires translation! Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = @@ -10148,6 +10162,12 @@ The arrow keys allow navigation as well - left/right for categories, up/down for # Requires translation! UI Tips = # Requires translation! +World screen = + # Requires translation! +Skip all units to end a turn quickly = + # Requires translation! +Right-click or long press the "Next unit" button to open a popup menu which allows to end a turn without having to cycle through all units. If some units are automated, a dedicated button is available to move them before ending the turn. = + # Requires translation! Toggle notification list display = # Requires translation! On the World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. = @@ -10158,6 +10178,14 @@ Entering a city screen quickly = # Requires translation! You can Right-click or long press a city button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the city screen (if the city is yours to inspect), or offer the foreign city info popup. = # Requires translation! +Upgrade multiple units of the same type = + # Requires translation! +On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = + # Requires translation! +In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = + # Requires translation! +City screen = + # Requires translation! Additional controls for the construction queue = # Requires translation! Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen. = @@ -10166,17 +10194,21 @@ The "Disable" option moves an item to a separated "Disabled" tab, preventing its # Requires translation! Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv. = # Requires translation! +Show Great Person Points breakdown = + # Requires translation! +In the right sidepanel, click a Great People row to display the details of Great Person Points (GPP) accumulated each turn by the current city, for this type of Great People. = + # Requires translation! +Click any of the Great People icons to display all GPP accumulated each turn by the current city, for all types of Great People. = + # Requires translation! +Tech screen = + # Requires translation! Queue multiple technologies in different branches = # Requires translation! On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. = # Requires translation! Right-click or long press multiple techs to append them to the research queue, whatever their branch is. = # Requires translation! -Upgrade multiple units of the same type = - # Requires translation! -On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = - # Requires translation! -In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = +Overview screens = # Requires translation! Reveal known resources on world screen = # Requires translation! @@ -10186,6 +10218,12 @@ Alternatively, click on the "Unimproved" number to center the world screen only # Requires translation! If more than one tile is available, click repeatedly on the notification to cycle through all of them. = # Requires translation! +Show diagram line colors = + # Requires translation! +In Politics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning. = + # Requires translation! +Miscellaneous = + # Requires translation! External links = # Requires translation! External links support right-click or long press to copy the link to the clipboard instead of launching the browser. = diff --git a/android/assets/jsons/translations/French.properties b/android/assets/jsons/translations/French.properties index d543053226011..5f94f46153c64 100644 --- a/android/assets/jsons/translations/French.properties +++ b/android/assets/jsons/translations/French.properties @@ -2208,6 +2208,8 @@ for [amount] movement = pour [amount] mouvement(s) for all movement = pour tous les mouvements requires [amount] movement = nécessite [amount] mouvement(s) costs [stats] stats = coûte des points de [stats] + # Requires translation! +costs [amount] [stockpiledResource] = once = une fois [amount] times = [amount] fois [amount] additional time(s) = [amount] fois de plus @@ -2330,6 +2332,16 @@ within [amount] tiles of a [tileFilter] = à [amount] cases ou moins de [tileFil on water maps = sur les cartes maritimes in [regionType] Regions = dans les Régions [regionType] in all except [regionType] Regions = partout sauf les Régions [regionType] + # Requires translation! +when number of [countable] is equal to [countable2] = + # Requires translation! +when number of [countable] is different than [countable2] = + # Requires translation! +when number of [countable] is greater than [countable2] = + # Requires translation! +when number of [countable] is less than [countable2] = + # Requires translation! +when number of [countable] is between [countable2] and [countable3] = Free [unit] appears = Un(e) [unit] apparaît gratuitement [positiveAmount] free [unit] units appear = [positiveAmount] unités [unit] apparaissent gratuitement Free [unit] found in the ruins = [unit] gratuit(e) trouvé(e) dans les ruines @@ -6617,6 +6629,8 @@ Certain bonuses are given when you are at above 30 influence.\nWhen you have abo Great People = Personnages Illustres Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = Certains bâtiments, ainsi que les spécialistes dans les villes, génèrent des points de Personnages Illustres à chaque tour.\nIl existe plusieurs types de Personnages Illustres, et leurs points s'accumulent séparément.\nLe nombre de points par tour et les points accumulés sont affichés depuis la Vue d'ensemble et l'onglet Statistiques. + # Requires translation! +Alternatively, the Great Person points breakdown per city can be viewed in each city screen (see UI Tips article). = Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = Lorsque suffisamment de points ont été accumulés, un Personnage Illustre de ce type sera créé !\nChaque Personnage Illustre peut respectivement construire un Grand Aménagement, fournissant des rendements importants avec le temps, ou bien être 'consommé' pour obtenir un bonus immédiat. Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = Les Grands Aménagements fournissent également toutes les ressources stratégiques qui se trouvent sous eux, vous n'avez donc pas à vous inquiéter si des ressources sont révélées sous vos aménagements ! @@ -6779,25 +6793,49 @@ Letters can select categories, and when there are multiple categories matching t The arrow keys allow navigation as well - left/right for categories, up/down for entries. = Les touches fléchées permettent également de naviguer au sein de la Civilopédia - gauche/droite pour les catégories, haut/bas pour les entrées. UI Tips = Astuces d'interface + # Requires translation! +World screen = + # Requires translation! +Skip all units to end a turn quickly = + # Requires translation! +Right-click or long press the "Next unit" button to open a popup menu which allows to end a turn without having to cycle through all units. If some units are automated, a dedicated button is available to move them before ending the turn. = Toggle notification list display = Afficher/Cacher la liste des notifications On the World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. = Sur l'écran Carte, balayez la liste des notifications vers la droite pour la cacher temporairement. Cliquez sur l'icône "Cloche" pour l'afficher de nouveau. The default state for the notification list can be set in Options > Display > UI - Notifications on world screen. = L'état par défaut de la liste des notifications peut être défini dans Options > Affichage > Interface - Affichage des notifications sur la carte. Entering a city screen quickly = Accéder rapidement à l'écran de ville You can Right-click or long press a city button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the city screen (if the city is yours to inspect), or offer the foreign city info popup. = Un clic droit ou maintenir le bouton d'une ville sur l'écran Carte permet d'accéder rapidement à l'écran de cette ville. Le résultat est similaire à deux clics, le premier pour sélectionner la ville et déplacer le bouton, le suivant pour accéder à l'écran de la ville (si elle appartient au joueur), ou bien afficher la fenêtre d'information d'une ville étrangère. +Upgrade multiple units of the same type = Améliorer simultanément plusieurs unités du même type +On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = Sur l'écran Carte, sélectionnez une unité pouvant être améliorée, puis effectuez un clic droit ou maintenez le bouton "Améliorer" pour ouvrir une fenêtre permettant d'améliorer toutes les unités du même type en une fois. +In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = Dans la Vue d'ensemble des Unités, le même menu d'amélioration est disponible en cliquant sur l'icône d'unité se trouvant dans la colonne "Améliorer". Lorsqu'une unité peut être améliorée, l'icône est allumée si les conditions sont remplies (suffisamment d'or et/ou de ressources), ou dans le cas contraire, éteinte. + # Requires translation! +City screen = Additional controls for the construction queue = Contrôles additionnels pour la file de construction Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen. = Effectuez un clic droit ou maintenez un objet de construction pour afficher des contrôles additionnels permettant de gérer la production d'un même objet dans toutes les villes, et ce, en émettant l'ordre depuis le même Écran de ville. The "Disable" option moves an item to a separated "Disabled" tab, preventing its automatic queueing by the "Auto-assign city production" option. To move a disabled item back to its initial place, enter again the popup menu, and choose "Enable". = L'option "Désactiver" déplace un objet dans l'onglet "Désactivé", empêchant ainsi sa mise automatique en file de construction par l'option "Production automatique des villes". Pour remettre un objet à sa place initiale, affichez de nouveau les contrôles additionnels, et cliquez sur "Autoriser". Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv. = Les objets désactivés sont définis de manière globale et persistante : ils ne sont pas réinitialisés lors d'une nouvelle partie, ni en redémarrant Unciv. + # Requires translation! +Show Great Person Points breakdown = + # Requires translation! +In the right sidepanel, click a Great People row to display the details of Great Person Points (GPP) accumulated each turn by the current city, for this type of Great People. = + # Requires translation! +Click any of the Great People icons to display all GPP accumulated each turn by the current city, for all types of Great People. = + # Requires translation! +Tech screen = Queue multiple technologies in different branches = Rechercher plusieurs technologies dans des branches différentes On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. = Sur l'écran Technologies, effectuez un clic droit ou maintenez une technologie pour l'ajouter automatiquement à la file de recherche, même si cette technologie se trouve dans une branche autre que celle de la technologie actuellement recherchée. Les technologies prérequises seront elles aussi ajoutées automatiquement à la file. Right-click or long press multiple techs to append them to the research queue, whatever their branch is. = Effectuez un clic droit ou maintenez plusieurs technologies à la suite pour les ajouter successivement à la file de recherche, quelle que soit leur branche. -Upgrade multiple units of the same type = Améliorer simultanément plusieurs unités du même type -On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = Sur l'écran Carte, sélectionnez une unité pouvant être améliorée, puis effectuez un clic droit ou maintenez le bouton "Améliorer" pour ouvrir une fenêtre permettant d'améliorer toutes les unités du même type en une fois. -In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = Dans la Vue d'ensemble des Unités, le même menu d'amélioration est disponible en cliquant sur l'icône d'unité se trouvant dans la colonne "Améliorer". Lorsqu'une unité peut être améliorée, l'icône est allumée si les conditions sont remplies (suffisamment d'or et/ou de ressources), ou dans le cas contraire, éteinte. + # Requires translation! +Overview screens = Reveal known resources on world screen = Révéler les ressources connues sur l'écran Carte In the Resources overview, click on a resource icon to center the world screen on tiles already discovered and providing this resource. = Dans la Vue d'ensemble des Ressources, cliquez sur une icône de ressource pour centrer la carte sur les cases déjà découvertes et fournissant cette ressource. Alternatively, click on the "Unimproved" number to center the world screen only on owned tiles where the resource is not improved. = Il est également possible de cliquer sur la valeur "Non-Aménagées" pour centrer la carte uniquement sur les cases de votre empire où la ressource n'est pas aménagée. If more than one tile is available, click repeatedly on the notification to cycle through all of them. = Si plus d'une case est disponible, cliquez plusieurs fois sur la notification afin de les parcourir en boucle. + # Requires translation! +Show diagram line colors = + # Requires translation! +In Politics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning. = + # Requires translation! +Miscellaneous = External links = Liens externes External links support right-click or long press to copy the link to the clipboard instead of launching the browser. = Les liens externes peuvent être copiés dans le presse-papier en effectuant un clic droit ou en maintenant le lien, au lieu de lancer le navigateur. Example: The 'Open Github page' button on the Mod management screen. = Exemple : le bouton 'Ouvrir la page GitHub' sur l'écran de gestion des Mods. diff --git a/android/assets/jsons/translations/German.properties b/android/assets/jsons/translations/German.properties index 078968348e177..2e56378d82374 100644 --- a/android/assets/jsons/translations/German.properties +++ b/android/assets/jsons/translations/German.properties @@ -2208,6 +2208,8 @@ for [amount] movement = für [amount] Bewegung(en) for all movement = für alle Bewegungen requires [amount] movement = benötigt [amount] Bewegung(en) costs [stats] stats = kostet [stats] Produktion + # Requires translation! +costs [amount] [stockpiledResource] = once = einmalig [amount] times = [amount] Mal [amount] additional time(s) = zusätzliche [amount] Mal @@ -2330,6 +2332,16 @@ within [amount] tiles of a [tileFilter] = innerhalb [amount] Feldern von einem [ on water maps = auf Wasserkarten in [regionType] Regions = in [regionType] Regionen in all except [regionType] Regions = in allen außer [regionType] Regionen + # Requires translation! +when number of [countable] is equal to [countable2] = + # Requires translation! +when number of [countable] is different than [countable2] = + # Requires translation! +when number of [countable] is greater than [countable2] = + # Requires translation! +when number of [countable] is less than [countable2] = + # Requires translation! +when number of [countable] is between [countable2] and [countable3] = Free [unit] appears = Eine kostenlose Einheit "[unit]" erscheint [positiveAmount] free [unit] units appear = [positiveAmount] kostenlose Einheiten vom Typ [unit] erscheinen Free [unit] found in the ruins = Kostenlose [unit] Einheit in den Ruinen gefunden @@ -6617,6 +6629,8 @@ Certain bonuses are given when you are at above 30 influence.\nWhen you have abo Great People = Große Persönlichkeiten Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = Bestimmte Gebäude, sowie die Spezialisten in den Städten, generieren pro Zug Große-Persönlichkeits-Punkte.\nEs gibt verschiedene Typen von Großen Persönlichkeiten. Für jeden Typ werden die Punkte gesondert erfasst.\nDie Anzahl der Punkte pro Zug und die bereits gesammelten Punkte sind im Übersichtsbildschirm (Tab: Statistiken) zu sehen. + # Requires translation! +Alternatively, the Great Person points breakdown per city can be viewed in each city screen (see UI Tips article). = Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = Sobald genügend Punkte gesammelt wurden, wird eine Große Persönlichkeit dieses Typs erschaffen!\nJede Große Persönlichkeit kann eine bestimmte Große Verbesserung erschaffen, die im Laufe der Zeit große Erträge bringt, oder sofort verbraucht werden, um sofort einen bestimmten Bonus zu erhalten. Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = Große Verbesserungen liefern zudem die strategische Ressource unter ihnen. Es gibt also keinen Grund zur Sorge, wenn Ressourcen von ihnen 'verdeckt' sind. @@ -6779,25 +6793,49 @@ Letters can select categories, and when there are multiple categories matching t The arrow keys allow navigation as well - left/right for categories, up/down for entries. = Die Pfeiltasten können auch zur Navigation verwendet werden. - Links/rechts für Kategorien, hoch/runter für Einträge. UI Tips = Tipps zur Bedienung + # Requires translation! +World screen = + # Requires translation! +Skip all units to end a turn quickly = + # Requires translation! +Right-click or long press the "Next unit" button to open a popup menu which allows to end a turn without having to cycle through all units. If some units are automated, a dedicated button is available to move them before ending the turn. = Toggle notification list display = Benachrichtigungen verstecken On the World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. = Auf der Weltansicht kann man die Benachrichtigungen nach rechts schieben oder "wegschubsen" um sie zu verstecken. Wenn sie ganz versteckt sind, erscheint ein Symbol mit einer Glocke, das sie wieder hervorholt. The default state for the notification list can be set in Options > Display > UI - Notifications on world screen. = Diese Wahl kann auch in den Optionen unter 'Anzeige - Benutzeroberfläche - Benachrichtigungen auf der Weltansicht' kontrolliert werden. Entering a city screen quickly = Schnelles Aufrufen eines Stadtbildschirms You can Right-click or long press a city button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the city screen (if the city is yours to inspect), or offer the foreign city info popup. = Du kannst mit der rechten Maustaste auf eine Stadtschaltfläche auf dem Weltbildschirm klicken oder sie lange drücken. Das Ergebnis ist dasselbe wie zweimaliges Antippen - einmal, um die Schaltfläche auszuwählen und zu verschieben, ein zweites Mal, um eine Reaktion auszulösen: den Stadtbildschirm anzeigen (wenn die Stadt von dir inspiziert werden kann) oder das Popup-Fenster "Fremde Stadt" anzeigen. +Upgrade multiple units of the same type = Mehrere Einheiten gleichen Typs aufrüsten +On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = In der Weltansicht, wenn eine aufrüstbare Einheit selektiert ist, kann man die "Aufrüsten"-Schaltfläche rechts-klicken oder lang drücken für ein Menü, das auch die Aufrüstung aller gleichen Einheiten anbietet. +In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = Es ist dasselbe Menü, das in der Einheiten-Übersicht von der Spalte "Aufrüsten" verwendet wird. Dort ist das Symbol allerdings ausgegraut falls die Aufrüstung im Moment für die betreffende Einheit nicht möglich ist. + # Requires translation! +City screen = Additional controls for the construction queue = Menü für Produktionswarteschlange Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen. = Ein Rechts-Klick oder langer Druck auf ein angebotenes Bauwerk (oder Einheit) öffnet ein Menü. Dort kann man auch die Produktion in anderen Städten beeinflussen. The "Disable" option moves an item to a separated "Disabled" tab, preventing its automatic queueing by the "Auto-assign city production" option. To move a disabled item back to its initial place, enter again the popup menu, and choose "Enable". = Die Option "Deaktivieren" verschiebt den Eintrag und schließt ihn von der automatischen Zuordnung aus. Um ihn wieder zu aktivieren, öffne das selbe Menü erneut aus der gesonderten Kategorie am Ende des Angebots. Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv. = Deaktivierte Einträge werden global gespeichert, ein neues Spiel beginnen oder Unciv neu starten bringt sie nicht zurück. + # Requires translation! +Show Great Person Points breakdown = + # Requires translation! +In the right sidepanel, click a Great People row to display the details of Great Person Points (GPP) accumulated each turn by the current city, for this type of Great People. = + # Requires translation! +Click any of the Great People icons to display all GPP accumulated each turn by the current city, for all types of Great People. = + # Requires translation! +Tech screen = Queue multiple technologies in different branches = Mehrfache Forschungsziele On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. = In der Technologien-Ansicht kann man mehrere Forschungsziele nacheinander bestellen, indem man sie rechts-klickt oder lang drückt. Right-click or long press multiple techs to append them to the research queue, whatever their branch is. = Das funktioniert auch für Einträge mit unerforschten Voraussetzungen, diese werden wie üblich mit in die Forschungsziele eingereiht. -Upgrade multiple units of the same type = Mehrere Einheiten gleichen Typs aufrüsten -On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = In der Weltansicht, wenn eine aufrüstbare Einheit selektiert ist, kann man die "Aufrüsten"-Schaltfläche rechts-klicken oder lang drücken für ein Menü, das auch die Aufrüstung aller gleichen Einheiten anbietet. -In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = Es ist dasselbe Menü, das in der Einheiten-Übersicht von der Spalte "Aufrüsten" verwendet wird. Dort ist das Symbol allerdings ausgegraut falls die Aufrüstung im Moment für die betreffende Einheit nicht möglich ist. + # Requires translation! +Overview screens = Reveal known resources on world screen = Bekannte Ressourcen auf der Weltansicht zeigen In the Resources overview, click on a resource icon to center the world screen on tiles already discovered and providing this resource. = In der Ressource-Übersicht kann man auf das Symbol klicken und erhält eine Benachrichtigung auf der Weltansicht, die bekannte Vorkommen zeigt. Alternatively, click on the "Unimproved" number to center the world screen only on owned tiles where the resource is not improved. = Klickt man stattdessen auf die Zahl unter "Unverbessert", bekommt man nur diejenigen gezeigt, die man erschließen könnte, dies aber noch nicht getan ist. If more than one tile is available, click repeatedly on the notification to cycle through all of them. = Wie bei den meisten solchen Benachrichtigungen, kann wiederholtes Klicken alle Vorkommen reihum zeigen. + # Requires translation! +Show diagram line colors = + # Requires translation! +In Politics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning. = + # Requires translation! +Miscellaneous = External links = Externe Links External links support right-click or long press to copy the link to the clipboard instead of launching the browser. = Externe Links unterstützen Rechtsklick oder langes Drücken, um den Link in die Zwischenablage zu kopieren, anstatt den Browser zu starten. Example: The 'Open Github page' button on the Mod management screen. = Beispiel: Die Schaltfläche "Öffne GitHub-Seite" auf dem Bildschirm zur Mod-Verwaltung. diff --git a/android/assets/jsons/translations/Greek.properties b/android/assets/jsons/translations/Greek.properties index c0c055745cb12..93d9a3d71f76d 100644 --- a/android/assets/jsons/translations/Greek.properties +++ b/android/assets/jsons/translations/Greek.properties @@ -3731,6 +3731,8 @@ requires [amount] movement = # Requires translation! costs [stats] stats = # Requires translation! +costs [amount] [stockpiledResource] = + # Requires translation! once = # Requires translation! [amount] times = @@ -3973,6 +3975,16 @@ in [regionType] Regions = # Requires translation! in all except [regionType] Regions = # Requires translation! +when number of [countable] is equal to [countable2] = + # Requires translation! +when number of [countable] is different than [countable2] = + # Requires translation! +when number of [countable] is greater than [countable2] = + # Requires translation! +when number of [countable] is less than [countable2] = + # Requires translation! +when number of [countable] is between [countable2] and [countable3] = + # Requires translation! Free [unit] appears = # Requires translation! [positiveAmount] free [unit] units appear = @@ -11204,6 +11216,8 @@ Great People = # Requires translation! Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = # Requires translation! +Alternatively, the Great Person points breakdown per city can be viewed in each city screen (see UI Tips article). = + # Requires translation! Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = # Requires translation! Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = @@ -11509,6 +11523,12 @@ The arrow keys allow navigation as well - left/right for categories, up/down for # Requires translation! UI Tips = # Requires translation! +World screen = + # Requires translation! +Skip all units to end a turn quickly = + # Requires translation! +Right-click or long press the "Next unit" button to open a popup menu which allows to end a turn without having to cycle through all units. If some units are automated, a dedicated button is available to move them before ending the turn. = + # Requires translation! Toggle notification list display = # Requires translation! On the World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. = @@ -11519,6 +11539,14 @@ Entering a city screen quickly = # Requires translation! You can Right-click or long press a city button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the city screen (if the city is yours to inspect), or offer the foreign city info popup. = # Requires translation! +Upgrade multiple units of the same type = + # Requires translation! +On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = + # Requires translation! +In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = + # Requires translation! +City screen = + # Requires translation! Additional controls for the construction queue = # Requires translation! Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen. = @@ -11527,17 +11555,21 @@ The "Disable" option moves an item to a separated "Disabled" tab, preventing its # Requires translation! Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv. = # Requires translation! +Show Great Person Points breakdown = + # Requires translation! +In the right sidepanel, click a Great People row to display the details of Great Person Points (GPP) accumulated each turn by the current city, for this type of Great People. = + # Requires translation! +Click any of the Great People icons to display all GPP accumulated each turn by the current city, for all types of Great People. = + # Requires translation! +Tech screen = + # Requires translation! Queue multiple technologies in different branches = # Requires translation! On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. = # Requires translation! Right-click or long press multiple techs to append them to the research queue, whatever their branch is. = # Requires translation! -Upgrade multiple units of the same type = - # Requires translation! -On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = - # Requires translation! -In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = +Overview screens = # Requires translation! Reveal known resources on world screen = # Requires translation! @@ -11547,6 +11579,12 @@ Alternatively, click on the "Unimproved" number to center the world screen only # Requires translation! If more than one tile is available, click repeatedly on the notification to cycle through all of them. = # Requires translation! +Show diagram line colors = + # Requires translation! +In Politics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning. = + # Requires translation! +Miscellaneous = + # Requires translation! External links = # Requires translation! External links support right-click or long press to copy the link to the clipboard instead of launching the browser. = diff --git a/android/assets/jsons/translations/Hungarian.properties b/android/assets/jsons/translations/Hungarian.properties index 3f7ab18aa9a9d..31e4831921ae1 100644 --- a/android/assets/jsons/translations/Hungarian.properties +++ b/android/assets/jsons/translations/Hungarian.properties @@ -2215,6 +2215,8 @@ for all movement = requires [amount] movement = # Requires translation! costs [stats] stats = + # Requires translation! +costs [amount] [stockpiledResource] = once = egyszer [amount] times = [amount] alkalommal [amount] additional time(s) = még [amount] alkalommal @@ -2338,6 +2340,16 @@ within [amount] tiles of a [tileFilter] = [tileFilter] [amount] mezőnyi környe on water maps = vizes pályákon in [regionType] Regions = [regionType] területeken in all except [regionType] Regions = [regionType] területeket kivéve mindenhol + # Requires translation! +when number of [countable] is equal to [countable2] = + # Requires translation! +when number of [countable] is different than [countable2] = + # Requires translation! +when number of [countable] is greater than [countable2] = + # Requires translation! +when number of [countable] is less than [countable2] = + # Requires translation! +when number of [countable] is between [countable2] and [countable3] = Free [unit] appears = Ajándék [unit] jelenik meg [positiveAmount] free [unit] units appear = [positiveAmount] ajándék [unit] egységet kapsz Free [unit] found in the ruins = Ajándék [unit] volt a romok között @@ -7543,6 +7555,8 @@ Certain bonuses are given when you are at above 30 influence.\nWhen you have abo Great People = Híres emberek Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = Bizonyos épületek és a városban lévő szakértők minden körben termelnek híresember-pontokat.\nTöbbféle híres ember létezik, és mindegyiknek külön gyűlnek a pontjaik.\nA körönként kapott pontok és az összegyűlt pontok az Áttekintés képernyőn láthatók. + # Requires translation! +Alternatively, the Great Person points breakdown per city can be viewed in each city screen (see UI Tips article). = Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = Ha valamelyik típusból összegyűlik elegendő pont, akkor egy olyan fajtájú híres ember fog megjelenni.\nA híres emberek képesek valamilyen nevezetes területfejlesztés megépítésére, amely ezután hosszú ideig nagy hozamot fog biztosítani, vagy azonnal felhasználhatók valamilyen egyszeri előny érdekében. Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = A nevezetes területfejlesztések kitermelik az alattuk lévő mező stratégiai erőforrásait is, tehát nem kell félni attól, hogy az építmény alatt később feltűnik valamilyen erőforrás. @@ -7705,25 +7719,49 @@ Letters can select categories, and when there are multiple categories matching t The arrow keys allow navigation as well - left/right for categories, up/down for entries. = A nyílbillentyűkkel is lehet navigálni - balra/jobbra a kategóriákhoz, fel/le a bejegyzésekhez. UI Tips = UI tippek + # Requires translation! +World screen = + # Requires translation! +Skip all units to end a turn quickly = + # Requires translation! +Right-click or long press the "Next unit" button to open a popup menu which allows to end a turn without having to cycle through all units. If some units are automated, a dedicated button is available to move them before ending the turn. = Toggle notification list display = Értesítési lista megjelenítésének váltása On the World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. = A Világ képernyőn húzza jobbra az értesítési listát, hogy ideiglenesen elrejtse azt. Kattintson a "Csengő" gombra, hogy ismét megjelenítse őket. The default state for the notification list can be set in Options > Display > UI - Notifications on world screen. = Az értesítési lista alapértelmezett állapota a Beállítások > Megjelenítés > Felhasználói felület - Értesítések a világképernyőn menüpontban állítható be. Entering a city screen quickly = Egy város képernyőjének gyors megnyitása You can Right-click or long press a city button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the city screen (if the city is yours to inspect), or offer the foreign city info popup. = A Világ képernyőn jobb egérgombbal kattinthat vagy hosszan megnyomhatja a város gombot. Az eredmény ugyanaz, mintha kétszer koppintanál rá - egyszer a gomb kiválasztásához és mozgatásához, másodszor pedig egy reakció kiváltásához: a város képernyőjének megjelenítése (ha a város a tiéd, amit ellenőrizhetsz), vagy a külföldi városok információs felugró ablakának felajánlása. +Upgrade multiple units of the same type = Több azonos típusú egység korszerűsítése +On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = A Világ képernyőn válasszon ki egy fejleszthető egységet, majd kattintson a jobb gombbal vagy nyomja meg hosszan a "Fejlesztés" gombot, hogy megnyíljon egy felugró menü, amely lehetővé teszi az összes ilyen típusú egység egyszerre történő frissítését. +In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = Az egységek áttekintésében ugyanez a frissítési menü érhető el a "Fejlesztés" oszlopban lévő egység ikonjára kattintva. Ha egy egység fejleszthető, az ikon világít, ha a feltételek teljesülnek (elegendő arany és/vagy nyersanyag), egyébként halványan világít. + # Requires translation! +City screen = Additional controls for the construction queue = További ellenőrzések az építési sorban álláshoz Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen. = Kattintson a jobb gombbal egy építési elemre, vagy nyomja meg hosszan a gombot, hogy megnyíljon egy további vezérlőket tartalmazó felugró menü, amely lehetővé teszi ugyanannak az elemnek a gyártását az összes városban, a parancsok ugyanarról a város képernyőről történő kiadásával. The "Disable" option moves an item to a separated "Disabled" tab, preventing its automatic queueing by the "Auto-assign city production" option. To move a disabled item back to its initial place, enter again the popup menu, and choose "Enable". = A "Letiltás" opció egy elemet egy különálló "Letiltva" fülre helyez, megakadályozva annak automatikus sorba állítását az "Automatikusan hozzárendelt városi gyártás" opcióval. A letiltott elem eredeti helyére való visszahelyezéséhez lépjen be ismét a felugró menübe, és válassza az "Engedélyezés" lehetőséget. Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv. = A letiltott elemek globálisan és tartósan vannak beállítva: nem kerülnek visszaállításra egy új játékban vagy az Unciv újraindításával. + # Requires translation! +Show Great Person Points breakdown = + # Requires translation! +In the right sidepanel, click a Great People row to display the details of Great Person Points (GPP) accumulated each turn by the current city, for this type of Great People. = + # Requires translation! +Click any of the Great People icons to display all GPP accumulated each turn by the current city, for all types of Great People. = + # Requires translation! +Tech screen = Queue multiple technologies in different branches = Több technológia sorba állítása különböző ágakban On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. = A Technológia képernyőn kattintson a jobb gombbal egy technológiára, vagy nyomja meg hosszan a gombot, hogy automatikusan sorba állítsa azt, még akkor is, ha ez a technológia egy másik ágban van, mint az éppen kutatott elem. A kutatandó előfeltételes technológiák szintén automatikusan sorba kerülnek. Right-click or long press multiple techs to append them to the research queue, whatever their branch is. = Kattintson a jobb gombbal vagy nyomja meg hosszan több technikusra, hogy a kutatási várólistához csatolja őket, bármi legyen is az águk. -Upgrade multiple units of the same type = Több azonos típusú egység korszerűsítése -On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = A Világ képernyőn válasszon ki egy fejleszthető egységet, majd kattintson a jobb gombbal vagy nyomja meg hosszan a "Fejlesztés" gombot, hogy megnyíljon egy felugró menü, amely lehetővé teszi az összes ilyen típusú egység egyszerre történő frissítését. -In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = Az egységek áttekintésében ugyanez a frissítési menü érhető el a "Fejlesztés" oszlopban lévő egység ikonjára kattintva. Ha egy egység fejleszthető, az ikon világít, ha a feltételek teljesülnek (elegendő arany és/vagy nyersanyag), egyébként halványan világít. + # Requires translation! +Overview screens = Reveal known resources on world screen = Ismert erőforrások megjelenítése a világ képernyőjén In the Resources overview, click on a resource icon to center the world screen on tiles already discovered and providing this resource. = Az erőforrások áttekintésében kattintson egy erőforrás ikonra, hogy a világképernyőt a már felfedezett és az adott erőforrást biztosító lapokra központosítsa. Alternatively, click on the "Unimproved" number to center the world screen only on owned tiles where the resource is not improved. = Másik lehetőségként kattintson a "Nem kiaknázott" számra, hogy a világképernyőt csak azokra a saját területekre központosítsa, ahol az erőforrás nincs kihasználva. If more than one tile is available, click repeatedly on the notification to cycle through all of them. = Ha egynél több terület áll rendelkezésre, kattintson többször az értesítésre az összes terület megtekintéséhez. + # Requires translation! +Show diagram line colors = + # Requires translation! +In Politics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning. = + # Requires translation! +Miscellaneous = External links = Külső hivatkozások External links support right-click or long press to copy the link to the clipboard instead of launching the browser. = A külső hivatkozások támogatják a jobb gombbal való kattintást vagy a hosszú nyomást a hivatkozás vágólapra másolásához a böngésző elindítása helyett. Example: The 'Open Github page' button on the Mod management screen. = Példa: A 'Github oldal megnyitása' gomb a Mod kezelés képernyőn. diff --git a/android/assets/jsons/translations/Indonesian.properties b/android/assets/jsons/translations/Indonesian.properties index 0eea557b0a8ef..694874809e6a7 100644 --- a/android/assets/jsons/translations/Indonesian.properties +++ b/android/assets/jsons/translations/Indonesian.properties @@ -2208,6 +2208,8 @@ for [amount] movement = untuk [amount] pergerakan for all movement = untuk semua pergerakan requires [amount] movement = membutuhkan [amount] pergerakan costs [stats] stats = memerlukan biaya [stats] statistik + # Requires translation! +costs [amount] [stockpiledResource] = once = sekali [amount] times = [amount] kali [amount] additional time(s) = tambahan [amount] kali @@ -2330,6 +2332,16 @@ within [amount] tiles of a [tileFilter] = dalam [amount] daerah dari [tileFilter on water maps = di peta air in [regionType] Regions = di daerah [regionType] in all except [regionType] Regions = di semua tempat kecuali di daerah [regionType] + # Requires translation! +when number of [countable] is equal to [countable2] = + # Requires translation! +when number of [countable] is different than [countable2] = + # Requires translation! +when number of [countable] is greater than [countable2] = + # Requires translation! +when number of [countable] is less than [countable2] = + # Requires translation! +when number of [countable] is between [countable2] and [countable3] = Free [unit] appears = [unit] gratis muncul [positiveAmount] free [unit] units appear = [positiveAmount] unit [unit] gratis muncul Free [unit] found in the ruins = [unit] gratis ditemukan di reruntuhan @@ -6617,6 +6629,8 @@ Certain bonuses are given when you are at above 30 influence.\nWhen you have abo Great People = Orang Hebat Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = Bangunan tertentu, dan spesialis-spesialis di kota, menghasilkan poin Orang Hebat tiap giliran.\nAda beberapa jenis Orang Hebat, dan poinnya dikumpulkan berdasarkan jenisnya.\nJumlah poin tiap giliran serta total poin yang terkumpul dapat dilihat dalam tampilan Selengkapnya. + # Requires translation! +Alternatively, the Great Person points breakdown per city can be viewed in each city screen (see UI Tips article). = Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = Saat poin yang dikumpulkan telah mencukupi, seorang Orang Hebat dengan tipe tersebut akan muncul!\nSetiap Orang Hebat dapat membangun sebuah Peningkatan Besar tertentu yang memberikan hasil yang besar seiring berjalannya waktu, atau langsung dipakai untuk memberikan bonus tertentu saat ini juga. Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = Peningkatan Besar juga menyediakan setiap sumber daya strategis di bawahnya, jadi kamu tidak perlu khawatir jika sumber daya ditemukan di bawah peningkatanmu! @@ -6779,25 +6793,49 @@ Letters can select categories, and when there are multiple categories matching t The arrow keys allow navigation as well - left/right for categories, up/down for entries. = Tombol panah juga memungkinkan navigasi - kiri/kanan untuk kategori, atas/bawah untuk entri. UI Tips = Tip UI + # Requires translation! +World screen = + # Requires translation! +Skip all units to end a turn quickly = + # Requires translation! +Right-click or long press the "Next unit" button to open a popup menu which allows to end a turn without having to cycle through all units. If some units are automated, a dedicated button is available to move them before ending the turn. = Toggle notification list display = Nyalakan/matikan tampilan daftar notifikasi On the World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. = Pada layar Dunia, geser daftar notifikasi ke kanan untuk menyembunyikannya sementara. Klik tombol "Lonceng" untuk menampilkannya lagi. The default state for the notification list can be set in Options > Display > UI - Notifications on world screen. = Keadaan bawaan untuk daftar notifikasi bisa diatur di Opsi > Tampilan > UI - Notifikasi pada layar dunia. Entering a city screen quickly = Masuk layar kota secepatnya You can Right-click or long press a city button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the city screen (if the city is yours to inspect), or offer the foreign city info popup. = Kamu bisa klik Kanan atau tekan lama tombol kota di layar Dunia. Hasilnya sama seperti mengetuknya dua kali - sekali untuk memilih atau memindahkan tombol, lagi untuk memicu reaksi: tunjukkan layar kota (jika kotanya adalah milikmu untuk diperiksa), atau menawarkan info popup kota asing. +Upgrade multiple units of the same type = Meningkatkan beberapa unit dengan jenis yang sama +On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = Pada Layar Dunia, pilih suatu unit yang bisa ditingkatkan, kemudian klik kanan atau tekan tombol "Tingkatkan" yang lama untuk membuka menu popup yang mengizinkan peningkatan seluruh unit sejenis sekaligus. +In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = Pada tampilan Unit, menu peningkatan yang sama tersedia dengan mengeklik ikon unit pada kolom "Peningkatan". Saat suatu unit ditingkatkan, ikonnya akan menyala jika kondisinya terpenuhi (cukup emas dan/atau sumber daya), jika tidak ia akan padam. + # Requires translation! +City screen = Additional controls for the construction queue = Kendali tambahan untuk antrean pembangunan Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen. = Klik kanan atau tekan suatu barang yang lama untuk membuka menu pop-up dengan kendali tambahan yang akan mengizinkan pengelolaan produksi barang-barang yang sama di semua kota, dengan menerbitkan perintah dari layar Kota yang sama. The "Disable" option moves an item to a separated "Disabled" tab, preventing its automatic queueing by the "Auto-assign city production" option. To move a disabled item back to its initial place, enter again the popup menu, and choose "Enable". = Pilihan "Nonaktifkan" akan memindahkan barang ke tab "Dinonaktifkan" terpisah yang akan mencegah penambahannya ke antrean secara otomatis oleh pilihan "Otomatis tugaskan produksi kota". Untuk memindahkan suatu barang yang dinonaktifkan ke tempatnya semula, masuk ke menu popup-nya lagi, dan pilih "Aktifkan". Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv. = Barang-barang yang dinonaktifkan diset secara global dan tetap: mereka tidak akan diatur ulang pada permainan baru ataupun dengan memulai ulang Unciv. + # Requires translation! +Show Great Person Points breakdown = + # Requires translation! +In the right sidepanel, click a Great People row to display the details of Great Person Points (GPP) accumulated each turn by the current city, for this type of Great People. = + # Requires translation! +Click any of the Great People icons to display all GPP accumulated each turn by the current city, for all types of Great People. = + # Requires translation! +Tech screen = Queue multiple technologies in different branches = Buat antrean berisi beberapa teknologi yang berada di cabang yang berbeda On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. = Pada layar Teknologi, klik kanan atau tekan salah satu teknologi yang lama untuk menambahkannya pada antrean secara otomatis, meskipun teknologinya berada pada cabang yang berbeda dari teknologi yang sedang diteliti. Teknologi pendahulu untuk menelitinya juga akan otomatis ditambahkan ke antrean. Right-click or long press multiple techs to append them to the research queue, whatever their branch is. = Klik kanan atau tekan beberapa teknologi yang lama untuk menambahkannya ke antrean riset, apa pun cabangnya. -Upgrade multiple units of the same type = Meningkatkan beberapa unit dengan jenis yang sama -On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = Pada Layar Dunia, pilih suatu unit yang bisa ditingkatkan, kemudian klik kanan atau tekan tombol "Tingkatkan" yang lama untuk membuka menu popup yang mengizinkan peningkatan seluruh unit sejenis sekaligus. -In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = Pada tampilan Unit, menu peningkatan yang sama tersedia dengan mengeklik ikon unit pada kolom "Peningkatan". Saat suatu unit ditingkatkan, ikonnya akan menyala jika kondisinya terpenuhi (cukup emas dan/atau sumber daya), jika tidak ia akan padam. + # Requires translation! +Overview screens = Reveal known resources on world screen = Tampilkan sumber daya yang diketahui pada layar dunia In the Resources overview, click on a resource icon to center the world screen on tiles already discovered and providing this resource. = Pada tampilan Sumber Daya, klik salah satu ikon sumber daya untuk menyorot layar dunianya pada daerah yang sudah terjelajahi yang menyediakan sumber daya tersebut. Alternatively, click on the "Unimproved" number to center the world screen only on owned tiles where the resource is not improved. = Selain itu, kamu bisa mengeklik angka pada "Belum ditingkatkan" untuk menyorot layar dunianya pada daerah yang dimiliki saja yang sumber dayanya belum ditingkatkan. If more than one tile is available, click repeatedly on the notification to cycle through all of them. = Jika lebih dari satu daerah tersedia, klik beberapa kali pada notifikasi untuk melihat semuanya satu-satu. + # Requires translation! +Show diagram line colors = + # Requires translation! +In Politics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning. = + # Requires translation! +Miscellaneous = External links = Pranala luar External links support right-click or long press to copy the link to the clipboard instead of launching the browser. = Pranala luar mendukung klik-kanan atau tekan lama untuk menyalin pranala ke papan klip ketimbang meluncurkan peramban. Example: The 'Open Github page' button on the Mod management screen. = Contoh: Tombol 'Buka laman GitHub' di layar pengelolaan Mod. diff --git a/android/assets/jsons/translations/Italian.properties b/android/assets/jsons/translations/Italian.properties index 3b1f3f612072d..5b3b32c84242f 100644 --- a/android/assets/jsons/translations/Italian.properties +++ b/android/assets/jsons/translations/Italian.properties @@ -2208,6 +2208,8 @@ for [amount] movement = per [amount] movimento for all movement = per tutti i movimenti requires [amount] movement = richiede [amount] movimenti costs [stats] stats = costa [stats] statistiche + # Requires translation! +costs [amount] [stockpiledResource] = once = una volta [amount] times = [amount] volte [amount] additional time(s) = [amount] volte in più @@ -2330,6 +2332,16 @@ within [amount] tiles of a [tileFilter] = entro [amount] caselle da un [tileFilt on water maps = sulle mappe acquatiche in [regionType] Regions = nelle regioni [regionType] in all except [regionType] Regions = in tutte le regioni eccetto [regionType] + # Requires translation! +when number of [countable] is equal to [countable2] = + # Requires translation! +when number of [countable] is different than [countable2] = + # Requires translation! +when number of [countable] is greater than [countable2] = + # Requires translation! +when number of [countable] is less than [countable2] = + # Requires translation! +when number of [countable] is between [countable2] and [countable3] = Free [unit] appears = Appare un [unit] gratuito [positiveAmount] free [unit] units appear = Appaiono [positiveAmount] unità [unit] gratuite Free [unit] found in the ruins = Unità [unit] gratuita trovata nelle rovine @@ -6619,6 +6631,8 @@ Certain bonuses are given when you are at above 30 influence.