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FillExtrusionLayer.md

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<MapboxGL.FillExtrusionLayer />

FillExtrusionLayer is a style layer that renders one or more 3D extruded polygons on the map.

props

Prop Type Default Required Description
id string none false A string that uniquely identifies the source in the style to which it is added.
sourceID string MapboxGL.StyleSource.DefaultSourceID false The source from which to obtain the data to style. If the source has not yet been added to the current style, the behavior is undefined.
sourceLayerID string none false Identifier of the layer within the source identified by the sourceID property from which the receiver obtains the data to style.
aboveLayerID string none false Inserts a layer above aboveLayerID.
belowLayerID string none false Inserts a layer below belowLayerID
layerIndex number none false Inserts a layer at a specified index
filter array none false Filter only the features in the source layer that satisfy a condition that you define
minZoomLevel number none false The minimum zoom level at which the layer gets parsed and appears.
maxZoomLevel number none false The maximum zoom level at which the layer gets parsed and appears.
style union none false Customizable style attributes

styles

Name Type Requires Disabled By Description
visibility enum none none Whether this layer is displayed.
fillExtrusionOpacity number none none The opacity of the entire fill extrusion layer. This is rendered on a perLayer, not perFeature, basis, and dataDriven styling is not available.
fillExtrusionColor color none fillExtrusionPattern The base color of the extruded fill. The extrusion's surfaces will be shaded differently based on this color in combination with the root light settings. If this color is specified as rgba with an alpha component, the alpha component will be ignored; use fillExtrusionOpacity to set layer opacity.
fillExtrusionTranslate array none none The geometry's offset. Values are { x: number, y: number } where negatives indicate left and up (on the flat plane), respectively.
fillExtrusionTranslateAnchor enum fillExtrusionTranslate none Controls the translation reference point.
fillExtrusionPattern string none none Name of image in sprite to use for drawing images on extruded fills. For seamless patterns, image width and height must be a factor of two (2, 4, 8, ..., 512).
fillExtrusionHeight number none none The height with which to extrude this layer.
fillExtrusionBase number fillExtrusionHeight none The height with which to extrude the base of this layer. Must be less than or equal to fillExtrusionHeight.