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There might be a bug, where allmissionobjs is not getting weapon holders. Verify if this the case. May god have mercy.
`diag_log "BEGINNING VEHICLE DEBUG DUMP"; diag_log "Damage value: SCALAR, 0 is brand new, 1 is completely destroyed."; private _startTime = systemtime; { private _vehicle = _x; private _type = typeOf _x; private _name = getText(configfile >> "CfgVehicles" >> _type >> "displayName"); private _getPosASL = getPosASL _vehicle; private _crew = crew _vehicle; private _alive = alive _vehicle; private _canMove = canMove _vehicle; private _damage = damage _vehicle; private _fuel = fuel _vehicle; private _isDamageAllowed = isDamageAllowed _vehicle; private _speed = speed _vehicle; diag_log format ["Name: %1, Vehicle: %2, Classname: %3, Position: %4, Crew: %5, Alive: %6, canMove: %7, damage: %8, fuel percentage: %9, damageAllowed: %10, current speed: %11" ,_name ,_vehicle ,_type ,_getPosASL ,_crew ,_alive ,_canMove ,_damage ,_fuel ,_isDamageAllowed ,_speed ];
} forEach vehicles; private _endTime = systemtime; private _timeDifference = _endTime - _startTime; diag_log format ["Time taken for this script: %1", _timeDifference]; diag_log "END VEHICLE DEBUG DUMP";`
3.x.x
No
No response
Sahari
Community Server 1
@jaj22
The text was updated successfully, but these errors were encountered:
https://pastebin.com/raw/M7gdjdiA
Sorry, something went wrong.
jaj22
Tiny-DM
No branches or pull requests
Describe the bug
There might be a bug, where allmissionobjs is not getting weapon holders. Verify if this the case. May god have mercy.
How to reproduce
`diag_log "BEGINNING VEHICLE DEBUG DUMP";
diag_log "Damage value: SCALAR, 0 is brand new, 1 is completely destroyed.";
private _startTime = systemtime;
{
private _vehicle = _x;
private _type = typeOf _x;
private _name = getText(configfile >> "CfgVehicles" >> _type >> "displayName");
private _getPosASL = getPosASL _vehicle;
private _crew = crew _vehicle;
private _alive = alive _vehicle;
private _canMove = canMove _vehicle;
private _damage = damage _vehicle;
private _fuel = fuel _vehicle;
private _isDamageAllowed = isDamageAllowed _vehicle;
private _speed = speed _vehicle;
diag_log format ["Name: %1, Vehicle: %2, Classname: %3, Position: %4, Crew: %5, Alive: %6, canMove: %7, damage: %8, fuel percentage: %9, damageAllowed: %10, current speed: %11"
,_name
,_vehicle
,_type
,_getPosASL
,_crew
,_alive
,_canMove
,_damage
,_fuel
,_isDamageAllowed
,_speed
];
} forEach vehicles;
private _endTime = systemtime;
private _timeDifference = _endTime - _startTime;
diag_log format ["Time taken for this script: %1", _timeDifference];
diag_log "END VEHICLE DEBUG DUMP";`
Version
3.x.x
Have you altered the code?
No
What i have changed
No response
Map
Sahari
What server?
Community Server 1
Time bug occured (Server time/UTC)
No response
Mods
No response
Additional context
@jaj22
The text was updated successfully, but these errors were encountered: