diff --git a/README.md b/README.md index 70e17b8..bbc2d2f 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,6 @@ # Signals ❇ -![Signals Editor Window Screenshot](https://repository-images.githubusercontent.com/196998874/22ae4200-5ef7-11ea-960e-89527dd2f0b8) +![Signals Editor Window Screenshot](https://repository-images.githubusercontent.com/196998874/89ce0400-5f94-11ea-91f0-817e8691def5) ### A typesafe, lightweight, tested messaging package for Unity. --- @@ -19,7 +19,7 @@ Find `Packages/manifest.json` in your project and add the following: ```json { "dependencies": { - "com.supyrb.signals": "https://github.com/supyrb/signals.git#0.4.0", + "com.supyrb.signals": "https://github.com/supyrb/signals.git#0.4.1", "...": "..." } } @@ -126,6 +126,7 @@ Contributions to the repository are always welcome. There are several ways to co * Use [XML comments](https://docs.microsoft.com/en-us/dotnet/csharp/codedoc) for public methods and classes * Follow the [Supyrb Guidelines](https://github.com/supyrb/SupyrbConventions) in your code. * Use present tense git commits as described [here](https://github.com/supyrb/SupyrbConventions/tree/develop/git#commit-messages) +* Use reflection for the editor window to access data from the signals, do not change field visibility just for editor tools. ## Credits diff --git a/package.json b/package.json index 2dbde7f..6dc0bfc 100644 --- a/package.json +++ b/package.json @@ -10,7 +10,7 @@ "Decoupled" ], "category": "Utility", - "version": "0.4.0", + "version": "0.4.1", "unity": "2018.1", "dependencies": {