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+ +As an Ethereum developer, what should I know about NEAR's models and practices?
+NEAR 102: Introduction to NEAR for Ethereum Developers
+ +Side-by-side comparion between ETH v.s. NEAR for developers
+Infrastructure
+Account Model
+Solidity v.s Rust (AssemblyScript)
+Deployment and Versioning
+Awesome FTs Projects and Toolkits built with NEAR
+transfer and call
Name | Mainnet Address | Testnet Address |
---|---|---|
USDT | dac17f958d2ee523a2206206994597c13d831ec7.factory.bridge.near | usdt.fakes.testnet |
DAI | 6b175474e89094c44da98b954eedeac495271d0f.factory.bridge.near | dai.fakes.testnet |
USDC | a0b86991c6218b36c1d19d4a2e9eb0ce3606eb48.factory.bridge.near | usdc.fakes.testnet |
wNEAR | wrap.near | wrap.testnet |
REF | token.v2.ref-finance.near | ref.fakes.testnet |
SKYWARD | token.skyward.near | |
OCT | f5cfbc74057c610c8ef151a439252680ac68c6dc.factory.bridge.near | oct.beta_oct_relay.testnet |
PARAS | token.paras.near | paras.fakes.testnet |
stNEAR | meta-pool.near | |
PULSE | 52a047ee205701895ee06a375492490ec9c597ce.factory.bridge.near | pulse.fakes.testnet |
BANANA | berryclub.ek.near | banana.ft-fin.testnet |
WETH | c02aaa39b223fe8d0a0e5c4f27ead9083c756cc2.factory.bridge.near | weth.fakes.testnet |
1INCH | 111111111117dc0aa78b770fa6a738034120c302.factory.bridge.near | |
GRT | c944e90c64b2c07662a292be6244bdf05cda44a7.factory.bridge.near | |
CUCUMBER | farm.berryclub.ek.near | |
HT | 6f259637dcd74c767781e37bc6133cd6a68aa161.factory.bridge.near | |
GTC | de30da39c46104798bb5aa3fe8b9e0e1f348163f.factory.bridge.near | |
UNI | 1f9840a85d5af5bf1d1762f925bdaddc4201f984.factory.bridge.near | |
WBTC | 2260fac5e5542a773aa44fbcfedf7c193bc2c599.factory.bridge.near | |
LINK | 514910771af9ca656af840dff83e8264ecf986ca.factory.bridge.near | |
HAPI | d9c2d319cd7e6177336b0a9c93c21cb48d84fb54.factory.bridge.near | hapi.fakes.testnet |
1MIL | a4ef4b0b23c1fc81d3f9ecf93510e64f58a4a016.factory.bridge.near | |
marmaj | marmaj.tkn.near | |
Cheddar | token.cheddar.near | |
ETH | aurora | eth.fakes.testnet |
PXT | pixeltoken.near | |
DBIO | dbio.near | |
AURORA | aaaaaa20d9e0e2461697782ef11675f668207961.factory.bridge.near | aurora.fakes.testnet |
$META | meta-token.near | |
POTATO | v1.dacha-finance.near | |
FLX | 3ea8ea4237344c9931214796d9417af1a1180770.factory.bridge.near | |
UMINT | e99de844ef3ef72806cf006224ef3b813e82662f.factory.bridge.near | |
nUSDO | v3.oin_finance.near | |
OIN | 9aeb50f542050172359a0e1a25a9933bc8c01259.factory.bridge.near | |
MYRIA | myriadcore.near |
NEAR’s sharded infrastructure make it possible to scale infinitely. The transactions like transfer can be completed instantly on NEAR, and with very low gas fees.
+The real-time transaction, low gas fee and high scalability makes it possible to launch world-class game with millions of users.
+The NEAR Account and Keys model, Wallet and APIs make it easy to build games with great user experience on NEAR.
+The NEAR account is human readable, which makes it able to be used directly for roles in games.
+The Function Call Keys make it possible to create secure keys with restricted access.
+With the help of NEAR's function call key, web wallet and near APIs, it's quite easy to integrate NEAR with game engines or your web/mobile frontend, and user don't have to install browser extensions to launch the game in web or mobile app.
+The progressive onboarding process makes it quite easy for users to create a new account using email or SMS, without the necessity of learning about the concepts of seed phrases, gas fees, etc.
+With NEAR, developers can build smart contracts with common languages that they're already familiar with, such as Rust, TypeScript, or build with Solidity on Aurora if they prefer EVM toolings.
+Developers can also build the games with NEAR libraries in JavaScript, Python, or APIs integrated with game frameworks such as Unity, Godot.
+Also, 30% of the gas fees spent on the contracts will be paid to developers.
+Assets including FTs / NFTs can be bridged to Ethereum efficiently and easily with the help of Rainbow Bridge.
+Read more about why NEAR is attractive to developers on https://near.org/developers/
+Read the best practices shared by Human Guild:
+ +To learn with concrete examples about how to build games on NEAR, we recommend that you start with the examples of BerryClub and NEAR Lands:
+ +Unity3D
+ +Godot
+ +Cocos2D
+As an Ethereum developer, what should I know about NEAR's models and practices?
+NEAR 102: Introduction to NEAR for Ethereum Developers
+ +Side-by-side comparion between ETH v.s. NEAR for developers
+Infrastructure
+Account Model
+Solidity v.s Rust (AssemblyScript)
+Deployment and Versioning
+