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Mushihimesama crashes on launch #252

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NightSprinter opened this issue Jul 18, 2019 · 10 comments
Open

Mushihimesama crashes on launch #252

NightSprinter opened this issue Jul 18, 2019 · 10 comments

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@NightSprinter
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Game simply crashes out, whether using Proton, or the Windows version of Steam with standard Wine. Game works fine if using WineD3D.

Software information

Mushihimesama, default settings.

System information

  • GPU: GeForce GTX-1060 3GB
  • Driver: 340.43
  • Wine version: 1.14-Staging (standalone), Proton 4.2-9
  • DXVK version: D9VK 1.3.0 (latest git release)

Apitrace file(s)

Log files

@misyltoad
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Owner

Trace plays back fine for me. Looks like I might need the game to debug this issue :-/

@NightSprinter
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NightSprinter commented Jul 21, 2019

Hmm, this log produced I'm just now finding might give some info:
GM_SDK.log

Ok, so apparently the crash is related to trying to start up the game in windowed mode. If I edit the game's ini file and enable fullscreen, it's completely fine, to where even ReShade works well. Still, hope that small log file can be of some help in figuring out why it crashes in windowed mode.

@aqxa1
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Contributor

aqxa1 commented Jul 24, 2019

I can confirm this. Windowed mode works fine with WineD3D, but not D9VK (current git).

@misyltoad
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Owner

Can you get me a log of you using it in windowed mode?

@NightSprinter
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Here you go, as requested.
default_d3d9.log

@misyltoad
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Owner

Is this still an issue? I don't see any reason why this should be happening. We're reporting the same things wined3d supports for that game.

@NerosTie
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NerosTie commented Oct 9, 2019

It looks like it's still an issue. It crashes on launch with d9vk and no issue without.

@misyltoad
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Owner

Would you be able to provide Wine logs with this title...?

If it's crashing in Windowed mode, it could be child window.

@NightSprinter
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Sure thing. I'm including logs for both default Proton, and GloriousEggroll's fork.
steam-377860 (Proton-GE 5_3).log
steam-377860 (Proton 5_0_2).log

@NerosTie
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Tested with DXVK 1352 and it doesn't crash anymore (windowed and fullscreen). I think the issue can be closed.

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4 participants