From ba3e7e9e9110fb9ee30f1d8f40bee4d71054ca62 Mon Sep 17 00:00:00 2001 From: Ouaz Date: Mon, 14 Oct 2024 17:40:18 +0200 Subject: [PATCH] Update French.properties --- android/assets/jsons/translations/French.properties | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/android/assets/jsons/translations/French.properties b/android/assets/jsons/translations/French.properties index b349e16dded77..58cba2809af8e 100644 --- a/android/assets/jsons/translations/French.properties +++ b/android/assets/jsons/translations/French.properties @@ -982,7 +982,7 @@ An enemy [unit] has attacked our [ourUnit] = [unit] ennemi(e) a attaqué notre [ An enemy [unit] ([amount] HP) has attacked our [ourUnit] ([amount2] HP) = [unit] ennemi(e) ([amount] PV) a attaqué notre [ourUnit] ([amount2] PV) Enemy city [cityName] has attacked our [ourUnit] = Ville ennemie [cityName] a attaqué notre [ourUnit] # Requires translation! -Enemy city [cityName] has attacked our [ourUnit] ([amount2] HP) = +Enemy city [cityName] has attacked our [ourUnit] ([amount2] HP) = Ville ennemie [cityName] a attaqué notre [ourUnit] ([amount2] PV) An enemy [unit] has captured [cityName] = [unit] ennemi(e) a conquis [cityName] An enemy [unit] ([amount] HP) has captured [cityName] ([amount2] HP) = [unit] ennemi(e) ([amount] PV) a conquis [cityName] ([amount2] PV) An enemy [unit] has raided [cityName] = [unit] ennemi(e) a mis à sac [cityName] @@ -2530,7 +2530,7 @@ Cannot be used as permanent audiovisual mod = Ne peut pas être activé comme mo Mod preselects map [comment] = Le mod utilise la carte [comment] if [modFilter] is enabled = si [modFilter] est activé # Requires translation! -if [modFilter] is not enabled = +if [modFilter] is not enabled = si [modFilter] n'est pas activé ######### countable ###########