diff --git a/src/rmodels.c b/src/rmodels.c index 1f6e96053690..190af542eb74 100644 --- a/src/rmodels.c +++ b/src/rmodels.c @@ -1100,7 +1100,7 @@ void UploadMesh(Mesh *mesh, bool dynamic) rlSetVertexAttribute(1, 2, RL_FLOAT, 0, 0, 0); rlEnableVertexAttribute(1); - // WARNING: When setting default vertex attribute values, the values for each generic vertex attribute + // WARNING: When setting default vertex attribute values, the values for each generic vertex attribute // is part of current state and it is maintained even if a different program object is used if (mesh->normals != NULL) @@ -1362,7 +1362,7 @@ void DrawMesh(Mesh mesh, Material material, Matrix transform) if (mesh.indices != NULL) rlEnableVertexBufferElement(mesh.vboId[6]); } - // WARNING: Disable vertex attribute color input if mesh can not provide that data (despite location being enabled in shader) + // WARNING: Disable vertex attribute color input if mesh can not provide that data (despite location being enabled in shader) if (mesh.vboId[3] == 0) rlDisableVertexAttribute(material.shader.locs[SHADER_LOC_VERTEX_COLOR]); int eyeCount = 1; @@ -1583,7 +1583,7 @@ void DrawMeshInstanced(Mesh mesh, Material material, const Matrix *transforms, i if (mesh.indices != NULL) rlEnableVertexBufferElement(mesh.vboId[6]); } - // WARNING: Disable vertex attribute color input if mesh can not provide that data (despite location being enabled in shader) + // WARNING: Disable vertex attribute color input if mesh can not provide that data (despite location being enabled in shader) if (mesh.vboId[3] == 0) rlDisableVertexAttribute(material.shader.locs[SHADER_LOC_VERTEX_COLOR]); int eyeCount = 1; diff --git a/src/rtextures.c b/src/rtextures.c index ec1c7a3344ea..2490d1d106aa 100644 --- a/src/rtextures.c +++ b/src/rtextures.c @@ -3643,7 +3643,7 @@ void DrawTexturePoly(Texture2D texture, Vector2 center, Vector2 *points, Vector2 rlSetTexture(texture.id); - // Texturing is only supported on QUADs + // Texturing is only supported on RL_QUADS rlBegin(RL_QUADS); rlColor4ub(tint.r, tint.g, tint.b, tint.a);