From c1b790f2fca797061ad74f94cdc97db6d0a29f6b Mon Sep 17 00:00:00 2001 From: edsaperia Date: Sat, 30 Sep 2023 00:37:59 +0100 Subject: [PATCH] Update course2023.html.haml --- app/views/home/course2023.html.haml | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/app/views/home/course2023.html.haml b/app/views/home/course2023.html.haml index 122c5a0f1..0f446a178 100644 --- a/app/views/home/course2023.html.haml +++ b/app/views/home/course2023.html.haml @@ -20,6 +20,8 @@ %a.section-link{:href => "https://lu.ma/nwspk-orientation-2023"} Register ↗️ +%a.section-link{:href => "https://docs.google.com/document/d/1vRMLusgAqtHniidpw_hpLQE_70nGhUq3nam_X0PLVBc/edit?usp=sharing"} Agenda ↗️ + %h2 Core Modules %p Core modules are mandatory activities that all students participate in throughout the year, and are taught in collaboration by the entire faculty. @@ -110,7 +112,7 @@ %h3 Game Design %div.profile-subtitle - Edward Saperia + Sam Ballard %p Games are systems carefully designed to evoke specific emotions in their participants. Political regimes in the real world are in fact also such systems, albeit for different ends. What can the craft of game design teach us that is applicable to designing policy? In this module, you’ll learn some game design theory from the commercial games industry, and also get hands-on experience of making game-design decisions.