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Sprites "wobble" when panning scene camera. Seemingly not quite settling on a static position. For sprites not using "Light2D" there is no issue.
Example Test Code
Here is an example CodePen that demonstrates my sprite "wobble" issue. After a lot of debugging, it seems to be related to setPipeline('Light2D'). Version 3.60 did not exhibit this issue but subsequent releases do.
It could be the same issue although in my project they are on even-numbered pixel boundaries as are the sprites in my CodePen example above. Maybe this has to do with where the sprites are when the camera pans, offsetting them to an odd number.
Version
Description
Sprites "wobble" when panning scene camera. Seemingly not quite settling on a static position. For sprites not using "Light2D" there is no issue.
Example Test Code
Here is an example CodePen that demonstrates my sprite "wobble" issue. After a lot of debugging, it seems to be related to setPipeline('Light2D'). Version 3.60 did not exhibit this issue but subsequent releases do.
https://codepen.io/UncleChris/pen/wvZMBWO
Additional Information
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