Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Improve the NugRunning Spell List Options #40

Open
mspykerez opened this issue Dec 13, 2020 · 0 comments
Open

Improve the NugRunning Spell List Options #40

mspykerez opened this issue Dec 13, 2020 · 0 comments

Comments

@mspykerez
Copy link

  • Add support for ally/enemy (target and focus) bars.

  • Allow us to create 'cooldown-ready' bars, meaning it will always show a static bar for selected abilities which have their cooldown ready to use.

  • Add option to link spells to cooldowns, so when linked it will only show the buff/debuff progress bar of said ability when it's active and automatically switch to the cooldown bar when the buff/debuff expires.

  • Allow us to use the 'Hide Until' option on everything rather than only for cooldowns.

  • Allow us to add spells by name in addition to the current by spell ID.

  • Allow us to choose the bar overlay color.

  • Allow us to choose the bar background color/alpha.

  • Allow us to place multiple custom marks on a timer bar.

  • Add option to automatically set the Tick length for DOT abilities based on when said abilities will do damage.

  • Add option to display ALL the Ticks on a bar at the same time based on the length value instead of only showing 1 Tick at a time.

  • Add option to make the 'Shine' around the entire bar instead of only the spell icon.

  • Add an option for 'Shine At' like the ones 'Glow At', 'Spin At', 'Effect At' we already have.

  • Add support for different types of glows like this ones here https://www.curseforge.com/wow/addons/libcustomglow allowing us to fully customize the color and such. Worth mention that the current 'Shine' option looks more like a glow and the current 'Glow' looks more like a blink, so perhaps consider renaming those accordingly to avoid confusing.

  • Add option to make our bar customizations apply to the nameplate bars when the nameplate functionality is enabled.

  • Currently when you put a debuff on lets say target A and switch to target B, the opacity? of the debuff bar on target A automatically changes to something that is less visible! can you add an option to disable this behavior ?

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant