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53450812 - Sonic Unleashed (Preview Build) #792
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Findings & WorkaroundsOpenGL has no titlescreen flicker, and displays more graphics although corrupted. In-game is completely unplayable, as it's mostly white. Modifying the game files allows us to actually see what's going on. (for those who have worked with gens, disable DepthOfField, HDR, MotionBlur, and ShadowMap in SceneEffect.prm.xml, which is inside the stage archive file) However, the game has a color swapping issue. Using @AllanCat's Sonic 06 hacks those issues seem to have gone away. It's possible to get through most stages included in the preview. Using reshade or editing a line about swap_channels allows the game to display normally, although HUD also gets affected. To avoid this, the HUD files must also be modified (they're all over the place in the files, good luck) Beatz discovered that the normals in the models were the cause of stages and even enemies looking a little broken. Through fixing the model files, they show up correctly. It appears to be possible to port over stages from final over to preview, although it requires a bit of work to do. They can be easily accessed at their spot in the Install debug menu. This is all that I've managed to find about this game. I deeply apologize for the massive wall of text and images. |
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Even if it is the same game ID, it's still a very different build of the game. |
Here's a save file generated from the preview build: SYS-DATA.zip Using the latest d3d12 build, most of the issues mentioned in the first two comments are fixed. Unlike the final version of the game, it appears that (from when I was testing at least) there are no vertex explosions. If you are accepting labels for d3d12 builds: |
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How do you add/mod the Disc 2 missing stages back into the preview like you did with Empire City Act 1 ? Is there a tuto somewhere avaliable or a Discord sever maybe, thx. |
the game as of now is barely playable as it frequently sends you to a black limbo |
I recommend setting Xenia gpu to Vulkan it helps the game from breaking it self "this doesn't fix all the hedgehog engine games such as sonic generations due to that having a trace caching issue but it is still completable" This let me to play the game with 0 crashes what so ever "tested on story mode option" |
The disc 2 is still lost according to what I found |
Marketplace
(There's obviously no marketplace link for beta versions of any game, so the final version is linked instead)
Tested on (xenia-project/xenia@e11ba02)
Issues:
Log:
Log file
Screenshot(s):
Labels:
audio-silent
gpu-missing-drawing
middleware-criware
state-menus
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