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Loop.run will return immediately since you have nothing on it |
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I'm answering for what the initial issue asked, i.e. how to use Might be considered a duplicate of this: I solved it by using libuv and then add an active libuv native handle (that I need anyways) to it: Build uWS with // FIRST THING
// inject our own uv_loop into uWS.
uv_loop_t uv_task_loop;
uv_loop_init(&uv_task_loop);
auto taskLoop = uWS::Loop::get(&uv_task_loop);
// add an interrupt signal
uv_signal_t signal;
uv_signal_init(&uv_task_loop, &signal);
uv_signal_start(&signal, mySigIntHandler, SIGINT);
uv_signal_t * task_signal = &signal; This way the task loop remains alive, even when used without _Mark |
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This doesn't look like it has any effect. loop does not execute the method
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