\nWhen you have abo Great People = Grandi Personaggi Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = Alcuni edifici, oltre che gli specialisti nelle città, generano Grandi Personaggi ad ogni turno.\nVi sono vari tipi di Grandi Personaggi, ognuno dei quali accumula i suoi punti separatamente.\nNella Panoramica puoi vedere i punti per turno e i punti accumulati per i Grandi Personaggi. + # Requires translation! +Alternatively, the Great Person points breakdown per city can be viewed in each city screen (see UI Tips article). = Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = Una volta accumulati abbastanza punti, nascerà un Grande Personaggio!\nOgni Grande Personaggio può costruire un rispettivo Grande Miglioramento che dona grandi rese a lungo andare, o venire immediatamente sacrificato per concedere un rispettivo bonus immediato. Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = I Grandi Miglioramenti migliorano anche le risorse strategiche che si trovano sotto di loro, quindi non serve preoccuparti se una risorsa che scoprirai più tardi nel gioco sbucherà nello stesso punto del Grande Miglioramento. @@ -6781,25 +6795,49 @@ Letters can select categories, and when there are multiple categories matching t The arrow keys allow navigation as well - left/right for categories, up/down for entries. = Anche le freccette direzionali sulla tastiera permettono la navigazione: sinistra/destra per le categorie, sù/giù per le voci. UI Tips = Suggerimenti IU + # Requires translation! +World screen = + # Requires translation! +Skip all units to end a turn quickly = + # Requires translation! +Right-click or long press the "Next unit" button to open a popup menu which allows to end a turn without having to cycle through all units. If some units are automated, a dedicated button is available to move them before ending the turn. = Toggle notification list display = Mostra/nascondi elenco notifiche On the World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. = Nella schermata Mondiale, fai scorrere l'elenco delle notifiche verso destra per nasconderlo temporaneamente. Clicca sul pulsante "Campanello" per visualizzarli nuovamente. The default state for the notification list can be set in Options > Display > UI - Notifications on world screen. = Lo stato predefinito per l'elenco delle notifiche può essere impostato in Opzioni > Display > IU - Notifiche sullo schermata Mondiale. Entering a city screen quickly = Entrre rapidamente nella schermata cittadina You can Right-click or long press a city button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the city screen (if the city is yours to inspect), or offer the foreign city info popup. = Puoi cliccare col tasto destro del mouse o tenere premuto sul tasto città nella schermata mondiale: avrà lo stesso risultato del doppio tocco, il primo per selezionare e l'altro per confermare l'azione. Se la città è tua si aprirà la schermata cittadina, mentre le città straniere apriranno una schermata informazioni a comparsa. +Upgrade multiple units of the same type = Aggiorna unità multiple allo stesso tempo +On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = Sulla schermata mondiale, scegli un'unità che puoi aggiornare, poi clicca col destro del mouse o tieni premuto il tasto "Aggiorna" per aprire un menu a comparsa che ti consente di aggiornare tutte le unità di questo tipo in una volta sola. +In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = Nella panoramica Unità, lo stesso menu aggiornamenot è disponibile cliccando sull'icona unità nella colonna "Aggiorna". L'icona dell'unità migliorata appare una volta ricercata la tecnologia requisito, ed è illuminata se possiedi abbastanza Oro e/o risorse, altrimenti resta spenta. + # Requires translation! +City screen = Additional controls for the construction queue = Controlli aggiuntivi per la coda costruzione Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen. = Fai clic con il pulsante destro del mouse o tieni premuto su un oggetto di costruzione per aprire un menu popup con controlli aggiuntivi, che consente di gestire la produzione dello stesso oggetto in tutte le città, impartendo i comandi dalla stessa schermata della città. The "Disable" option moves an item to a separated "Disabled" tab, preventing its automatic queueing by the "Auto-assign city production" option. To move a disabled item back to its initial place, enter again the popup menu, and choose "Enable". = L'opzione "Disabilita" sposta un articolo in una scheda "Disabilitata" separata, impedendone l'accodamento automatico tramite l'opzione "Autoassegna produzione città". Per riportare un elemento disabilitato nella sua posizione iniziale, accedi nuovamente al menu a comparsa e scegli "Abilita". Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv. = Gli oggetti si disabilitano in maniera globale e persistente, senza resettarsi in una nuova partita né riavviando Unciv. + # Requires translation! +Show Great Person Points breakdown = + # Requires translation! +In the right sidepanel, click a Great People row to display the details of Great Person Points (GPP) accumulated each turn by the current city, for this type of Great People. = + # Requires translation! +Click any of the Great People icons to display all GPP accumulated each turn by the current city, for all types of Great People. = + # Requires translation! +Tech screen = Queue multiple technologies in different branches = Coda di tecnologie su rami differenti On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. = Nell'albero tecnologico, clicca col tasto destro del mouse o tieni premuto su una tecnologia per metterla in coda, a prescindere che si trovi da un ramo diverso dalla ricerca attuale. La coda includerà anche le tecnologie di requisito. Right-click or long press multiple techs to append them to the research queue, whatever their branch is. = Clicca col tasto destro o tieni premuto su tecnologie multiple per aggiungerle alla coda ricerca, a prescindere dal ramo. -Upgrade multiple units of the same type = Aggiorna unità multiple allo stesso tempo -On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = Sulla schermata mondiale, scegli un'unità che puoi aggiornare, poi clicca col destro del mouse o tieni premuto il tasto "Aggiorna" per aprire un menu a comparsa che ti consente di aggiornare tutte le unità di questo tipo in una volta sola. -In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = Nella panoramica Unità, lo stesso menu aggiornamenot è disponibile cliccando sull'icona unità nella colonna "Aggiorna". L'icona dell'unità migliorata appare una volta ricercata la tecnologia requisito, ed è illuminata se possiedi abbastanza Oro e/o risorse, altrimenti resta spenta. + # Requires translation! +Overview screens = Reveal known resources on world screen = Rivela risorse note sulla schermata mondiale In the Resources overview, click on a resource icon to center the world screen on tiles already discovered and providing this resource. = Nella panoramica Risorse, clicca su un'icona per centrare la schermata mondiale su caselle già scoperte in possesso di tale risorsa. Alternatively, click on the "Unimproved" number to center the world screen only on owned tiles where the resource is not improved. = In alternativa, clicca sul numero "Non migliorate" per centrare la schermata mondiale solo sulle caselle in tuo possesso dove la risorsa non è migliorata. If more than one tile is available, click repeatedly on the notification to cycle through all of them. = Se esiste più di una casella di tale tipo, clicca ripetutamente sulla notifica per ciclare tra di esse. + # Requires translation! +Show diagram line colors = + # Requires translation! +In Politics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning. = + # Requires translation! +Miscellaneous = External links = Link esterni External links support right-click or long press to copy the link to the clipboard instead of launching the browser. = Per i collegamenti esterni basta cliccare col destro del mouse o tenere cliccato sul link per copiarli sugli appunti invece di aprirli nel browser. Example: The 'Open Github page' button on the Mod management screen. = Esempio: il tasto "Apri pagina Github" sulla schermata gestione mod. diff --git a/android/assets/jsons/translations/Japanese.properties b/android/assets/jsons/translations/Japanese.properties index 2134259df48ae..704a16d729244 100644 --- a/android/assets/jsons/translations/Japanese.properties +++ b/android/assets/jsons/translations/Japanese.properties @@ -2337,6 +2337,8 @@ for all movement = requires [amount] movement = # Requires translation! costs [stats] stats = + # Requires translation! +costs [amount] [stockpiledResource] = once = 1回 [amount] times = [amount]回 [amount] additional time(s) = 追加で[amount]回 @@ -2491,6 +2493,16 @@ within [amount] tiles of a [tileFilter] = [tileFilter]タイルから[amount]タ on water maps = 水のマップで in [regionType] Regions = [regionType]の宗教で in all except [regionType] Regions = [regionType]の宗教以外で + # Requires translation! +when number of [countable] is equal to [countable2] = + # Requires translation! +when number of [countable] is different than [countable2] = + # Requires translation! +when number of [countable] is greater than [countable2] = + # Requires translation! +when number of [countable] is less than [countable2] = + # Requires translation! +when number of [countable] is between [countable2] and [countable3] = Free [unit] appears = [unit]が無償で出現 [positiveAmount] free [unit] units appear = 無償の[unit]を[positiveAmount]獲得 Free [unit] found in the ruins = 廃墟で無償の[unit]を発見 @@ -7416,6 +7428,8 @@ Certain bonuses are given when you are at above 30 influence.\nWhen you have abo Great People = 偉人 Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = 特定の建物や都市のスペシャリストは、1ターンごとに偉人ポイントを生成します。\n偉人にはいくつかの種類があり、それぞれのポイントが個別に蓄積されていきます。1ターンあたりのポイント数や累積ポイントは、概要画面で確認できます。 + # Requires translation! +Alternatively, the Great Person points breakdown per city can be viewed in each city screen (see UI Tips article). = Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = 十分なポイントが貯まると、そのタイプの偉人が誕生します!\n各偉人は、時間をかけて大きな収穫をもたらす特定の偉人整備を建設することも、すぐに消費してしまってボーナスをもたらすこともできます。 Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = 偉人のタイル整備はその下にある戦略資源も提供してくれるので、偉人のタイル整備の下に資源が隠されていても気にする必要はありません。 @@ -7613,6 +7627,12 @@ The arrow keys allow navigation as well - left/right for categories, up/down for # Requires translation! UI Tips = # Requires translation! +World screen = + # Requires translation! +Skip all units to end a turn quickly = + # Requires translation! +Right-click or long press the "Next unit" button to open a popup menu which allows to end a turn without having to cycle through all units. If some units are automated, a dedicated button is available to move them before ending the turn. = + # Requires translation! Toggle notification list display = # Requires translation! On the World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. = @@ -7623,6 +7643,14 @@ Entering a city screen quickly = # Requires translation! You can Right-click or long press a city button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the city screen (if the city is yours to inspect), or offer the foreign city info popup. = # Requires translation! +Upgrade multiple units of the same type = + # Requires translation! +On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = + # Requires translation! +In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = + # Requires translation! +City screen = + # Requires translation! Additional controls for the construction queue = # Requires translation! Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen. = @@ -7631,17 +7659,21 @@ The "Disable" option moves an item to a separated "Disabled" tab, preventing its # Requires translation! Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv. = # Requires translation! +Show Great Person Points breakdown = + # Requires translation! +In the right sidepanel, click a Great People row to display the details of Great Person Points (GPP) accumulated each turn by the current city, for this type of Great People. = + # Requires translation! +Click any of the Great People icons to display all GPP accumulated each turn by the current city, for all types of Great People. = + # Requires translation! +Tech screen = + # Requires translation! Queue multiple technologies in different branches = # Requires translation! On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. = # Requires translation! Right-click or long press multiple techs to append them to the research queue, whatever their branch is. = # Requires translation! -Upgrade multiple units of the same type = - # Requires translation! -On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = - # Requires translation! -In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = +Overview screens = # Requires translation! Reveal known resources on world screen = # Requires translation! @@ -7651,6 +7683,12 @@ Alternatively, click on the "Unimproved" number to center the world screen only # Requires translation! If more than one tile is available, click repeatedly on the notification to cycle through all of them. = # Requires translation! +Show diagram line colors = + # Requires translation! +In Politics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning. = + # Requires translation! +Miscellaneous = + # Requires translation! External links = # Requires translation! External links support right-click or long press to copy the link to the clipboard instead of launching the browser. = diff --git a/android/assets/jsons/translations/Korean.properties b/android/assets/jsons/translations/Korean.properties index 05162b54a3763..02c23378b7302 100644 --- a/android/assets/jsons/translations/Korean.properties +++ b/android/assets/jsons/translations/Korean.properties @@ -2244,6 +2244,8 @@ for all movement = requires [amount] movement = # Requires translation! costs [stats] stats = + # Requires translation! +costs [amount] [stockpiledResource] = once = 한 번 [amount] times = [amount] 번 [amount] additional time(s) = [amount] 번 더 @@ -2384,6 +2386,16 @@ within [amount] tiles of a [tileFilter] = [tileFilter] 주변 [amount] 타일 on water maps = 해양 타일 in [regionType] Regions = [regionType] 지역 in all except [regionType] Regions = [regionType] 지형이 아닌 모든 타일 + # Requires translation! +when number of [countable] is equal to [countable2] = + # Requires translation! +when number of [countable] is different than [countable2] = + # Requires translation! +when number of [countable] is greater than [countable2] = + # Requires translation! +when number of [countable] is less than [countable2] = + # Requires translation! +when number of [countable] is between [countable2] and [countable3] = Free [unit] appears = 무료 [unit] 출현 [positiveAmount] free [unit] units appear = 무료 [unit] [positiveAmount]기 출현 Free [unit] found in the ruins = 고대 유적에서 [unit] 획득 @@ -6811,6 +6823,8 @@ Certain bonuses are given when you are at above 30 influence.\nWhen you have abo Great People = 위인 Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = 도시의 전문가나 어떤 건물들은 매 턴 위인 점수를 생산합니다.\n위인에는 몇 가지 종류가 있으며, 각각의 점수는 개별적으로 쌓입니다.\n턴당 위인점수와 누적 위인점수는 문명 상태 화면에서 볼 수 있습니다. + # Requires translation! +Alternatively, the Great Person points breakdown per city can be viewed in each city screen (see UI Tips article). = Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = 위인 점수가 일정치에 달하면 해당하는 위인이 출현합니다!\n위인으로는 위인 시설을 건설하여 장기간 많은 양의 산출량을 얻을 수도 있고\n일회성으로 소모하여 일시불로 많은 보너스를 얻을 수도 있습니다. Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = 전략 자원 위에 위인 시설을 건설해도 해당 자원을 획득할 수 있습니다.\n이미 건설한 위인시설 밑에서 나중에 전략 자원이 발견되더라도\n자원을 얻기 위해서 시설을 없애거나 바꿀 필요는 없는 것입니다. @@ -7003,6 +7017,12 @@ The arrow keys allow navigation as well - left/right for categories, up/down for # Requires translation! UI Tips = # Requires translation! +World screen = + # Requires translation! +Skip all units to end a turn quickly = + # Requires translation! +Right-click or long press the "Next unit" button to open a popup menu which allows to end a turn without having to cycle through all units. If some units are automated, a dedicated button is available to move them before ending the turn. = + # Requires translation! Toggle notification list display = # Requires translation! On the World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. = @@ -7013,6 +7033,14 @@ Entering a city screen quickly = # Requires translation! You can Right-click or long press a city button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the city screen (if the city is yours to inspect), or offer the foreign city info popup. = # Requires translation! +Upgrade multiple units of the same type = + # Requires translation! +On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = + # Requires translation! +In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = + # Requires translation! +City screen = + # Requires translation! Additional controls for the construction queue = # Requires translation! Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen. = @@ -7021,17 +7049,21 @@ The "Disable" option moves an item to a separated "Disabled" tab, preventing its # Requires translation! Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv. = # Requires translation! +Show Great Person Points breakdown = + # Requires translation! +In the right sidepanel, click a Great People row to display the details of Great Person Points (GPP) accumulated each turn by the current city, for this type of Great People. = + # Requires translation! +Click any of the Great People icons to display all GPP accumulated each turn by the current city, for all types of Great People. = + # Requires translation! +Tech screen = + # Requires translation! Queue multiple technologies in different branches = # Requires translation! On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. = # Requires translation! Right-click or long press multiple techs to append them to the research queue, whatever their branch is. = # Requires translation! -Upgrade multiple units of the same type = - # Requires translation! -On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = - # Requires translation! -In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = +Overview screens = # Requires translation! Reveal known resources on world screen = # Requires translation! @@ -7041,6 +7073,12 @@ Alternatively, click on the "Unimproved" number to center the world screen only # Requires translation! If more than one tile is available, click repeatedly on the notification to cycle through all of them. = # Requires translation! +Show diagram line colors = + # Requires translation! +In Politics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning. = + # Requires translation! +Miscellaneous = + # Requires translation! External links = # Requires translation! External links support right-click or long press to copy the link to the clipboard instead of launching the browser. = diff --git a/android/assets/jsons/translations/Latin.properties b/android/assets/jsons/translations/Latin.properties index 8cb50742533c7..8c149f7cae378 100644 --- a/android/assets/jsons/translations/Latin.properties +++ b/android/assets/jsons/translations/Latin.properties @@ -3865,6 +3865,8 @@ requires [amount] movement = # Requires translation! costs [stats] stats = # Requires translation! +costs [amount] [stockpiledResource] = + # Requires translation! once = # Requires translation! [amount] times = @@ -4108,6 +4110,16 @@ in [regionType] Regions = # Requires translation! in all except [regionType] Regions = # Requires translation! +when number of [countable] is equal to [countable2] = + # Requires translation! +when number of [countable] is different than [countable2] = + # Requires translation! +when number of [countable] is greater than [countable2] = + # Requires translation! +when number of [countable] is less than [countable2] = + # Requires translation! +when number of [countable] is between [countable2] and [countable3] = + # Requires translation! Free [unit] appears = # Requires translation! [positiveAmount] free [unit] units appear = @@ -11576,6 +11588,8 @@ Great People = # Requires translation! Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = # Requires translation! +Alternatively, the Great Person points breakdown per city can be viewed in each city screen (see UI Tips article). = + # Requires translation! Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = # Requires translation! Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = @@ -11881,6 +11895,12 @@ The arrow keys allow navigation as well - left/right for categories, up/down for # Requires translation! UI Tips = # Requires translation! +World screen = + # Requires translation! +Skip all units to end a turn quickly = + # Requires translation! +Right-click or long press the "Next unit" button to open a popup menu which allows to end a turn without having to cycle through all units. If some units are automated, a dedicated button is available to move them before ending the turn. = + # Requires translation! Toggle notification list display = # Requires translation! On the World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. = @@ -11891,6 +11911,14 @@ Entering a city screen quickly = # Requires translation! You can Right-click or long press a city button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the city screen (if the city is yours to inspect), or offer the foreign city info popup. = # Requires translation! +Upgrade multiple units of the same type = + # Requires translation! +On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = + # Requires translation! +In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = + # Requires translation! +City screen = + # Requires translation! Additional controls for the construction queue = # Requires translation! Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen. = @@ -11899,17 +11927,21 @@ The "Disable" option moves an item to a separated "Disabled" tab, preventing its # Requires translation! Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv. = # Requires translation! +Show Great Person Points breakdown = + # Requires translation! +In the right sidepanel, click a Great People row to display the details of Great Person Points (GPP) accumulated each turn by the current city, for this type of Great People. = + # Requires translation! +Click any of the Great People icons to display all GPP accumulated each turn by the current city, for all types of Great People. = + # Requires translation! +Tech screen = + # Requires translation! Queue multiple technologies in different branches = # Requires translation! On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. = # Requires translation! Right-click or long press multiple techs to append them to the research queue, whatever their branch is. = # Requires translation! -Upgrade multiple units of the same type = - # Requires translation! -On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = - # Requires translation! -In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = +Overview screens = # Requires translation! Reveal known resources on world screen = # Requires translation! @@ -11919,6 +11951,12 @@ Alternatively, click on the "Unimproved" number to center the world screen only # Requires translation! If more than one tile is available, click repeatedly on the notification to cycle through all of them. = # Requires translation! +Show diagram line colors = + # Requires translation! +In Politics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning. = + # Requires translation! +Miscellaneous = + # Requires translation! External links = # Requires translation! External links support right-click or long press to copy the link to the clipboard instead of launching the browser. = diff --git a/android/assets/jsons/translations/Lithuanian.properties b/android/assets/jsons/translations/Lithuanian.properties index 69d6a02a9c80a..5ef377cb89b78 100644 --- a/android/assets/jsons/translations/Lithuanian.properties +++ b/android/assets/jsons/translations/Lithuanian.properties @@ -2518,6 +2518,8 @@ requires [amount] movement = # Requires translation! costs [stats] stats = # Requires translation! +costs [amount] [stockpiledResource] = + # Requires translation! once = # Requires translation! [amount] times = @@ -2684,6 +2686,16 @@ within [amount] tiles of a [tileFilter] = [amount] laukelių spinduliu nuo: [til on water maps = jūros platybėse in [regionType] Regions = regionuose: [regionType] in all except [regionType] Regions = visuose regionuose išskyrus: [regionType] + # Requires translation! +when number of [countable] is equal to [countable2] = + # Requires translation! +when number of [countable] is different than [countable2] = + # Requires translation! +when number of [countable] is greater than [countable2] = + # Requires translation! +when number of [countable] is less than [countable2] = + # Requires translation! +when number of [countable] is between [countable2] and [countable3] = Free [unit] appears = Dovanai: [unit] [positiveAmount] free [unit] units appear = Dovanai [positiveAmount]: [unit] Free [unit] found in the ruins = Įgijome: [unit] surastą griuvėsiuose @@ -7218,6 +7230,8 @@ Certain bonuses are given when you are at above 30 influence.\nWhen you have abo Great People = Didieji žmonės Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = Kai kurie pastatai ir specialistai kas ėjimą miestuose generuoja Didžių žmonių taškus. \nYra keletas tipų Didžių žmonių, ir kievienam tipui taškai kaupiami atskirai. \nApžvalgos ekrane galima pažiūrėti kiek tų taškų prikaupta ir kiek pasipildo per ėjimą. + # Requires translation! +Alternatively, the Great Person points breakdown per city can be viewed in each city screen (see UI Tips article). = Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = Kai bus sukaupta pakankamai taškų, mieste atsiras atitinkamo tipo Didis žmogus! \nKiekvienas Didis žmogus gali pastatyti tam tikrą Didįjį patobulinimą, kuris duoda naudą einant laikui, arba panaudoti Didį žmogų, kad nedelsiant gauti tam tikrą vienkartinę naudą. Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = Didžių žmonių Patobulinimai taip pat duoda ir strateginius resursus ant kurių laukelio yra pastatyti. Jei naujai atrastas resursas yra po tokiu Patobulinimu, jis automatiškai pridedamas į jūsų prekybos tinklą. @@ -7421,6 +7435,12 @@ The arrow keys allow navigation as well - left/right for categories, up/down for # Requires translation! UI Tips = # Requires translation! +World screen = + # Requires translation! +Skip all units to end a turn quickly = + # Requires translation! +Right-click or long press the "Next unit" button to open a popup menu which allows to end a turn without having to cycle through all units. If some units are automated, a dedicated button is available to move them before ending the turn. = + # Requires translation! Toggle notification list display = # Requires translation! On the World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. = @@ -7431,6 +7451,14 @@ Entering a city screen quickly = # Requires translation! You can Right-click or long press a city button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the city screen (if the city is yours to inspect), or offer the foreign city info popup. = # Requires translation! +Upgrade multiple units of the same type = + # Requires translation! +On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = + # Requires translation! +In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = + # Requires translation! +City screen = + # Requires translation! Additional controls for the construction queue = # Requires translation! Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen. = @@ -7439,17 +7467,21 @@ The "Disable" option moves an item to a separated "Disabled" tab, preventing its # Requires translation! Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv. = # Requires translation! +Show Great Person Points breakdown = + # Requires translation! +In the right sidepanel, click a Great People row to display the details of Great Person Points (GPP) accumulated each turn by the current city, for this type of Great People. = + # Requires translation! +Click any of the Great People icons to display all GPP accumulated each turn by the current city, for all types of Great People. = + # Requires translation! +Tech screen = + # Requires translation! Queue multiple technologies in different branches = # Requires translation! On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. = # Requires translation! Right-click or long press multiple techs to append them to the research queue, whatever their branch is. = # Requires translation! -Upgrade multiple units of the same type = - # Requires translation! -On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = - # Requires translation! -In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = +Overview screens = # Requires translation! Reveal known resources on world screen = # Requires translation! @@ -7459,6 +7491,12 @@ Alternatively, click on the "Unimproved" number to center the world screen only # Requires translation! If more than one tile is available, click repeatedly on the notification to cycle through all of them. = # Requires translation! +Show diagram line colors = + # Requires translation! +In Politics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning. = + # Requires translation! +Miscellaneous = + # Requires translation! External links = # Requires translation! External links support right-click or long press to copy the link to the clipboard instead of launching the browser. = diff --git a/android/assets/jsons/translations/Malay.properties b/android/assets/jsons/translations/Malay.properties index eb146f067524d..13d62ab3e1974 100644 --- a/android/assets/jsons/translations/Malay.properties +++ b/android/assets/jsons/translations/Malay.properties @@ -3063,6 +3063,8 @@ requires [amount] movement = # Requires translation! costs [stats] stats = # Requires translation! +costs [amount] [stockpiledResource] = + # Requires translation! once = # Requires translation! [amount] times = @@ -3302,6 +3304,16 @@ in [regionType] Regions = # Requires translation! in all except [regionType] Regions = # Requires translation! +when number of [countable] is equal to [countable2] = + # Requires translation! +when number of [countable] is different than [countable2] = + # Requires translation! +when number of [countable] is greater than [countable2] = + # Requires translation! +when number of [countable] is less than [countable2] = + # Requires translation! +when number of [countable] is between [countable2] and [countable3] = + # Requires translation! Free [unit] appears = # Requires translation! [positiveAmount] free [unit] units appear = @@ -10564,6 +10576,8 @@ Great People = # Requires translation! Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = # Requires translation! +Alternatively, the Great Person points breakdown per city can be viewed in each city screen (see UI Tips article). = + # Requires translation! Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = # Requires translation! Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = @@ -10869,6 +10883,12 @@ The arrow keys allow navigation as well - left/right for categories, up/down for # Requires translation! UI Tips = # Requires translation! +World screen = + # Requires translation! +Skip all units to end a turn quickly = + # Requires translation! +Right-click or long press the "Next unit" button to open a popup menu which allows to end a turn without having to cycle through all units. If some units are automated, a dedicated button is available to move them before ending the turn. = + # Requires translation! Toggle notification list display = # Requires translation! On the World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. = @@ -10879,6 +10899,14 @@ Entering a city screen quickly = # Requires translation! You can Right-click or long press a city button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the city screen (if the city is yours to inspect), or offer the foreign city info popup. = # Requires translation! +Upgrade multiple units of the same type = + # Requires translation! +On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = + # Requires translation! +In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = + # Requires translation! +City screen = + # Requires translation! Additional controls for the construction queue = # Requires translation! Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen. = @@ -10887,17 +10915,21 @@ The "Disable" option moves an item to a separated "Disabled" tab, preventing its # Requires translation! Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv. = # Requires translation! +Show Great Person Points breakdown = + # Requires translation! +In the right sidepanel, click a Great People row to display the details of Great Person Points (GPP) accumulated each turn by the current city, for this type of Great People. = + # Requires translation! +Click any of the Great People icons to display all GPP accumulated each turn by the current city, for all types of Great People. = + # Requires translation! +Tech screen = + # Requires translation! Queue multiple technologies in different branches = # Requires translation! On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. = # Requires translation! Right-click or long press multiple techs to append them to the research queue, whatever their branch is. = # Requires translation! -Upgrade multiple units of the same type = - # Requires translation! -On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = - # Requires translation! -In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = +Overview screens = # Requires translation! Reveal known resources on world screen = # Requires translation! @@ -10907,6 +10939,12 @@ Alternatively, click on the "Unimproved" number to center the world screen only # Requires translation! If more than one tile is available, click repeatedly on the notification to cycle through all of them. = # Requires translation! +Show diagram line colors = + # Requires translation! +In Politics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning. = + # Requires translation! +Miscellaneous = + # Requires translation! External links = # Requires translation! External links support right-click or long press to copy the link to the clipboard instead of launching the browser. = diff --git a/android/assets/jsons/translations/Norwegian.properties b/android/assets/jsons/translations/Norwegian.properties index b33f2f4947dda..031b2e19f5cc8 100644 --- a/android/assets/jsons/translations/Norwegian.properties +++ b/android/assets/jsons/translations/Norwegian.properties @@ -3107,6 +3107,8 @@ requires [amount] movement = # Requires translation! costs [stats] stats = # Requires translation! +costs [amount] [stockpiledResource] = + # Requires translation! once = [amount] times = [amount] gonger # Requires translation! @@ -3322,6 +3324,16 @@ on water maps = på vasskart in [regionType] Regions = # Requires translation! in all except [regionType] Regions = + # Requires translation! +when number of [countable] is equal to [countable2] = + # Requires translation! +when number of [countable] is different than [countable2] = + # Requires translation! +when number of [countable] is greater than [countable2] = + # Requires translation! +when number of [countable] is less than [countable2] = + # Requires translation! +when number of [countable] is between [countable2] and [countable3] = Free [unit] appears = [unit] dukkar opp kostnadsfritt # Requires translation! [positiveAmount] free [unit] units appear = @@ -9266,6 +9278,8 @@ Great People = Store # Requires translation! Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = # Requires translation! +Alternatively, the Great Person points breakdown per city can be viewed in each city screen (see UI Tips article). = + # Requires translation! Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = # Requires translation! Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = @@ -9552,6 +9566,12 @@ The arrow keys allow navigation as well - left/right for categories, up/down for UI Tips = UI-vink # Requires translation! +World screen = + # Requires translation! +Skip all units to end a turn quickly = + # Requires translation! +Right-click or long press the "Next unit" button to open a popup menu which allows to end a turn without having to cycle through all units. If some units are automated, a dedicated button is available to move them before ending the turn. = + # Requires translation! Toggle notification list display = # Requires translation! On the World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. = @@ -9560,6 +9580,13 @@ The default state for the notification list can be set in Options > Display > UI Entering a city screen quickly = Å gå inn i ein byskjerm snøgt # Requires translation! You can Right-click or long press a city button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the city screen (if the city is yours to inspect), or offer the foreign city info popup. = +Upgrade multiple units of the same type = Oppgrader fleire troppar av same typen + # Requires translation! +On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = + # Requires translation! +In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = + # Requires translation! +City screen = # Requires translation! Additional controls for the construction queue = # Requires translation! @@ -9569,16 +9596,21 @@ The "Disable" option moves an item to a separated "Disabled" tab, preventing its # Requires translation! Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv. = # Requires translation! +Show Great Person Points breakdown = + # Requires translation! +In the right sidepanel, click a Great People row to display the details of Great Person Points (GPP) accumulated each turn by the current city, for this type of Great People. = + # Requires translation! +Click any of the Great People icons to display all GPP accumulated each turn by the current city, for all types of Great People. = + # Requires translation! +Tech screen = + # Requires translation! Queue multiple technologies in different branches = # Requires translation! On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. = # Requires translation! Right-click or long press multiple techs to append them to the research queue, whatever their branch is. = -Upgrade multiple units of the same type = Oppgrader fleire troppar av same typen # Requires translation! -On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = - # Requires translation! -In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = +Overview screens = # Requires translation! Reveal known resources on world screen = # Requires translation! @@ -9588,6 +9620,12 @@ Alternatively, click on the "Unimproved" number to center the world screen only # Requires translation! If more than one tile is available, click repeatedly on the notification to cycle through all of them. = # Requires translation! +Show diagram line colors = + # Requires translation! +In Politics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning. = + # Requires translation! +Miscellaneous = + # Requires translation! External links = # Requires translation! External links support right-click or long press to copy the link to the clipboard instead of launching the browser. = diff --git a/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties b/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties index 98dbaab60f644..c60d4159ef7c7 100644 --- a/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties +++ b/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties @@ -3509,6 +3509,8 @@ requires [amount] movement = # Requires translation! costs [stats] stats = # Requires translation! +costs [amount] [stockpiledResource] = + # Requires translation! once = # Requires translation! [amount] times = @@ -3753,6 +3755,16 @@ in [regionType] Regions = # Requires translation! in all except [regionType] Regions = # Requires translation! +when number of [countable] is equal to [countable2] = + # Requires translation! +when number of [countable] is different than [countable2] = + # Requires translation! +when number of [countable] is greater than [countable2] = + # Requires translation! +when number of [countable] is less than [countable2] = + # Requires translation! +when number of [countable] is between [countable2] and [countable3] = + # Requires translation! Free [unit] appears = # Requires translation! [positiveAmount] free [unit] units appear = @@ -11295,6 +11307,8 @@ Great People = # Requires translation! Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = # Requires translation! +Alternatively, the Great Person points breakdown per city can be viewed in each city screen (see UI Tips article). = + # Requires translation! Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = # Requires translation! Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = @@ -11600,6 +11614,12 @@ The arrow keys allow navigation as well - left/right for categories, up/down for # Requires translation! UI Tips = # Requires translation! +World screen = + # Requires translation! +Skip all units to end a turn quickly = + # Requires translation! +Right-click or long press the "Next unit" button to open a popup menu which allows to end a turn without having to cycle through all units. If some units are automated, a dedicated button is available to move them before ending the turn. = + # Requires translation! Toggle notification list display = # Requires translation! On the World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. = @@ -11610,6 +11630,14 @@ Entering a city screen quickly = # Requires translation! You can Right-click or long press a city button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the city screen (if the city is yours to inspect), or offer the foreign city info popup. = # Requires translation! +Upgrade multiple units of the same type = + # Requires translation! +On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = + # Requires translation! +In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = + # Requires translation! +City screen = + # Requires translation! Additional controls for the construction queue = # Requires translation! Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen. = @@ -11618,17 +11646,21 @@ The "Disable" option moves an item to a separated "Disabled" tab, preventing its # Requires translation! Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv. = # Requires translation! +Show Great Person Points breakdown = + # Requires translation! +In the right sidepanel, click a Great People row to display the details of Great Person Points (GPP) accumulated each turn by the current city, for this type of Great People. = + # Requires translation! +Click any of the Great People icons to display all GPP accumulated each turn by the current city, for all types of Great People. = + # Requires translation! +Tech screen = + # Requires translation! Queue multiple technologies in different branches = # Requires translation! On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. = # Requires translation! Right-click or long press multiple techs to append them to the research queue, whatever their branch is. = # Requires translation! -Upgrade multiple units of the same type = - # Requires translation! -On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = - # Requires translation! -In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = +Overview screens = # Requires translation! Reveal known resources on world screen = # Requires translation! @@ -11638,6 +11670,12 @@ Alternatively, click on the "Unimproved" number to center the world screen only # Requires translation! If more than one tile is available, click repeatedly on the notification to cycle through all of them. = # Requires translation! +Show diagram line colors = + # Requires translation! +In Politics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning. = + # Requires translation! +Miscellaneous = + # Requires translation! External links = # Requires translation! External links support right-click or long press to copy the link to the clipboard instead of launching the browser. = diff --git a/android/assets/jsons/translations/Persian_(Pinglish-UN).properties b/android/assets/jsons/translations/Persian_(Pinglish-UN).properties index 7a0aa5a17db86..6a48ea8dee69b 100644 --- a/android/assets/jsons/translations/Persian_(Pinglish-UN).properties +++ b/android/assets/jsons/translations/Persian_(Pinglish-UN).properties @@ -3081,6 +3081,8 @@ requires [amount] movement = # Requires translation! costs [stats] stats = # Requires translation! +costs [amount] [stockpiledResource] = + # Requires translation! once = # Requires translation! [amount] times = @@ -3325,6 +3327,16 @@ in [regionType] Regions = # Requires translation! in all except [regionType] Regions = # Requires translation! +when number of [countable] is equal to [countable2] = + # Requires translation! +when number of [countable] is different than [countable2] = + # Requires translation! +when number of [countable] is greater than [countable2] = + # Requires translation! +when number of [countable] is less than [countable2] = + # Requires translation! +when number of [countable] is between [countable2] and [countable3] = + # Requires translation! Free [unit] appears = # Requires translation! [positiveAmount] free [unit] units appear = @@ -10508,6 +10520,8 @@ Great People = # Requires translation! Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = # Requires translation! +Alternatively, the Great Person points breakdown per city can be viewed in each city screen (see UI Tips article). = + # Requires translation! Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = # Requires translation! Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = @@ -10810,6 +10824,12 @@ The arrow keys allow navigation as well - left/right for categories, up/down for # Requires translation! UI Tips = # Requires translation! +World screen = + # Requires translation! +Skip all units to end a turn quickly = + # Requires translation! +Right-click or long press the "Next unit" button to open a popup menu which allows to end a turn without having to cycle through all units. If some units are automated, a dedicated button is available to move them before ending the turn. = + # Requires translation! Toggle notification list display = # Requires translation! On the World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. = @@ -10820,6 +10840,14 @@ Entering a city screen quickly = # Requires translation! You can Right-click or long press a city button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the city screen (if the city is yours to inspect), or offer the foreign city info popup. = # Requires translation! +Upgrade multiple units of the same type = + # Requires translation! +On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = + # Requires translation! +In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = + # Requires translation! +City screen = + # Requires translation! Additional controls for the construction queue = # Requires translation! Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen. = @@ -10828,17 +10856,21 @@ The "Disable" option moves an item to a separated "Disabled" tab, preventing its # Requires translation! Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv. = # Requires translation! +Show Great Person Points breakdown = + # Requires translation! +In the right sidepanel, click a Great People row to display the details of Great Person Points (GPP) accumulated each turn by the current city, for this type of Great People. = + # Requires translation! +Click any of the Great People icons to display all GPP accumulated each turn by the current city, for all types of Great People. = + # Requires translation! +Tech screen = + # Requires translation! Queue multiple technologies in different branches = # Requires translation! On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. = # Requires translation! Right-click or long press multiple techs to append them to the research queue, whatever their branch is. = # Requires translation! -Upgrade multiple units of the same type = - # Requires translation! -On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = - # Requires translation! -In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = +Overview screens = # Requires translation! Reveal known resources on world screen = # Requires translation! @@ -10848,6 +10880,12 @@ Alternatively, click on the "Unimproved" number to center the world screen only # Requires translation! If more than one tile is available, click repeatedly on the notification to cycle through all of them. = # Requires translation! +Show diagram line colors = + # Requires translation! +In Politics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning. = + # Requires translation! +Miscellaneous = + # Requires translation! External links = # Requires translation! External links support right-click or long press to copy the link to the clipboard instead of launching the browser. = diff --git a/android/assets/jsons/translations/Polish.properties b/android/assets/jsons/translations/Polish.properties index ff6a99dc46915..82f92b35fc6a0 100644 --- a/android/assets/jsons/translations/Polish.properties +++ b/android/assets/jsons/translations/Polish.properties @@ -2217,6 +2217,8 @@ for all movement = requires [amount] movement = # Requires translation! costs [stats] stats = + # Requires translation! +costs [amount] [stockpiledResource] = once = jeden raz [amount] times = [amount] razy [amount] additional time(s) = dodatkowych [amount] razy @@ -2342,6 +2344,16 @@ within [amount] tiles of a [tileFilter] = w zasięgu [amount] pól od [tileFilte on water maps = na mapach morskich in [regionType] Regions = w okolicach [regionType] in all except [regionType] Regions = wszędzie oprócz [regionType] + # Requires translation! +when number of [countable] is equal to [countable2] = + # Requires translation! +when number of [countable] is different than [countable2] = + # Requires translation! +when number of [countable] is greater than [countable2] = + # Requires translation! +when number of [countable] is less than [countable2] = + # Requires translation! +when number of [countable] is between [countable2] and [countable3] = Free [unit] appears = Darmowy [unit] [positiveAmount] free [unit] units appear = [positiveAmount] darmowe jednostki [unit] Free [unit] found in the ruins = Bezpłatna jednostka [unit] została znaleziona w ruinach @@ -6705,6 +6717,8 @@ Certain bonuses are given when you are at above 30 influence.\nWhen you have abo Great People = Wielcy Ludzie Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = Niektóre budynki oraz Specjaliści generują punkty Wielkich Ludzi. W uzyskaniu tych jednostek pomagają też niektóre Cuda i Ustroje.\nJest kilka typów Wielkich Ludzi (np. Wielki Generał, Wielki Artysta), a ich punkty gromadzone są odzielnie (Liczbę zgromadzonych Punktów Wielkich Ludzi można sprawdzić na ekranie Przegląd → Statystyki). + # Requires translation! +Alternatively, the Great Person points breakdown per city can be viewed in each city screen (see UI Tips article). = Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = Po zgromadzeniu odpowiedniej liczby Punktów zostanie powołany Wielki Człowiek danego typu.\nKażdy Wielki Człowiek może skonstruować określone Wielkie Ulepszenia, które przyniesie później duże dochody, albo może zostać użyty do natychmiastowego wygenerowania olbrzymiej premii.\nPo wykonaniu swojej misji Wielki Człowiek przestaje istnieć. Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = Ulepszenia Wielkich Ludzi nie wykluczają się z surowcami strategicznym na tym samym polu – z nich również będziesz czerpał zyski! @@ -6867,25 +6881,49 @@ Letters can select categories, and when there are multiple categories matching t The arrow keys allow navigation as well - left/right for categories, up/down for entries. = Przy pomocy strzałek możesz także nawigować przez Civilopedię. Lewo/Prawo służy do przechodzenia pomiędzy kategoriami, a Góra/Dół pomiędzy wyjaśnieniami. UI Tips = Interfejs Użytkownika - Pomoc + # Requires translation! +World screen = + # Requires translation! +Skip all units to end a turn quickly = + # Requires translation! +Right-click or long press the "Next unit" button to open a popup menu which allows to end a turn without having to cycle through all units. If some units are automated, a dedicated button is available to move them before ending the turn. = Toggle notification list display = Przełączanie wyświetlania powiadomień On the World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. = Na Ekranie Świata przesuń powiadomienia na prawo, żeby je tymczasowo ukryć. Następnie kliknij ikonkę Dzwonka żeby znowu stały się widoczne. The default state for the notification list can be set in Options > Display > UI - Notifications on world screen. = Domyślne wyświetlanie powiadomień może być ustawione w Opcje > Ekran > Interfejs - Powiadomienia na Ekranie Świata. Entering a city screen quickly = Szybkie przechodzenie do ekranu miasta You can Right-click or long press a city button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the city screen (if the city is yours to inspect), or offer the foreign city info popup. = Na Ekranie Świata możesz nacisnąć prawy przycisk myszy lub przytrzymać lewy na nazwie miasta. Będzie to miało taki sam efekt jak naciśnięcie go podwójnie - pierwsze wybierze go i poruszy, a kolejne spowoduje ukazanie ekranu miasta (jeśli możesz je przeglądać) lub informacji o cudzym mieście. +Upgrade multiple units of the same type = Ulepszanie wielu jednostek tego samego typu +On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = Na Ekranie Świata wybierz jednostkę która może być ulepszona, a następnie naciśnij prawy przycisk myszy lub przytrzymaj lewy na przycisku "Ulepsz", a otworzy się okno dialogowe pozwalające na ulepszenie wszystkich jednostek tego typu za jednym kliknięciem. +In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = W Przeglądzie Jednostek można wyświetlić to samo okno klikając na ikonkę jednostki w kolumnie "Ulepszenia". Gdy jednostka może być ulepszona (posiadana jest odpowiednia ilość złota i/lub surowców) podświetla się ona na jasnozielono, zaś gdy jednostka nie może być ulepszona (za mało złota i/lub surowców) ma kolor ciemnozielony. + # Requires translation! +City screen = Additional controls for the construction queue = Dodatkowe opcje zarządzania kolejką budowy Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen. = Naciśnij prawy przycisk myszy lub przytrzymaj lewy na budowli żeby otworzyć okno dialogowe z dodatkowymi opacjami zarządzania kolejką budowy, które pozwalają na produkcję tej samej jednostki lub budynku we wszystkich miastach bez potrzeby przechodzenia pomiędzy Ekranami Miast. The "Disable" option moves an item to a separated "Disabled" tab, preventing its automatic queueing by the "Auto-assign city production" option. To move a disabled item back to its initial place, enter again the popup menu, and choose "Enable". = Opcja "Wyklucz z budowy" przemieszcza dany obiekt do odrębnej zakładki "Wyłączone" i tym samym blokuje jego automatyczne dodawanie do kolejki gdy włączyło się opcję "Automatycznie zarządzaj produkcją w miastach". Aby z powrotem przemieścić wykluczony obiekt z budowy należy ponownie otworzyć okno dialogowe i wybrać "Anuluj wykluczenie z budowy". Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv. = Obiekty są wykluczone z budowy we wszystkich miastach i takie pozostają nawet gdy rozpocznie się nową rozgrywkę albo zrestartuje Unciv. + # Requires translation! +Show Great Person Points breakdown = + # Requires translation! +In the right sidepanel, click a Great People row to display the details of Great Person Points (GPP) accumulated each turn by the current city, for this type of Great People. = + # Requires translation! +Click any of the Great People icons to display all GPP accumulated each turn by the current city, for all types of Great People. = + # Requires translation! +Tech screen = Queue multiple technologies in different branches = Planowanie badania odrębnych gałęzi drzewka technologicznego On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. = Na ekranie Drzewka Technologicznego, na kafelku technologii, kliknij prawy przycisk myszy lub przytrzymaj lewy żeby automatycznie dodać go do kolejki, nawet jeśli jest on w odrębnej gałęzi niż obecnie badana technologia. Wcześniejsze Technologie wymagane do przebadania także zostaną automatycznie dodane. Right-click or long press multiple techs to append them to the research queue, whatever their branch is. = Naciśnij prawy przycisk myszy lub przytrzymaj lewy na wielu kafelkach technologii aby dołączyć je do kolejki badania, niezależnie od gałęzi w jakiej są. -Upgrade multiple units of the same type = Ulepszanie wielu jednostek tego samego typu -On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = Na Ekranie Świata wybierz jednostkę która może być ulepszona, a następnie naciśnij prawy przycisk myszy lub przytrzymaj lewy na przycisku "Ulepsz", a otworzy się okno dialogowe pozwalające na ulepszenie wszystkich jednostek tego typu za jednym kliknięciem. -In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = W Przeglądzie Jednostek można wyświetlić to samo okno klikając na ikonkę jednostki w kolumnie "Ulepszenia". Gdy jednostka może być ulepszona (posiadana jest odpowiednia ilość złota i/lub surowców) podświetla się ona na jasnozielono, zaś gdy jednostka nie może być ulepszona (za mało złota i/lub surowców) ma kolor ciemnozielony. + # Requires translation! +Overview screens = Reveal known resources on world screen = Pokaż znane złoża surowców na Ekranie Świata In the Resources overview, click on a resource icon to center the world screen on tiles already discovered and providing this resource. = W Przeglądzie Surowców, kliknij na ikonkę surowca żeby wyśrodkować Ekran Świata na już znane pola ze złożami tego surowca. Alternatively, click on the "Unimproved" number to center the world screen only on owned tiles where the resource is not improved. = Alternatywnie, kliknij na liczbę w rzędzie "Nieulepszone" aby wyśrodkować Ekran Świata tylko na posiadane i nieulepszone pola ze złożami tego surowca. If more than one tile is available, click repeatedly on the notification to cycle through all of them. = Jeżeli więcej niż jedno pole jest dostępne, wielokrotnie klikaj powiadomienie żeby przechodzić pomiędzy tymi złożami. + # Requires translation! +Show diagram line colors = + # Requires translation! +In Politics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning. = + # Requires translation! +Miscellaneous = External links = Linki zewnętrzne External links support right-click or long press to copy the link to the clipboard instead of launching the browser. = Aby skopiować linki zewnętrzne do schowka, a nie włączyć przeglądarkę, należy nacisnąć prawy przycisk myszy lub przytrzymać lewy. # Requires translation! diff --git a/android/assets/jsons/translations/Portuguese.properties b/android/assets/jsons/translations/Portuguese.properties index e51fcfcfe7017..c6178793265ce 100644 --- a/android/assets/jsons/translations/Portuguese.properties +++ b/android/assets/jsons/translations/Portuguese.properties @@ -2589,6 +2589,8 @@ requires [amount] movement = # Requires translation! costs [stats] stats = # Requires translation! +costs [amount] [stockpiledResource] = + # Requires translation! once = # Requires translation! [amount] times = @@ -2808,6 +2810,16 @@ on water maps = in [regionType] Regions = # Requires translation! in all except [regionType] Regions = + # Requires translation! +when number of [countable] is equal to [countable2] = + # Requires translation! +when number of [countable] is different than [countable2] = + # Requires translation! +when number of [countable] is greater than [countable2] = + # Requires translation! +when number of [countable] is less than [countable2] = + # Requires translation! +when number of [countable] is between [countable2] and [countable3] = Free [unit] appears = [unit] livre aparece [positiveAmount] free [unit] units appear = [positiveAmount] unidades [unit] gratuitas aparecem # Requires translation! @@ -8741,6 +8753,8 @@ Certain bonuses are given when you are at above 30 influence.\nWhen you have abo Great People = Pessoas Experientes Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = Certos edifícios e especialistas em cidades geram pontos de Pessoas Experientes por turno.\nHá vários tipos de Pessoas Experientes, e os teus pontos acumulam-se separadamente.\nO número de pontos por turno e os pontos acumulados podem ser visualizados na tela Visão Geral. + # Requires translation! +Alternatively, the Great Person points breakdown per city can be viewed in each city screen (see UI Tips article). = Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = Assim que forem acumulados pontos suficientes, uma Pessoa Experiente desse tipo será criada!\nCada Pessoa Experiente pode construir uma certa Boa Melhoria que dá grandes rendimentos com o tempo, ou é imediatamente consumida para fornecer um certo bónus agora. Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = Boas Melhorias também fornecem quaisquer recursos estratégicos que estão sob eles, então não precisas de preocupar-te se os recursos forem revelados por trás das tuas melhorias! @@ -9007,6 +9021,12 @@ The arrow keys allow navigation as well - left/right for categories, up/down for # Requires translation! UI Tips = # Requires translation! +World screen = + # Requires translation! +Skip all units to end a turn quickly = + # Requires translation! +Right-click or long press the "Next unit" button to open a popup menu which allows to end a turn without having to cycle through all units. If some units are automated, a dedicated button is available to move them before ending the turn. = + # Requires translation! Toggle notification list display = # Requires translation! On the World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. = @@ -9017,6 +9037,14 @@ Entering a city screen quickly = # Requires translation! You can Right-click or long press a city button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the city screen (if the city is yours to inspect), or offer the foreign city info popup. = # Requires translation! +Upgrade multiple units of the same type = + # Requires translation! +On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = + # Requires translation! +In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = + # Requires translation! +City screen = + # Requires translation! Additional controls for the construction queue = # Requires translation! Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen. = @@ -9025,17 +9053,21 @@ The "Disable" option moves an item to a separated "Disabled" tab, preventing its # Requires translation! Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv. = # Requires translation! +Show Great Person Points breakdown = + # Requires translation! +In the right sidepanel, click a Great People row to display the details of Great Person Points (GPP) accumulated each turn by the current city, for this type of Great People. = + # Requires translation! +Click any of the Great People icons to display all GPP accumulated each turn by the current city, for all types of Great People. = + # Requires translation! +Tech screen = + # Requires translation! Queue multiple technologies in different branches = # Requires translation! On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. = # Requires translation! Right-click or long press multiple techs to append them to the research queue, whatever their branch is. = # Requires translation! -Upgrade multiple units of the same type = - # Requires translation! -On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = - # Requires translation! -In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = +Overview screens = # Requires translation! Reveal known resources on world screen = # Requires translation! @@ -9045,6 +9077,12 @@ Alternatively, click on the "Unimproved" number to center the world screen only # Requires translation! If more than one tile is available, click repeatedly on the notification to cycle through all of them. = # Requires translation! +Show diagram line colors = + # Requires translation! +In Politics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning. = + # Requires translation! +Miscellaneous = + # Requires translation! External links = # Requires translation! External links support right-click or long press to copy the link to the clipboard instead of launching the browser. = diff --git a/android/assets/jsons/translations/Romanian.properties b/android/assets/jsons/translations/Romanian.properties index 0a3e941938d33..1b3a92c8619d6 100644 --- a/android/assets/jsons/translations/Romanian.properties +++ b/android/assets/jsons/translations/Romanian.properties @@ -2473,6 +2473,8 @@ for all movement = requires [amount] movement = # Requires translation! costs [stats] stats = + # Requires translation! +costs [amount] [stockpiledResource] = once = odată [amount] times = de [amount] ori [amount] additional time(s) = de încă [amount] ori @@ -2661,6 +2663,16 @@ within [amount] tiles of a [tileFilter] = în [amount] plăci dintr-un [tileFilt on water maps = in [regionType] Regions = în regiuni [regionType] in all except [regionType] Regions = în toate înafară de regiuni [regionType] + # Requires translation! +when number of [countable] is equal to [countable2] = + # Requires translation! +when number of [countable] is different than [countable2] = + # Requires translation! +when number of [countable] is greater than [countable2] = + # Requires translation! +when number of [countable] is less than [countable2] = + # Requires translation! +when number of [countable] is between [countable2] and [countable3] = Free [unit] appears = Apare [unit] gratuit [positiveAmount] free [unit] units appear = Apar [positiveAmount] unități [unit] gratuite # Requires translation! @@ -7708,6 +7720,8 @@ Great People = # Requires translation! Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = # Requires translation! +Alternatively, the Great Person points breakdown per city can be viewed in each city screen (see UI Tips article). = + # Requires translation! Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = # Requires translation! Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = @@ -8011,6 +8025,12 @@ The arrow keys allow navigation as well - left/right for categories, up/down for # Requires translation! UI Tips = # Requires translation! +World screen = + # Requires translation! +Skip all units to end a turn quickly = + # Requires translation! +Right-click or long press the "Next unit" button to open a popup menu which allows to end a turn without having to cycle through all units. If some units are automated, a dedicated button is available to move them before ending the turn. = + # Requires translation! Toggle notification list display = # Requires translation! On the World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. = @@ -8021,6 +8041,14 @@ Entering a city screen quickly = # Requires translation! You can Right-click or long press a city button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the city screen (if the city is yours to inspect), or offer the foreign city info popup. = # Requires translation! +Upgrade multiple units of the same type = + # Requires translation! +On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = + # Requires translation! +In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = + # Requires translation! +City screen = + # Requires translation! Additional controls for the construction queue = # Requires translation! Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen. = @@ -8029,17 +8057,21 @@ The "Disable" option moves an item to a separated "Disabled" tab, preventing its # Requires translation! Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv. = # Requires translation! +Show Great Person Points breakdown = + # Requires translation! +In the right sidepanel, click a Great People row to display the details of Great Person Points (GPP) accumulated each turn by the current city, for this type of Great People. = + # Requires translation! +Click any of the Great People icons to display all GPP accumulated each turn by the current city, for all types of Great People. = + # Requires translation! +Tech screen = + # Requires translation! Queue multiple technologies in different branches = # Requires translation! On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. = # Requires translation! Right-click or long press multiple techs to append them to the research queue, whatever their branch is. = # Requires translation! -Upgrade multiple units of the same type = - # Requires translation! -On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = - # Requires translation! -In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = +Overview screens = # Requires translation! Reveal known resources on world screen = # Requires translation! @@ -8049,6 +8081,12 @@ Alternatively, click on the "Unimproved" number to center the world screen only # Requires translation! If more than one tile is available, click repeatedly on the notification to cycle through all of them. = # Requires translation! +Show diagram line colors = + # Requires translation! +In Politics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning. = + # Requires translation! +Miscellaneous = + # Requires translation! External links = # Requires translation! External links support right-click or long press to copy the link to the clipboard instead of launching the browser. = diff --git a/android/assets/jsons/translations/Russian.properties b/android/assets/jsons/translations/Russian.properties index 339ce66da33e9..4a10d3d62a48f 100644 --- a/android/assets/jsons/translations/Russian.properties +++ b/android/assets/jsons/translations/Russian.properties @@ -2210,6 +2210,8 @@ for [amount] movement = за [amount] движения for all movement = за все движения requires [amount] movement = требуется [amount] передвижения costs [stats] stats = обойдется в [stats] + # Requires translation! +costs [amount] [stockpiledResource] = once = один раз [amount] times = [amount] раз(а) [amount] additional time(s) = [amount] дополнительных раз(а) @@ -2332,6 +2334,16 @@ within [amount] tiles of a [tileFilter] = в радиусе [amount] клето on water maps = на морских участках in [regionType] Regions = в областях: [regionType] in all except [regionType] Regions = во всех областях за исключением: [regionType] + # Requires translation! +when number of [countable] is equal to [countable2] = + # Requires translation! +when number of [countable] is different than [countable2] = + # Requires translation! +when number of [countable] is greater than [countable2] = + # Requires translation! +when number of [countable] is less than [countable2] = + # Requires translation! +when number of [countable] is between [countable2] and [countable3] = Free [unit] appears = Появляется бесплатный юнит: [unit] [positiveAmount] free [unit] units appear = Появляются [positiveAmount] бесплатных юнитов: [unit] Free [unit] found in the ruins = Бесплатный юнит: [unit] найден в руинах @@ -6667,6 +6679,8 @@ Certain bonuses are given when you are at above 30 influence.\nWhen you have abo Great People = Великие люди Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = Некоторые здания и специалисты каждый ход генерируют в городах очки Великих людей.\nСуществует несколько типов Великих людей, и для каждого из них очки накапливаются отдельно.\nНа экране Обзора можно посмотреть количество накопленных очков и очков за ход. + # Requires translation! +Alternatively, the Great Person points breakdown per city can be viewed in each city screen (see UI Tips article). = Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = Как только будет набрано достаточно очков, будет создан Великий человек этого типа!\nКаждый Великий человек может построить определенное Великое улучшение, которое с течением времени даст большой доход, или сразу же используется, чтобы обеспечить определенный бонус сейчас. Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = Улучшения Великих людей также предоставляют стратегические ресурсы, на которых построены. Если вновь открытый ресурс оказался под улучшением, он автоматически добавляется в торговую сеть. @@ -6829,25 +6843,49 @@ Letters can select categories, and when there are multiple categories matching t The arrow keys allow navigation as well - left/right for categories, up/down for entries. = Также можно использовать стрелки для навигации - влево/вправо для категорий, вверх/вниз для статей. UI Tips = Подсказки интерфейса + # Requires translation! +World screen = + # Requires translation! +Skip all units to end a turn quickly = + # Requires translation! +Right-click or long press the "Next unit" button to open a popup menu which allows to end a turn without having to cycle through all units. If some units are automated, a dedicated button is available to move them before ending the turn. = Toggle notification list display = Переключить отображение списка уведомлений On the World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. = На экране мире, смахните список уведомлений вправо, чтобы временно скрыть его. Нажмите на иконку колокола чтобы вновь их отобразить. The default state for the notification list can be set in Options > Display > UI - Notifications on world screen. = Видимость уведомлений может быть установлена в Настройках > Графика > Интерфейс > Уведомления на экране мира. Entering a city screen quickly = Быстрый переход на экран города You can Right-click or long press a city button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the city screen (if the city is yours to inspect), or offer the foreign city info popup. = Вы можете удерживать кнопку или щелкнуть правой кнопкой мыши по городу на экране мира. Результат будет таким же, как при двойном нажатии: один раз, чтобы выбрать и переместить кнопку, и второй раз, чтобы перейти на экран города (если город ваш), или получить информацию о чужом городе. +Upgrade multiple units of the same type = Модернизировать множество юнитов одного типа +On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = На экране мира выберите юнита, который можно модернизировать, затем нажмите на него правой кнопкой мыши или удерживайте кнопку «Модернизировать», чтобы открыть всплывающее меню, которое позволяет модернизировать всех юнитов этого типа за один раз. +In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = В меню обзора, во вкладке «Юниты», меню повышения доступно при нажатии на иконку юнита в колонке «Модернизация». Иконка подсвечивается, если соблюдены необходимые условия (достаточно золота и/или ресурсов). В противном случае она затемняется. + # Requires translation! +City screen = Additional controls for the construction queue = Дополнительные элементы управления очередью строительства Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen. = Удерживайте кнопку или щелкните правой кнопкой мыши по зданию, чтобы вызвать всплывающее меню с дополнительными элементами управления. Оно позволяет управлять производством этого здания во всех городах, выполняя команды с того же экрана города. The "Disable" option moves an item to a separated "Disabled" tab, preventing its automatic queueing by the "Auto-assign city production" option. To move a disabled item back to its initial place, enter again the popup menu, and choose "Enable". = Опция "Запретить" перемещает постройку в отдельную вкладку "Отключено", предотвращая их автоматическое добавление в очередь с помощью опции "Автопроизводство в городах". Чтобы вернуть отключенную постройку обратно, вновь перейдите во всплывающее меню и выберите "Разрешить". Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv. = Постройки запрещаются глобально и навсегда: они не восстановятся после начала новой игры или после перезапуска Unciv. + # Requires translation! +Show Great Person Points breakdown = + # Requires translation! +In the right sidepanel, click a Great People row to display the details of Great Person Points (GPP) accumulated each turn by the current city, for this type of Great People. = + # Requires translation! +Click any of the Great People icons to display all GPP accumulated each turn by the current city, for all types of Great People. = + # Requires translation! +Tech screen = Queue multiple technologies in different branches = Поставьте в очередь несколько технологий в разных ветвях On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. = В экране технологий, щелкните правой кнопкой мыши или удерживайте кнопку технологии, чтобы автоматически поставить ее в очередь, даже если эта технология находится в другой ветви, отличной от исследуемой в данный момент. Необходимые технологии автоматически встанут в очередь. Right-click or long press multiple techs to append them to the research queue, whatever their branch is. = Щелкните правой кнопкой мыши или удерживайте кнопку технологии, чтобы добавить ее в очередь исследований, какой бы ни была ветвь. -Upgrade multiple units of the same type = Модернизировать множество юнитов одного типа -On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = На экране мира выберите юнита, который можно модернизировать, затем нажмите на него правой кнопкой мыши или удерживайте кнопку «Модернизировать», чтобы открыть всплывающее меню, которое позволяет модернизировать всех юнитов этого типа за один раз. -In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = В меню обзора, во вкладке «Юниты», меню повышения доступно при нажатии на иконку юнита в колонке «Модернизация». Иконка подсвечивается, если соблюдены необходимые условия (достаточно золота и/или ресурсов). В противном случае она затемняется. + # Requires translation! +Overview screens = Reveal known resources on world screen = Показывает известные ресурсы на экране мира In the Resources overview, click on a resource icon to center the world screen on tiles already discovered and providing this resource. = В меню обзора ресурсов, кликните на иконку ресурса, чтобы отобразить исследованные клетки на которых есть этот ресурс. Alternatively, click on the "Unimproved" number to center the world screen only on owned tiles where the resource is not improved. = Кроме того, нажмите на число в ряду «Без улучшения» в окне обзора ресурсов, чтобы на карте отобразились принадлежащие вам, но не обработанные клетки. If more than one tile is available, click repeatedly on the notification to cycle through all of them. = Если доступно более одной клетки, повторно нажмите на уведомление, чтобы пройтись по всем доступным клеткам. + # Requires translation! +Show diagram line colors = + # Requires translation! +In Politics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning. = + # Requires translation! +Miscellaneous = External links = Внешняя ссылка External links support right-click or long press to copy the link to the clipboard instead of launching the browser. = Внешние ссылки можно сохранить в буфер обмена, вместо того чтобы открывать их во внешнем браузере. Для этого нужно удерживать кнопку или нажать по ней правой кнопкой мыши. Example: The 'Open Github page' button on the Mod management screen. = Пример: кнопка "Открыть страницу на GitHub" на экране управления модами. diff --git a/android/assets/jsons/translations/Rusyn.properties b/android/assets/jsons/translations/Rusyn.properties index c2eb71fd48556..3c5da3b16f865 100644 --- a/android/assets/jsons/translations/Rusyn.properties +++ b/android/assets/jsons/translations/Rusyn.properties @@ -3461,6 +3461,8 @@ for all movement = requires [amount] movement = # Requires translation! costs [stats] stats = + # Requires translation! +costs [amount] [stockpiledResource] = once = один раз [amount] times = [amount] раз # Requires translation! @@ -3677,6 +3679,16 @@ in [regionType] Regions = # Requires translation! in all except [regionType] Regions = # Requires translation! +when number of [countable] is equal to [countable2] = + # Requires translation! +when number of [countable] is different than [countable2] = + # Requires translation! +when number of [countable] is greater than [countable2] = + # Requires translation! +when number of [countable] is less than [countable2] = + # Requires translation! +when number of [countable] is between [countable2] and [countable3] = + # Requires translation! Free [unit] appears = # Requires translation! [positiveAmount] free [unit] units appear = @@ -8466,6 +8478,8 @@ Great People = Проміненты # Requires translation! Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = # Requires translation! +Alternatively, the Great Person points breakdown per city can be viewed in each city screen (see UI Tips article). = + # Requires translation! Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = # Requires translation! Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = @@ -8720,6 +8734,12 @@ The arrow keys allow navigation as well - left/right for categories, up/down for # Requires translation! UI Tips = # Requires translation! +World screen = + # Requires translation! +Skip all units to end a turn quickly = + # Requires translation! +Right-click or long press the "Next unit" button to open a popup menu which allows to end a turn without having to cycle through all units. If some units are automated, a dedicated button is available to move them before ending the turn. = + # Requires translation! Toggle notification list display = # Requires translation! On the World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. = @@ -8730,6 +8750,14 @@ Entering a city screen quickly = # Requires translation! You can Right-click or long press a city button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the city screen (if the city is yours to inspect), or offer the foreign city info popup. = # Requires translation! +Upgrade multiple units of the same type = + # Requires translation! +On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = + # Requires translation! +In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = + # Requires translation! +City screen = + # Requires translation! Additional controls for the construction queue = # Requires translation! Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen. = @@ -8738,17 +8766,21 @@ The "Disable" option moves an item to a separated "Disabled" tab, preventing its # Requires translation! Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv. = # Requires translation! +Show Great Person Points breakdown = + # Requires translation! +In the right sidepanel, click a Great People row to display the details of Great Person Points (GPP) accumulated each turn by the current city, for this type of Great People. = + # Requires translation! +Click any of the Great People icons to display all GPP accumulated each turn by the current city, for all types of Great People. = + # Requires translation! +Tech screen = + # Requires translation! Queue multiple technologies in different branches = # Requires translation! On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. = # Requires translation! Right-click or long press multiple techs to append them to the research queue, whatever their branch is. = # Requires translation! -Upgrade multiple units of the same type = - # Requires translation! -On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = - # Requires translation! -In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = +Overview screens = # Requires translation! Reveal known resources on world screen = # Requires translation! @@ -8758,6 +8790,12 @@ Alternatively, click on the "Unimproved" number to center the world screen only # Requires translation! If more than one tile is available, click repeatedly on the notification to cycle through all of them. = # Requires translation! +Show diagram line colors = + # Requires translation! +In Politics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning. = + # Requires translation! +Miscellaneous = + # Requires translation! External links = # Requires translation! External links support right-click or long press to copy the link to the clipboard instead of launching the browser. = diff --git a/android/assets/jsons/translations/Simplified_Chinese.properties b/android/assets/jsons/translations/Simplified_Chinese.properties index b6b23f1acb5e7..7719222d4317c 100644 --- a/android/assets/jsons/translations/Simplified_Chinese.properties +++ b/android/assets/jsons/translations/Simplified_Chinese.properties @@ -2214,6 +2214,8 @@ for all movement = requires [amount] movement = # Requires translation! costs [stats] stats = + # Requires translation! +costs [amount] [stockpiledResource] = once = 一次 [amount] times = [amount]次 [amount] additional time(s) = 额外[amount]次 @@ -2336,6 +2338,16 @@ within [amount] tiles of a [tileFilter] = 在[tileFilter][amount]格范围内 on water maps = 海洋地图 in [regionType] Regions = [regionType]宗教中 in all except [regionType] Regions = 除[regionType]之外的的所有宗教中 + # Requires translation! +when number of [countable] is equal to [countable2] = + # Requires translation! +when number of [countable] is different than [countable2] = + # Requires translation! +when number of [countable] is greater than [countable2] = + # Requires translation! +when number of [countable] is less than [countable2] = + # Requires translation! +when number of [countable] is between [countable2] and [countable3] = Free [unit] appears = 免费的[unit]出现 [positiveAmount] free [unit] units appear = [positiveAmount]个免费的[unit]出现 Free [unit] found in the ruins = 在遗迹中发现[unit] @@ -6624,6 +6636,8 @@ Certain bonuses are given when you are at above 30 influence.\nWhen you have abo Great People = 伟人 Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = 特定的建筑和城市中的专业人员,每回合会产生伟人点数。\n不同类型的伟人,他们的点数积累分别独立计算。\n每回合可获得的伟人点数和已积累的伟人点数可以在概览界面查看。 + # Requires translation! +Alternatively, the Great Person points breakdown per city can be viewed in each city screen (see UI Tips article). = Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = 一旦点数累积足够,一位伟人将会诞生!\n伟人可以建造相应的伟人设施以提供持续的高收益;也可以被立即消耗来提供一定的奖励。 Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = 伟人设施同时还有开发其所在地块战略资源的功能,所以请不必担心伟人设施所在地块的战略资源开发问题! @@ -6786,25 +6800,49 @@ Letters can select categories, and when there are multiple categories matching t The arrow keys allow navigation as well - left/right for categories, up/down for entries. = 方向键也可以用来在文明百科导航,左右切换类别,上下切换条目。 UI Tips = UI 帮助 + # Requires translation! +World screen = + # Requires translation! +Skip all units to end a turn quickly = + # Requires translation! +Right-click or long press the "Next unit" button to open a popup menu which allows to end a turn without having to cycle through all units. If some units are automated, a dedicated button is available to move them before ending the turn. = Toggle notification list display = 切换通知列表显示 On the World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. = 在世界屏幕上,右滑可暂时隐藏通知列表,单击「铃铛」按钮再次显示 The default state for the notification list can be set in Options > Display > UI - Notifications on world screen. = 通知列表的默认状态可以在世界屏幕上的 选项 > 显示 > UI-通知 中设置。 Entering a city screen quickly = 快速进入城市屏幕 You can Right-click or long press a city button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the city screen (if the city is yours to inspect), or offer the foreign city info popup. = 在世界地图屏幕上,你可以右键单击或长按城市按钮。其效果与点击两次相同——第一次是选择并移动按钮,再次点击会触发反应:显示城市屏幕(如果该城市归你管辖),或弹出外国城市信息。 +Upgrade multiple units of the same type = 升级多个同类单位 +On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = 在世界屏幕上,选择某一可升级的单位,然后右击或长按「升级」按钮以打开弹出菜单,以便一并升级此类单位。 +In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = 在单位概述中,可以通过单击「升级」列中的单位图标来获得相同的升级菜单。 当单位可升级时,若满足条件(足够的资金或资源),则图标被点亮,否则变暗。 + # Requires translation! +City screen = Additional controls for the construction queue = 建造/训练队列的额外控制 Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen. = 右击或长按施工项目以打开额外控制的弹出菜单,即可可以通过在某一城市屏幕上管理所有城市的同一项目的建造/训练。 The "Disable" option moves an item to a separated "Disabled" tab, preventing its automatic queueing by the "Auto-assign city production" option. To move a disabled item back to its initial place, enter again the popup menu, and choose "Enable". = 「禁用」选项将某项目移至隔离的「禁用」选项卡,以防止启用「自动分配城市产能」选项时被自动分配,将禁用项目移回其原始位置,请再次打开弹出菜单,然后选择「启用」。 Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv. = 禁用项目全局有效,开始新游戏或读档不会清除。 + # Requires translation! +Show Great Person Points breakdown = + # Requires translation! +In the right sidepanel, click a Great People row to display the details of Great Person Points (GPP) accumulated each turn by the current city, for this type of Great People. = + # Requires translation! +Click any of the Great People icons to display all GPP accumulated each turn by the current city, for all types of Great People. = + # Requires translation! +Tech screen = Queue multiple technologies in different branches = 自定义科技研究顺序 On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. = 在科技屏幕上,即使该技术位于当前研究的项目中,右键单击或长时间按科技自动入列,其先决科技也将入列。 Right-click or long press multiple techs to append them to the research queue, whatever their branch is. = 右击或长按多个科技来无视科技树将其附加到研究队列中 -Upgrade multiple units of the same type = 升级多个同类单位 -On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = 在世界屏幕上,选择某一可升级的单位,然后右击或长按「升级」按钮以打开弹出菜单,以便一并升级此类单位。 -In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = 在单位概述中,可以通过单击「升级」列中的单位图标来获得相同的升级菜单。 当单位可升级时,若满足条件(足够的资金或资源),则图标被点亮,否则变暗。 + # Requires translation! +Overview screens = Reveal known resources on world screen = 在世界屏幕上揭示已知资源 In the Resources overview, click on a resource icon to center the world screen on tiles already discovered and providing this resource. = 在资源概述中,单击某一资源图标,将在世界屏幕提示已经发现提供此资源的地块。 Alternatively, click on the "Unimproved" number to center the world screen only on owned tiles where the resource is not improved. = 另外,单击「未开发」数目,仅提示没有地块设施的所属地块上显示。 If more than one tile is available, click repeatedly on the notification to cycle through all of them. = 如果有多个地块可用,请在通知上重复单击此通知以循环浏览所有地块。 + # Requires translation! +Show diagram line colors = + # Requires translation! +In Politics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning. = + # Requires translation! +Miscellaneous = External links = 外部链接 External links support right-click or long press to copy the link to the clipboard instead of launching the browser. = 外部链接支持右键单击或长按以将链接复制到剪贴板,而不是启动浏览器 Example: The 'Open Github page' button on the Mod management screen. = 示例:模组管理器上的“打开Github页面”按钮。 diff --git a/android/assets/jsons/translations/Spanish.properties b/android/assets/jsons/translations/Spanish.properties index 1aa733fbce1c3..31fc53191bbb1 100644 --- a/android/assets/jsons/translations/Spanish.properties +++ b/android/assets/jsons/translations/Spanish.properties @@ -2208,6 +2208,8 @@ for [amount] movement = por [amount] movimiento for all movement = por todo el movimiento requires [amount] movement = requiere [amount] movimiento costs [stats] stats = cuesta [stats] + # Requires translation! +costs [amount] [stockpiledResource] = once = una vez [amount] times = [amount] veces [amount] additional time(s) = [amount] veces más @@ -2330,6 +2332,16 @@ within [amount] tiles of a [tileFilter] = en un radio de [amount] casillas de un on water maps = en mapas de agua in [regionType] Regions = en [regionType] Regiones in all except [regionType] Regions = en todos excepto [regionType] religiones + # Requires translation! +when number of [countable] is equal to [countable2] = + # Requires translation! +when number of [countable] is different than [countable2] = + # Requires translation! +when number of [countable] is greater than [countable2] = + # Requires translation! +when number of [countable] is less than [countable2] = + # Requires translation! +when number of [countable] is between [countable2] and [countable3] = Free [unit] appears = Aparece [unit] gratis [positiveAmount] free [unit] units appear = Aparecen [positiveAmount] unidades [unit] gratis Free [unit] found in the ruins = Gratis [unit] encontrado en las ruinas @@ -6667,6 +6679,8 @@ Certain bonuses are given when you are at above 30 influence.