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Fix enemy count for vanilla mode
Build #647: Commit f4e1865 pushed by nukeykt
September 30, 2023 07:07 19m 5s master
September 30, 2023 07:07 19m 5s
Blood: Fix enemy count for vanilla mode
Build #646: Pull request #762 synchronize by tmyqlfpir
September 29, 2023 23:22 17m 13s master
September 29, 2023 23:22 17m 13s
Blood: Fix enemy count for vanilla mode
Build #645: Pull request #762 opened by tmyqlfpir
September 29, 2023 23:03 15m 28s master
September 29, 2023 23:03 15m 28s
Allow tileGetSurfType() to return ceiling type if supplied nType bitflag
Build #644: Commit 5837c79 pushed by nukeykt
September 24, 2023 14:41 18m 56s master
September 24, 2023 14:41 18m 56s
Blood: Allow tileGetSurfType() to return ceiling type if supplied nType bitflag
Build #643: Pull request #760 opened by tmyqlfpir
September 24, 2023 14:35 21m 28s master
September 24, 2023 14:35 21m 28s
README.md: Fix file lists (#757)
Build #642: Commit 4969f87 pushed by Hendricks266
September 23, 2023 01:29 17m 57s master
September 23, 2023 01:29 17m 57s
Improve height clamping and fix inaccuracy introduced in commit 8ec01…
Build #641: Commit bbbedf1 pushed by nukeykt
September 22, 2023 18:28 20m 19s master
September 22, 2023 18:28 20m 19s
Blood: Match height clamping accuracy
Build #640: Pull request #759 opened by tmyqlfpir
September 22, 2023 06:46 18m 34s master
September 22, 2023 06:46 18m 34s
Clear interpolations before starting game
Build #636: Commit e67381a pushed by nukeykt
September 7, 2023 10:26 21m 48s master
September 7, 2023 10:26 21m 48s
Various accuracy tweaks from Blood-RE
Build #635: Pull request #755 synchronize by tmyqlfpir
September 7, 2023 10:19 15m 37s master
September 7, 2023 10:19 15m 37s
Various accuracy tweaks from Blood-RE
Build #634: Pull request #755 opened by tmyqlfpir
September 7, 2023 10:04 14m 36s master
September 7, 2023 10:04 14m 36s
September 6, 2023 13:32 20m 57s
Blood: Fix flag object callback inaccuracy
Build #632: Pull request #754 opened by tmyqlfpir
September 6, 2023 06:36 14m 43s master
September 6, 2023 06:36 14m 43s
September 6, 2023 04:10 20m 1s
Blood: Fix fragInfo inaccuracy
Build #630: Pull request #753 opened by tmyqlfpir
September 6, 2023 03:49 15m 1s master
September 6, 2023 03:49 15m 1s
Undo CanMove() inaccuracy introduced in commit ed9b6f28fdfc6d3c00d0a5…
Build #629: Commit e1fc178 pushed by nukeykt
September 5, 2023 10:58 21m 15s master
September 5, 2023 10:58 21m 15s
Rednukem: Add detection for new VACATION.GRP and DUKEDC.GRP
Build #628: Commit 68aaebc pushed by Hendricks266
September 5, 2023 06:45 23m 58s master
September 5, 2023 06:45 23m 58s
Blood: Undo CanMove() inaccuracy
Build #627: Pull request #752 opened by tmyqlfpir
September 5, 2023 03:15 15m 20s master
September 5, 2023 03:15 15m 20s
Merge remote-tracking branch 'eduke32/master'
Build #626: Commit 72fe27e pushed by Hendricks266
September 4, 2023 18:56 16m 41s master
September 4, 2023 18:56 16m 41s
Merge remote-tracking branch 'eduke32/master'
Build #625: Commit 6b8326c pushed by Hendricks266
September 4, 2023 03:18 15m 54s master
September 4, 2023 03:18 15m 54s
Merge remote-tracking branch 'eduke32/master'
Build #624: Commit 7e3541f pushed by Hendricks266
September 3, 2023 22:22 21m 1s master
September 3, 2023 22:22 21m 1s
PCExhumed: Integrate widescreen sprite package
Build #623: Commit a170f92 pushed by Hendricks266
August 30, 2023 20:52 20m 42s master
August 30, 2023 20:52 20m 42s
Merge remote-tracking branch 'eduke32/master'
Build #622: Commit 3abd94c pushed by Hendricks266
August 30, 2023 19:49 21m 4s master
August 30, 2023 19:49 21m 4s
August 30, 2023 11:53 12m 20s
August 30, 2023 11:40 12m 39s