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Hey @MrDizzle, I was able to fix this issue in 2020.3.26f1 in TMP v3.
Maybe this will work for you as well.
Issue: Shader doesn't compile because TMP's folder path changed.
Fix (for UIEffect 3.2.0):
Go to Assets/Coffee/UIExtensions/UIEffect/ForTMPro/Shaders
Open TMP_SDF (UIShiny).Shader and TMP_SDF-Mobile (UIShiny).Shader
On line 128, 129 of UIShiny Shader and line 94 of Mobile UIShiny Shader, replace:
#include "Assets/TextMesh Pro/Resources/Shaders/TMPro_Properties.cginc"
#include "Assets/TextMesh Pro/Resources/Shaders/TMPro.cginc"
ShinyUI TextMeshPro shaders are failing to compile.
Clicking 'Fix' when adding a UIEffect creates the UIShiny material, but the material shader renders pink.
Windows:
Unity 2018.4.16f
The list obscures it here but these shaders are in the 'Failed to compile' section of the dropdown
I realize this repo is probably dead, but this library is so useful so I thought I'd ask!
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