\nWhen you have abo Great People = Grandes Personajes Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = Algunos edificios, maravillas y especialistas en las ciudades generan puntos de Gran Personaje por ⏳turno.\nHay diferentes tipos de Gran Personaje y sus puntos se acumulan de forma separada.\nEl número de puntos por ⏳turno y el total se pueden ver en la pantalla de Visión General. + # Requires translation! +Alternatively, the Great Person points breakdown per city can be viewed in each city screen (see UI Tips article). = Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = Una vez que se hayan acumulado suficientes puntos, ¡Aparecerá un Gran Personaje!\nCada Gran Personaje puede construir una determinada Gran Mejora que otorga grandes rendimientos a lo largo del tiempo, o ser consumido inmediatamente para proporcionar una bonificación especifica. Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = Las Grandes Mejoras también pueden producir cualquier Recurso Estratégico que tengan debajo, así que no tienes que preocuparte si recursos son revelados bajo tus edificios. @@ -6829,25 +6843,49 @@ Letters can select categories, and when there are multiple categories matching t The arrow keys allow navigation as well - left/right for categories, up/down for entries. = También se puede usar las teclas de flechas para navegar - izquierda/derecha para categorías, arriba/abajo para entradas. UI Tips = Consejos de la IU + # Requires translation! +World screen = + # Requires translation! +Skip all units to end a turn quickly = + # Requires translation! +Right-click or long press the "Next unit" button to open a popup menu which allows to end a turn without having to cycle through all units. If some units are automated, a dedicated button is available to move them before ending the turn. = Toggle notification list display = Mostrar la Lista de Notificaciones On the World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. = En la pantalla del Mundo, desliza la lista de notificaciones a la derecha para ocultarla temporalmente. Toca el botón de la "Campana" para mostrarla de nuevo. The default state for the notification list can be set in Options > Display > UI - Notifications on world screen. = Se puede dictar la visibilidad de la lista en Opciones > IU - Notificaciones en la pantalla del Mundo Entering a city screen quickly = Entrar rápidamente a la vista de la ciudad You can Right-click or long press a city button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the city screen (if the city is yours to inspect), or offer the foreign city info popup. = Puedes dar click derecho o mantener presionado el botón de la ciudad en el mapa. Esto da el mismo resultado que tocarlo dos veces - uno para seleccionarlo, y otro para entrar (si la ciudad es tuya), o mostrar información de la ciudad extranjera. +Upgrade multiple units of the same type = Mejorar multiples unidades del mismo tipo +On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = En la pantalla del Mundo, selecciona una unidad que pueda ser mejorada, luego mantén presionado o has click-derecho el botón de "Mejorar" para abrir un menú que permite mejorar todas las unidades del mismo tipo a la vez. +In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = En la Vista General de las Unidades, está disponible el mismo menú para mejorar las unidades al tocar el icono verde en la columna de "Mejorar". Cuando una unidad se pueda mejorar, pero los requisitos no son cumplidos (sin suficiente Oro/Recursos) se opacará. + # Requires translation! +City screen = Additional controls for the construction queue = Ajustes adicionales para la lista de construcciones Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen. = Al mantener presionado o dar click-derecho en una construcción se abrirá un menú con controles adicionales, permitiendo controlar la producción de esa construcción en todas las ciudades desde la misma pantalla de la Ciudad. The "Disable" option moves an item to a separated "Disabled" tab, preventing its automatic queueing by the "Auto-assign city production" option. To move a disabled item back to its initial place, enter again the popup menu, and choose "Enable". = La opción de "Bloquear" mueve la construcción a una categoría separada de "Desactivadas", previniendo que sea iniciada por la opción de "Construcción automática en ciudades". Para desbloquear una artículo, repite la misma acción. Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv. = Las construcciones bloqueadas se desactivan de manera global y continua - o sea que no se desbloquean en una nueva partida, o reiniciando el juego. + # Requires translation! +Show Great Person Points breakdown = + # Requires translation! +In the right sidepanel, click a Great People row to display the details of Great Person Points (GPP) accumulated each turn by the current city, for this type of Great People. = + # Requires translation! +Click any of the Great People icons to display all GPP accumulated each turn by the current city, for all types of Great People. = + # Requires translation! +Tech screen = Queue multiple technologies in different branches = Enfilar multiples tecnologías de diferentes ramas On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. = En la pantalla de tecnologías, mantén presionado o da click-derecho en una tecnología para automáticamente añadirla a la cola, incluso si esta tecnología está en otra rama. Las tecnologías que sean necesarias también se pondrán en la lista. Right-click or long press multiple techs to append them to the research queue, whatever their branch is. = Mantén presionado o da click-derecho en multiples tecnologías para establecer el orden de investigación, sin importar donde esté. -Upgrade multiple units of the same type = Mejorar multiples unidades del mismo tipo -On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = En la pantalla del Mundo, selecciona una unidad que pueda ser mejorada, luego mantén presionado o has click-derecho el botón de "Mejorar" para abrir un menú que permite mejorar todas las unidades del mismo tipo a la vez. -In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = En la Vista General de las Unidades, está disponible el mismo menú para mejorar las unidades al tocar el icono verde en la columna de "Mejorar". Cuando una unidad se pueda mejorar, pero los requisitos no son cumplidos (sin suficiente Oro/Recursos) se opacará. + # Requires translation! +Overview screens = Reveal known resources on world screen = Revelar recursos conocidos en el mapa In the Resources overview, click on a resource icon to center the world screen on tiles already discovered and providing this resource. = En la Vista General de los Recursos, se puede tocar en el ícono del recurso para indicar en el mapa descubierto las casillas que dan este recurso. Alternatively, click on the "Unimproved" number to center the world screen only on owned tiles where the resource is not improved. = También se puede indicar los recursos que no están explotados dentro de tus fronteras dandole en el número bajo "Sin Mejorar". If more than one tile is available, click repeatedly on the notification to cycle through all of them. = Si existe más de una casilla, se puede tocar varias veces la notificación para recorrer todas las ubicaciones. + # Requires translation! +Show diagram line colors = + # Requires translation! +In Politics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning. = + # Requires translation! +Miscellaneous = External links = Enlaces externos External links support right-click or long press to copy the link to the clipboard instead of launching the browser. = Se puede dar click derecho o mantener presionado para copiar el link, en vez de abrirlo el navegador. Example: The 'Open Github page' button on the Mod management screen. = Ejemplo: El botón de "Abrir página de Github" en el administrador de Mods diff --git a/android/assets/jsons/translations/Swedish.properties b/android/assets/jsons/translations/Swedish.properties index c8b78cdd3aad5..7ba875a0dc880 100644 --- a/android/assets/jsons/translations/Swedish.properties +++ b/android/assets/jsons/translations/Swedish.properties @@ -2528,6 +2528,8 @@ requires [amount] movement = # Requires translation! costs [stats] stats = # Requires translation! +costs [amount] [stockpiledResource] = + # Requires translation! once = # Requires translation! [amount] times = @@ -2697,6 +2699,16 @@ within [amount] tiles of a [tileFilter] = inom [amount] rutor från en [tileFilt on water maps = på vattenkartor in [regionType] Regions = i [regionType]-regioner in all except [regionType] Regions = i alla utom [regionType]-regioner + # Requires translation! +when number of [countable] is equal to [countable2] = + # Requires translation! +when number of [countable] is different than [countable2] = + # Requires translation! +when number of [countable] is greater than [countable2] = + # Requires translation! +when number of [countable] is less than [countable2] = + # Requires translation! +when number of [countable] is between [countable2] and [countable3] = Free [unit] appears = Gratis [unit] dyker upp [positiveAmount] free [unit] units appear = [positiveAmount] gratis [unit]-enheter dyker upp Free [unit] found in the ruins = Gratis [unit] hittad i ruinerna @@ -7560,6 +7572,8 @@ Certain bonuses are given when you are at above 30 influence.\nWhen you have abo Great People = Stora Personer Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = Vissa byggnader, samt specialister i städer, genererar Stora Person-poäng per drag.\nDet finns flera sorters Stora Personer, och deras poäng ackumuleras separat.\nAntalet poäng per drag och ackumulerade poäng kan ses i Översiktsskärmen. + # Requires translation! +Alternatively, the Great Person points breakdown per city can be viewed in each city screen (see UI Tips article). = Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = När tillräckligt många poäng ackumulerats, kommer en Stor Person av motsvarande slag skapas!\nVarje Stor Person kan bygga en viss typ av Stor Förbättring som ger stor avkastning över tid, eller genast konsumeras för att ge en viss bonus nu. Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = Stora förbättringar ger också alla eventuella strategiska resurser som finns under dem, så du behöver inte oroa dig för om resurser dyker upp under dina förbättringar! @@ -7769,6 +7783,12 @@ The arrow keys allow navigation as well - left/right for categories, up/down for # Requires translation! UI Tips = # Requires translation! +World screen = + # Requires translation! +Skip all units to end a turn quickly = + # Requires translation! +Right-click or long press the "Next unit" button to open a popup menu which allows to end a turn without having to cycle through all units. If some units are automated, a dedicated button is available to move them before ending the turn. = + # Requires translation! Toggle notification list display = # Requires translation! On the World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. = @@ -7779,6 +7799,14 @@ Entering a city screen quickly = # Requires translation! You can Right-click or long press a city button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the city screen (if the city is yours to inspect), or offer the foreign city info popup. = # Requires translation! +Upgrade multiple units of the same type = + # Requires translation! +On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = + # Requires translation! +In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = + # Requires translation! +City screen = + # Requires translation! Additional controls for the construction queue = # Requires translation! Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen. = @@ -7787,17 +7815,21 @@ The "Disable" option moves an item to a separated "Disabled" tab, preventing its # Requires translation! Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv. = # Requires translation! +Show Great Person Points breakdown = + # Requires translation! +In the right sidepanel, click a Great People row to display the details of Great Person Points (GPP) accumulated each turn by the current city, for this type of Great People. = + # Requires translation! +Click any of the Great People icons to display all GPP accumulated each turn by the current city, for all types of Great People. = + # Requires translation! +Tech screen = + # Requires translation! Queue multiple technologies in different branches = # Requires translation! On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. = # Requires translation! Right-click or long press multiple techs to append them to the research queue, whatever their branch is. = # Requires translation! -Upgrade multiple units of the same type = - # Requires translation! -On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = - # Requires translation! -In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = +Overview screens = # Requires translation! Reveal known resources on world screen = # Requires translation! @@ -7807,6 +7839,12 @@ Alternatively, click on the "Unimproved" number to center the world screen only # Requires translation! If more than one tile is available, click repeatedly on the notification to cycle through all of them. = # Requires translation! +Show diagram line colors = + # Requires translation! +In Politics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning. = + # Requires translation! +Miscellaneous = + # Requires translation! External links = # Requires translation! External links support right-click or long press to copy the link to the clipboard instead of launching the browser. = diff --git a/android/assets/jsons/translations/Traditional_Chinese.properties b/android/assets/jsons/translations/Traditional_Chinese.properties index bd4e80a0a8419..736eff1b0e69e 100644 --- a/android/assets/jsons/translations/Traditional_Chinese.properties +++ b/android/assets/jsons/translations/Traditional_Chinese.properties @@ -2343,6 +2343,8 @@ for all movement = requires [amount] movement = # Requires translation! costs [stats] stats = + # Requires translation! +costs [amount] [stockpiledResource] = once = 一次 [amount] times = [amount] 次 [amount] additional time(s) = 額外 [amount] 次 @@ -2488,6 +2490,16 @@ within [amount] tiles of a [tileFilter] = 在[tileFilter]的[amount]格地塊之 on water maps = 在海洋地圖 in [regionType] Regions = 在[regionType]地區 in all except [regionType] Regions = 在除[regionType]之外的所有宗教中 + # Requires translation! +when number of [countable] is equal to [countable2] = + # Requires translation! +when number of [countable] is different than [countable2] = + # Requires translation! +when number of [countable] is greater than [countable2] = + # Requires translation! +when number of [countable] is less than [countable2] = + # Requires translation! +when number of [countable] is between [countable2] and [countable3] = Free [unit] appears = 免費的[unit]出現 [positiveAmount] free [unit] units appear = [positiveAmount]個免費的[unit]出現 Free [unit] found in the ruins = 在遺跡中發現了免費的[unit] @@ -6934,6 +6946,8 @@ Certain bonuses are given when you are at above 30 influence.\nWhen you have abo Great People = 偉人 Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = 特定的建築和城市中的專業人員,每回合會產生偉人點數。\n不同類型的偉人,他們的點數積累分別獨立計算。\n每回合可獲得的偉人點數和已積累的偉人點數可以在概覽介面查看。 + # Requires translation! +Alternatively, the Great Person points breakdown per city can be viewed in each city screen (see UI Tips article). = Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = 一旦積累了足夠的點數,一位該類型的偉人將誕生!\n每位偉人都可以建造偉大的設施,隨著時間的推移產生大量收益,或者立即消耗以提供一定的獎勵。 Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = 偉人設施同時還有開發其所在地塊戰略資源的功能,所以請不必擔心偉人設施所在地塊的戰略資源開發問題! @@ -7105,6 +7119,12 @@ The arrow keys allow navigation as well - left/right for categories, up/down for # Requires translation! UI Tips = # Requires translation! +World screen = + # Requires translation! +Skip all units to end a turn quickly = + # Requires translation! +Right-click or long press the "Next unit" button to open a popup menu which allows to end a turn without having to cycle through all units. If some units are automated, a dedicated button is available to move them before ending the turn. = + # Requires translation! Toggle notification list display = # Requires translation! On the World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. = @@ -7115,6 +7135,14 @@ Entering a city screen quickly = # Requires translation! You can Right-click or long press a city button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the city screen (if the city is yours to inspect), or offer the foreign city info popup. = # Requires translation! +Upgrade multiple units of the same type = + # Requires translation! +On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = + # Requires translation! +In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = + # Requires translation! +City screen = + # Requires translation! Additional controls for the construction queue = # Requires translation! Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen. = @@ -7123,17 +7151,21 @@ The "Disable" option moves an item to a separated "Disabled" tab, preventing its # Requires translation! Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv. = # Requires translation! +Show Great Person Points breakdown = + # Requires translation! +In the right sidepanel, click a Great People row to display the details of Great Person Points (GPP) accumulated each turn by the current city, for this type of Great People. = + # Requires translation! +Click any of the Great People icons to display all GPP accumulated each turn by the current city, for all types of Great People. = + # Requires translation! +Tech screen = + # Requires translation! Queue multiple technologies in different branches = # Requires translation! On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. = # Requires translation! Right-click or long press multiple techs to append them to the research queue, whatever their branch is. = # Requires translation! -Upgrade multiple units of the same type = - # Requires translation! -On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = - # Requires translation! -In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = +Overview screens = # Requires translation! Reveal known resources on world screen = # Requires translation! @@ -7143,6 +7175,12 @@ Alternatively, click on the "Unimproved" number to center the world screen only # Requires translation! If more than one tile is available, click repeatedly on the notification to cycle through all of them. = # Requires translation! +Show diagram line colors = + # Requires translation! +In Politics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning. = + # Requires translation! +Miscellaneous = + # Requires translation! External links = # Requires translation! External links support right-click or long press to copy the link to the clipboard instead of launching the browser. = diff --git a/android/assets/jsons/translations/Turkish.properties b/android/assets/jsons/translations/Turkish.properties index 1b02a8ad2bf27..0ebce59d4e627 100644 --- a/android/assets/jsons/translations/Turkish.properties +++ b/android/assets/jsons/translations/Turkish.properties @@ -2390,6 +2390,8 @@ for all movement = requires [amount] movement = # Requires translation! costs [stats] stats = + # Requires translation! +costs [amount] [stockpiledResource] = once = tek sefer # Requires translation! [amount] times = @@ -2590,6 +2592,16 @@ on water maps = in [regionType] Regions = # Requires translation! in all except [regionType] Regions = + # Requires translation! +when number of [countable] is equal to [countable2] = + # Requires translation! +when number of [countable] is different than [countable2] = + # Requires translation! +when number of [countable] is greater than [countable2] = + # Requires translation! +when number of [countable] is less than [countable2] = + # Requires translation! +when number of [countable] is between [countable2] and [countable3] = Free [unit] appears = Bedava [unit] verir [positiveAmount] free [unit] units appear = [positiveAmount] tane bedava [unit] birliği verir # Requires translation! @@ -7694,6 +7706,8 @@ Certain bonuses are given when you are at above 30 influence.\nWhen you have abo Great People = Harika Şahsiyetler Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = Bazı binalar ve şehirde çalışan uzmanlar her tur Harika insan puanı üretir.\nBirçok tür harika şahsiyet vardır, her birinin puanı birbirinden ayrı toplanır.\nHer tur elde ettiğin puan sayısı ve birikmiş toplam puan sayısına genel bakış menüsünden erişebilirsin. + # Requires translation! +Alternatively, the Great Person points breakdown per city can be viewed in each city screen (see UI Tips article). = Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = Yeterince puan birikince puanın türünde bir Harika Kişi ortaya çıkacaktır!\nHer Harika Şahsiyet kendine özel bir Harika Geliştirme inşa edebilir, bu İyileştirme ise zamanla büyük verim sağlar, ancak geliştirmeler inşa etmek yerine seçildiğinde Harika Şahsiyeti harcayacak büyük bonuslar alabilirsiniz. Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = Harika Geliştirmeler üzerinde bulunduğu herhangi bir stratejik kaynağı yinede sağlar, bu sebepten ötürü bir büyük geliştirmenin altında bir kaynak keşfedilirse hala o kaynağı çıkartabilirsiniz! @@ -7867,6 +7881,12 @@ The arrow keys allow navigation as well - left/right for categories, up/down for # Requires translation! UI Tips = # Requires translation! +World screen = + # Requires translation! +Skip all units to end a turn quickly = + # Requires translation! +Right-click or long press the "Next unit" button to open a popup menu which allows to end a turn without having to cycle through all units. If some units are automated, a dedicated button is available to move them before ending the turn. = + # Requires translation! Toggle notification list display = # Requires translation! On the World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. = @@ -7877,6 +7897,14 @@ Entering a city screen quickly = # Requires translation! You can Right-click or long press a city button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the city screen (if the city is yours to inspect), or offer the foreign city info popup. = # Requires translation! +Upgrade multiple units of the same type = + # Requires translation! +On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = + # Requires translation! +In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = + # Requires translation! +City screen = + # Requires translation! Additional controls for the construction queue = # Requires translation! Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen. = @@ -7885,17 +7913,21 @@ The "Disable" option moves an item to a separated "Disabled" tab, preventing its # Requires translation! Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv. = # Requires translation! +Show Great Person Points breakdown = + # Requires translation! +In the right sidepanel, click a Great People row to display the details of Great Person Points (GPP) accumulated each turn by the current city, for this type of Great People. = + # Requires translation! +Click any of the Great People icons to display all GPP accumulated each turn by the current city, for all types of Great People. = + # Requires translation! +Tech screen = + # Requires translation! Queue multiple technologies in different branches = # Requires translation! On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. = # Requires translation! Right-click or long press multiple techs to append them to the research queue, whatever their branch is. = # Requires translation! -Upgrade multiple units of the same type = - # Requires translation! -On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = - # Requires translation! -In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = +Overview screens = # Requires translation! Reveal known resources on world screen = # Requires translation! @@ -7905,6 +7937,12 @@ Alternatively, click on the "Unimproved" number to center the world screen only # Requires translation! If more than one tile is available, click repeatedly on the notification to cycle through all of them. = # Requires translation! +Show diagram line colors = + # Requires translation! +In Politics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning. = + # Requires translation! +Miscellaneous = + # Requires translation! External links = # Requires translation! External links support right-click or long press to copy the link to the clipboard instead of launching the browser. = diff --git a/android/assets/jsons/translations/Ukrainian.properties b/android/assets/jsons/translations/Ukrainian.properties index 3f48bc5450425..03945a91af226 100644 --- a/android/assets/jsons/translations/Ukrainian.properties +++ b/android/assets/jsons/translations/Ukrainian.properties @@ -2270,6 +2270,8 @@ for all movement = requires [amount] movement = # Requires translation! costs [stats] stats = + # Requires translation! +costs [amount] [stockpiledResource] = once = один раз [amount] times = [amount] рази [amount] additional time(s) = ще [amount] раз(и) @@ -2411,6 +2413,16 @@ within [amount] tiles of a [tileFilter] = в межах [amount] клітино on water maps = на водних мапах in [regionType] Regions = у [regionType] регіонах in all except [regionType] Regions = в усіх регіонах окрім [regionType] + # Requires translation! +when number of [countable] is equal to [countable2] = + # Requires translation! +when number of [countable] is different than [countable2] = + # Requires translation! +when number of [countable] is greater than [countable2] = + # Requires translation! +when number of [countable] is less than [countable2] = + # Requires translation! +when number of [countable] is between [countable2] and [countable3] = Free [unit] appears = Безкоштовно з’являється [unit] [positiveAmount] free [unit] units appear = Зʼявляються [positiveAmount] безкоштовні підрозділи [unit] Free [unit] found in the ruins = Безкоштовний підрозділ [unit] знайдений у руїнах @@ -6825,6 +6837,8 @@ Certain bonuses are given when you are at above 30 influence.\nWhen you have abo Great People = Видатні особи Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = Певні споруди та спеціалісти у містах виробляють бали Видатних осіб кожного ходу.\nЄ декілька видів Видатних осіб, їхні бали накопичуються окремо.\nКількість балів за хід та накопичені бали можна подивитися на екрані "Огляд". + # Requires translation! +Alternatively, the Great Person points breakdown per city can be viewed in each city screen (see UI Tips article). = Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = Як тільки у Вас набереться необхідна кількість балів, ви отримаєте Видатну особу відповідного напрямку!\nКожна видатна особа здатна або спорудити певне велике покращення, яке довгостроково підвищить прибуток з клітинки, на якій воно буде побудоване, або використати відповідну здібність, щоб забезпечити певний значний бонус одразу. Після використання однієї із здібностей, Видатна особа зникає. Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = Великі покращення також надають будь-які стратегічні ресурси, які під ними знаходяться, тож вам не потрібно хвилюватися, якщо під вашими великим покращенням виявляться ресурси! @@ -6994,25 +7008,49 @@ Letters can select categories, and when there are multiple categories matching t The arrow keys allow navigation as well - left/right for categories, up/down for entries. = Клавіші зі стрілками також забезпечують навігацію - вліво/вправо для категорій, вгору/вниз для записів. UI Tips = Підказки інтерфейсу + # Requires translation! +World screen = + # Requires translation! +Skip all units to end a turn quickly = + # Requires translation! +Right-click or long press the "Next unit" button to open a popup menu which allows to end a turn without having to cycle through all units. If some units are automated, a dedicated button is available to move them before ending the turn. = Toggle notification list display = Ввімкнути/вимкнути відображення списку повідомлень On the World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. = На екрані Світу, потягніть список повідомлень вправо щоб тимчасово приховати його. Клацніть по кнопці "дзвіночок" щоб знову відобразити його. The default state for the notification list can be set in Options > Display > UI - Notifications on world screen. = Стан за замовчуванням для списку повідомлень може бути заданий у Опції > Відображення > Інтерфейс - повідомлення на екрані світу. Entering a city screen quickly = Швидкий вхід до екрану міста You can Right-click or long press a city button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the city screen (if the city is yours to inspect), or offer the foreign city info popup. = Ви можете клацнути правою кнопкою миші або зробити довгий клік на кнопці міста на екрані Світу. Результат буде той самий що і подвійне натискання - один раз щоб обрати і переміщати кнопку, і ще раз щоб викликати реакцію: показати екран міста (якщо місто ваше і доступне для перегляду), або отримати вспливаюче вікно із інформацією про чуже місто. +Upgrade multiple units of the same type = Удосконалити декілька підрозділів одного типу +On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = На екрані світу, оберіть загін, який можна удосконалити, тоді клацніть правою кнопкою миші або зробіть довгий клік на кнопці "Удосконалити" щоб відкрити випадаюче меню, яке дозволить удосконалити всі загони цього типу одночасно. +In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = В огляді загону, те саме меню удосконалення є доступним по кліку на іконку загону в колонці "Удосконалення". Коли загін може бути вдосконаленим, іконка стає підсвіченою якщо всі необхідні умови виконано (достатньо золота та/або ресурсів), інакше вона погашена. + # Requires translation! +City screen = Additional controls for the construction queue = Додаткові елементи керування для черги на побудову Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen. = Клацніть правою кнопкою миші або зробіть довгий клік на виробі щоб відкрити випадаюче вікно з додатковими елементами керування, що дозволяють керувати виробництвом цього виробу у всіх містах видаючи команди з екрану міста. The "Disable" option moves an item to a separated "Disabled" tab, preventing its automatic queueing by the "Auto-assign city production" option. To move a disabled item back to its initial place, enter again the popup menu, and choose "Enable". = Опція "Вимкнути" переміщує елемент в окрему вкладку "Вимкнуті", що запобігає додаванню його в чергу опцією "Авто-призначення виробництва в місті". Щоб повернути вимкнений елемент назад, зайдіть в вспилваюче меню знову, і оберіть "Ввімкнути". Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv. = Вимкнені елементи глобально зберігаються: вони не скидаються при запуску нової гри або при перезапуску Unciv. + # Requires translation! +Show Great Person Points breakdown = + # Requires translation! +In the right sidepanel, click a Great People row to display the details of Great Person Points (GPP) accumulated each turn by the current city, for this type of Great People. = + # Requires translation! +Click any of the Great People icons to display all GPP accumulated each turn by the current city, for all types of Great People. = + # Requires translation! +Tech screen = Queue multiple technologies in different branches = Додавати в чергу декілька технологій одночасно в різних галузях On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. = На екрані технологій, клацніть правою кнопкою миші або зробіть довгий клік на технології щоб автоматично додати її в чергу, навіть якщо ця технологія є із іншої галузі, ніж та, яка вже досліджується зараз. Всі необхідні для її дослідження технології також будуть додані в чергу. Right-click or long press multiple techs to append them to the research queue, whatever their branch is. = Клацніть правою кнопкою миші або зробіть довгий клік на декількох технологіях одночасно щоб додати їх в чергу на дослідження, незалежно від галузі. -Upgrade multiple units of the same type = Удосконалити декілька підрозділів одного типу -On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = На екрані світу, оберіть загін, який можна удосконалити, тоді клацніть правою кнопкою миші або зробіть довгий клік на кнопці "Удосконалити" щоб відкрити випадаюче меню, яке дозволить удосконалити всі загони цього типу одночасно. -In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = В огляді загону, те саме меню удосконалення є доступним по кліку на іконку загону в колонці "Удосконалення". Коли загін може бути вдосконаленим, іконка стає підсвіченою якщо всі необхідні умови виконано (достатньо золота та/або ресурсів), інакше вона погашена. + # Requires translation! +Overview screens = Reveal known resources on world screen = Показати відомі ресурси на екрані світу In the Resources overview, click on a resource icon to center the world screen on tiles already discovered and providing this resource. = В огляді ресурсів, клацніть на іконку ресурсу щоб відцентрувати екран на вже відкритих клітинках, які надають цей ресурс. Alternatively, click on the "Unimproved" number to center the world screen only on owned tiles where the resource is not improved. = Як варіант, можна натиснути на кількості "Невдосконалено", щоб відцентрувати екран лише на тих клітинках, на яких цей ресурс не вдосконалено. If more than one tile is available, click repeatedly on the notification to cycle through all of them. = Якщо доступна більше ніж одна клітинка, клацайте повторно на повідомленні щоб почергово обійти всі доступні клітинки. + # Requires translation! +Show diagram line colors = + # Requires translation! +In Politics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning. = + # Requires translation! +Miscellaneous = External links = Зовнішні посилання External links support right-click or long press to copy the link to the clipboard instead of launching the browser. = Зовнішні посилання підтримують правий клік або довге натиснення для копіювання посилання в буфер обміну замість відкриття браузера. Example: The 'Open Github page' button on the Mod management screen. = Приклад: кнопка 'Відкрити сторінку Github' на екрані керування Модами. diff --git a/android/assets/jsons/translations/Vietnamese.properties b/android/assets/jsons/translations/Vietnamese.properties index 33fcec669d7f1..4b5bd277ef5e2 100644 --- a/android/assets/jsons/translations/Vietnamese.properties +++ b/android/assets/jsons/translations/Vietnamese.properties @@ -2517,6 +2517,8 @@ requires [amount] movement = # Requires translation! costs [stats] stats = # Requires translation! +costs [amount] [stockpiledResource] = + # Requires translation! once = # Requires translation! [amount] times = @@ -2679,6 +2681,16 @@ within [amount] tiles of a [tileFilter] = trong [amount] ô của [tileFilter] on water maps = trên bản đồ nước in [regionType] Regions = trong [regionType] Khu vực in all except [regionType] Regions = trong tất cả ngoại trừ [regionType] Khu vực + # Requires translation! +when number of [countable] is equal to [countable2] = + # Requires translation! +when number of [countable] is different than [countable2] = + # Requires translation! +when number of [countable] is greater than [countable2] = + # Requires translation! +when number of [countable] is less than [countable2] = + # Requires translation! +when number of [countable] is between [countable2] and [countable3] = Free [unit] appears = xuất hiện [unit] miễn phí [positiveAmount] free [unit] units appear = [positiveAmount] đơn vị [unit] miễn phí đã xuất hiện Free [unit] found in the ruins = [unit] miễn phí được tìm thấy trong đống đổ nát @@ -7213,6 +7225,8 @@ Certain bonuses are given when you are at above 30 influence.\nWhen you have abo Great People = Người vĩ đại Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = Một số tòa nhà và chuyên gia trong thành phố, tạo ra điểm Người vĩ đại mỗi lượt.\nCó một số loại Người vĩ đại và điểm của họ được tích lũy riêng.\n Có thể xem số điểm mỗi lượt và điểm tích lũy trong màn hình Tổng quan. + # Requires translation! +Alternatively, the Great Person points breakdown per city can be viewed in each city screen (see UI Tips article). = Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = Sau khi tích lũy đủ điểm, một Người vĩ đại thuộc loại đó sẽ được tạo ra!\nMỗi Người vĩ đại có thể xây dựng một Cải tiến vĩ đại nhất định mang lại sản lượng lớn theo thời gian hoặc ngay lập tức được tiêu thụ để cung cấp một phần thưởng nhất định ngay bây giờ. Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = Cải tiến tuyệt vời cũng cung cấp bất kỳ tài nguyên chiến lược nào nằm dưới chúng, vì vậy bạn không cần phải lo lắng nếu tài nguyên được tiết lộ bên dưới các cải tiến của bạn! @@ -7416,6 +7430,12 @@ The arrow keys allow navigation as well - left/right for categories, up/down for # Requires translation! UI Tips = # Requires translation! +World screen = + # Requires translation! +Skip all units to end a turn quickly = + # Requires translation! +Right-click or long press the "Next unit" button to open a popup menu which allows to end a turn without having to cycle through all units. If some units are automated, a dedicated button is available to move them before ending the turn. = + # Requires translation! Toggle notification list display = # Requires translation! On the World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. = @@ -7426,6 +7446,14 @@ Entering a city screen quickly = # Requires translation! You can Right-click or long press a city button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the city screen (if the city is yours to inspect), or offer the foreign city info popup. = # Requires translation! +Upgrade multiple units of the same type = + # Requires translation! +On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = + # Requires translation! +In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = + # Requires translation! +City screen = + # Requires translation! Additional controls for the construction queue = # Requires translation! Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen. = @@ -7434,17 +7462,21 @@ The "Disable" option moves an item to a separated "Disabled" tab, preventing its # Requires translation! Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv. = # Requires translation! +Show Great Person Points breakdown = + # Requires translation! +In the right sidepanel, click a Great People row to display the details of Great Person Points (GPP) accumulated each turn by the current city, for this type of Great People. = + # Requires translation! +Click any of the Great People icons to display all GPP accumulated each turn by the current city, for all types of Great People. = + # Requires translation! +Tech screen = + # Requires translation! Queue multiple technologies in different branches = # Requires translation! On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. = # Requires translation! Right-click or long press multiple techs to append them to the research queue, whatever their branch is. = # Requires translation! -Upgrade multiple units of the same type = - # Requires translation! -On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = - # Requires translation! -In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = +Overview screens = # Requires translation! Reveal known resources on world screen = # Requires translation! @@ -7454,6 +7486,12 @@ Alternatively, click on the "Unimproved" number to center the world screen only # Requires translation! If more than one tile is available, click repeatedly on the notification to cycle through all of them. = # Requires translation! +Show diagram line colors = + # Requires translation! +In Politics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning. = + # Requires translation! +Miscellaneous = + # Requires translation! External links = # Requires translation! External links support right-click or long press to copy the link to the clipboard instead of launching the browser. = diff --git a/android/assets/jsons/translations/completionPercentages.properties b/android/assets/jsons/translations/completionPercentages.properties index 1ce9ae7141202..7924493353510 100644 --- a/android/assets/jsons/translations/completionPercentages.properties +++ b/android/assets/jsons/translations/completionPercentages.properties @@ -1,24 +1,24 @@ Afrikaans = 8 Belarusian = 9 Bosnian = 3 -Brazilian_Portuguese = 100 +Brazilian_Portuguese = 99 Bulgarian = 42 Catalan = 99 -Czech = 80 -Dutch = 97 +Czech = 79 +Dutch = 96 English = 0 -Filipino = 89 +Filipino = 88 Finnish = 38 -French = 100 -German = 100 +French = 99 +German = 99 Greek = 14 Hungarian = 83 -Indonesian = 100 +Indonesian = 99 Italian = 99 Japanese = 84 Korean = 95 Latin = 7 -Lithuanian = 88 +Lithuanian = 87 Malay = 25 Norwegian = 49 Persian_(Pinglish-DIN) = 12 @@ -26,12 +26,12 @@ Persian_(Pinglish-UN) = 26 Polish = 98 Portuguese = 59 Romanian = 77 -Russian = 99 +Russian = 98 Rusyn = 64 Simplified_Chinese = 99 -Spanish = 99 +Spanish = 98 Swedish = 81 Traditional_Chinese = 93 Turkish = 79 -Ukrainian = 96 -Vietnamese = 88 +Ukrainian = 95 +Vietnamese = 87 diff --git a/buildSrc/src/main/kotlin/BuildConfig.kt b/buildSrc/src/main/kotlin/BuildConfig.kt index 914eac2f58301..c391be37dae14 100644 --- a/buildSrc/src/main/kotlin/BuildConfig.kt +++ b/buildSrc/src/main/kotlin/BuildConfig.kt @@ -5,7 +5,7 @@ object BuildConfig { const val kotlinVersion = "1.8.21" const val appName = "Unciv" const val appCodeNumber = 983 - const val appVersion = "4.10.23" + const val appVersion = "4.11.0" const val gdxVersion = "1.12.1" const val ktorVersion = "2.2.3" diff --git a/changelog.md b/changelog.md index 5439fda255633..a09e22373091f 100644 --- a/changelog.md +++ b/changelog.md @@ -1,22 +1,20 @@ -## 4.10.23 +## 4.11.0 -Resolved - Hide battle table after attack if we can move, but not attack again +Hide battle table after attack if we can move, but not attack again -Resolved - maps with mods change mods visible on new game screen accordingly +Maps with mods change mods visible on new game screen accordingly Barbarian units always placed next to encampment, so they don't "jump over" tiles they can't enter to the other side -Clean up wiki main page - +Remove mod blacklist - By SeventhM -Remove mod blacklist - By SeventhM +UI Tips article additions - By Ouaz -UI Tips article additions - By Ouaz +Add UnitActionModifier for Stockpile Cost - By itanasi -Add UnitActionModifier for Stockpile Cost - By itanasi +Countable comparison conditional uniques - By PLynx01 -Countable comparison conditional uniques - By PLynx01 - -fix misimplemented Dromon - By ravignir +fix misimplemented Dromon - By ravignir ## 4.10.22 diff --git a/core/src/com/unciv/UncivGame.kt b/core/src/com/unciv/UncivGame.kt index b4e8e0cc5315e..e491b2165d724 100644 --- a/core/src/com/unciv/UncivGame.kt +++ b/core/src/com/unciv/UncivGame.kt @@ -464,7 +464,7 @@ open class UncivGame(val isConsoleMode: Boolean = false) : Game(), PlatformSpeci companion object { //region AUTOMATICALLY GENERATED VERSION DATA - DO NOT CHANGE THIS REGION, INCLUDING THIS COMMENT - val VERSION = Version("4.10.23", 983) + val VERSION = Version("4.11.0", 983) //endregion lateinit var Current: UncivGame diff --git a/docs/Modders/uniques.md b/docs/Modders/uniques.md index 7b5c21afc5d1c..7d0a9afd0dc04 100644 --- a/docs/Modders/uniques.md +++ b/docs/Modders/uniques.md @@ -1092,7 +1092,7 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl Applicable to: Building, Unit ??? example "Can only be built" - Meant to be used together with conditionals, like "Can only be built ". Only allows Building when ALL conditionals are met. Will also NOT block Upgrade and Transform actions. See also OnlyAvailable + Meant to be used together with conditionals, like "Can only be built ". Only allows Building when ALL conditionals are met. Will also NOT block Upgrade and Transform actions. See also OnlyAvailable. Applicable to: Building, Unit ??? example "Must have an owned [tileFilter] within [amount] tiles" @@ -2398,6 +2398,12 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl Applicable to: UnitActionModifier +??? example "<costs [amount] [stockpiledResource]>" + A positive Integer value will be subtracted from your stock. + Example: "<costs [3] [StockpiledResource]>" + + Applicable to: UnitActionModifier + ??? example "<once>" Applicable to: UnitActionModifier diff --git a/fastlane/metadata/android/en-US/changelogs/983.txt b/fastlane/metadata/android/en-US/changelogs/983.txt index d064f6e4b987a..be2d4a65ba6ef 100644 --- a/fastlane/metadata/android/en-US/changelogs/983.txt +++ b/fastlane/metadata/android/en-US/changelogs/983.txt @@ -1,19 +1,15 @@ +Hide battle table after attack if we can move, but not attack again - -Resolved - Hide battle table after attack if we can move, but not attack again - -Resolved - maps with mods change mods visible on new game screen accordingly +Maps with mods change mods visible on new game screen accordingly Barbarian units always placed next to encampment, so they don't "jump over" tiles they can't enter to the other side -Clean up wiki main page - - -Remove mod blacklist - By SeventhM +Remove mod blacklist - By SeventhM -UI Tips article additions - By Ouaz +UI Tips article additions - By Ouaz -Add UnitActionModifier for Stockpile Cost - By itanasi +Add UnitActionModifier for Stockpile Cost - By itanasi -Countable comparison conditional uniques - By PLynx01 +Countable comparison conditional uniques - By PLynx01 -fix misimplemented Dromon - By ravignir \ No newline at end of file +fix misimplemented Dromon - By ravignir \ No newline at end of file diff --git a/fastlane/metadata/android/in/short_description.txt b/fastlane/metadata/android/in/short_description.txt index bba5e11320d63..0625af11effca 100644 --- a/fastlane/metadata/android/in/short_description.txt +++ b/fastlane/metadata/android/in/short_description.txt @@ -1 +1 @@ -Permainan membangun peradaban 4X open-source \ No newline at end of file +Permainan membangun peradaban 4X sumber terbuka \ No newline at end of file