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Releases: microsoft/DirectX-Headers

v1.608.2

03 Jan 19:05
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This release matches the content provided in the DirectX12 Agility SDK and the 1.608.2 NuGet package.

v1.608.0

19 Nov 02:39
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This release matches the content provided in the DirectX12 Agility SDK and the 1.608.0 NuGet package.

v1.606.4

30 Aug 22:19
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No major changes here, just filling in some gaps in GUIDs that had been missed in the previous 606 releases.

DirectX12 Agility SDK v1.606.3

14 Jul 19:33
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This release matches the content provided in the DirectX12 Agility SDK and the 1.606.3 NuGet package.

See this blog post.

This version is available via vcpkg.

DirectX12 Agility SDK v1.602.0

01 May 02:15
8105ae8
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This release matches the content provided in the DirectX12 Agility SDK and the 1.602.0 NuGet package.

See this blog post.

This version is available via vcpkg.

DirectX12 Agility SDK v1.600.10

28 Apr 19:36
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This release matches the content provided in the DirectX12 Agility SDK and the 1.600.10 NuGet package.

See this blog post.

DirectX12 Agility SDK Preview v1.700.10

08 Dec 17:26
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Pre-release

This release matches the headers contained in the DirectX 12 Agility SDK version 1.700.10-preview NuGet package.

DirectX12 Agility SDK v1.4.9

20 Apr 16:22
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This release matches the content provided in the DirectX12 Agility SDK and the 1.4.9 NuGet package.

See this blog post.

This version is available via vcpkg.

v1.0.2

27 Feb 05:37
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Fixed head banners to clarify open source license within the headers themselves. Added dxgicommon.idl and dxgiformat.idl.

v1.0.1

04 Jan 17:16
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  • Add C++14 requirement/default to build system since DXGuids uses constexpr.
  • Add Meson option to skip building the test.
  • Remove MSVC-specific pragmas from WRL headers.
  • Add more macro definitions to WinAdapter