From ea8e2b68fa1a509e032105700b5b5cbb52aadb04 Mon Sep 17 00:00:00 2001 From: polastyn <78505251+gresm@users.noreply.github.com> Date: Tue, 22 Oct 2024 22:21:16 +0200 Subject: [PATCH] Removing tests for pygame.event.peek(None). --- test/event_test.py | 12 ------------ 1 file changed, 12 deletions(-) diff --git a/test/event_test.py b/test/event_test.py index 0870f403f4..6d1c71f098 100644 --- a/test/event_test.py +++ b/test/event_test.py @@ -250,13 +250,6 @@ def test_clear(self): self.assertRaises(TypeError, pygame.event.get, ["a", "b", "c"]) def test_peek(self): - pygame.event.peek() - pygame.event.peek(None) - pygame.event.peek(None, True) - - pygame.event.peek(pump=False) - pygame.event.peek(pump=True) - pygame.event.peek(eventtype=None) pygame.event.peek(eventtype=[pygame.KEYUP, pygame.KEYDOWN]) pygame.event.peek(eventtype=pygame.USEREVENT, pump=False) @@ -786,11 +779,6 @@ def test_peek__empty_queue(self): """Ensure peek() works correctly on an empty queue.""" pygame.event.clear() - # Ensure all events can be checked. - peeked = pygame.event.peek() - - self.assertFalse(peeked) - # Ensure events can be checked individually. for event_type in EVENT_TYPES: peeked = pygame.event.peek(event_type)