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When we call the :setName() function, the name of the NPC or Creature is not changing. Apparently the problem is related to updating the information for the spectators. A creature:reload() function was created for this purpose, but in my tests I was not successful.
local npc = Game.createNpc("Dummy Npc", Position(SOME_POSITION))
if npc then
npc:setName("Potato")
end
What OS are you seeing the problem on?
Windows
Code of Conduct
I agree to follow this project's Code of Conduct
The text was updated successfully, but these errors were encountered:
pudimtibia
added
the
Type: Bug
Inconsistencies or issues which will cause an issue or problem for users or implementors.
label
Sep 27, 2024
Priority
Medium
Area
What happened?
When we call the :setName() function, the name of the NPC or Creature is not changing. Apparently the problem is related to updating the information for the spectators. A creature:reload() function was created for this purpose, but in my tests I was not successful.
What OS are you seeing the problem on?
Windows
Code of Conduct
The text was updated successfully, but these errors were encountered: