From 49cff08560468e7b83b25dfdbd0f4ed1445979d7 Mon Sep 17 00:00:00 2001 From: Mincong Lu <139340600+mintlu8@users.noreply.github.com> Date: Tue, 7 Nov 2023 16:36:10 +0800 Subject: [PATCH] Add PartialEq to Anchor (#10424) Add PartialEq to Anchor. # Objective Make Anchor work with bevy_egui's ComboBox. ## Solution Make Anchor PartialEq. --- crates/bevy_sprite/src/sprite.rs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/crates/bevy_sprite/src/sprite.rs b/crates/bevy_sprite/src/sprite.rs index 213264a2737d6..b87f1859d7307 100644 --- a/crates/bevy_sprite/src/sprite.rs +++ b/crates/bevy_sprite/src/sprite.rs @@ -25,7 +25,7 @@ pub struct Sprite { /// How a sprite is positioned relative to its [`Transform`](bevy_transform::components::Transform). /// It defaults to `Anchor::Center`. -#[derive(Component, Debug, Clone, Copy, Default, Reflect)] +#[derive(Component, Debug, Clone, Copy, PartialEq, Default, Reflect)] #[doc(alias = "pivot")] pub enum Anchor { #[default]