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enchanting items #116

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seiyria opened this issue Mar 18, 2016 · 0 comments
Open
8 tasks

enchanting items #116

seiyria opened this issue Mar 18, 2016 · 0 comments
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@seiyria
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seiyria commented Mar 18, 2016

  • Items should be enchantable from +1 to +10
  • Enchantments should be rare, costly, or both
  • Every X enchantments, an item should get a new stat added to it (if possible), or a negative stat moved to 0 (if possible). If not possible, all stats should be boosted by a small amount.
  • Every enchantment not an X should increase a random stat by a small amount
  • Enchanted armor should make it harder to get hit
  • Enchanted weapons should make it easier to hit
  • A +10 armor should completely negate a +10 weapon
  • Items should randomly spawn with enchantments (maybe)
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