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Improve tile lifecycle determinism #2819
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mwilsnd
requested review from
louwers,
adrian-cojocaru,
cgalvan,
alexcristici and
TimSylvester
September 10, 2024 14:21
for more information, see https://pre-commit.ci
Bloaty Results (iOS) 🐋Compared to main
Full report: https://maplibre-native.s3.eu-central-1.amazonaws.com/bloaty-results-ios/pr-2819-compared-to-main.txt |
Bloaty Results 🐋Compared to main
Full report: https://maplibre-native.s3.eu-central-1.amazonaws.com/bloaty-results/pr-2819-compared-to-main.txtCompared to d387090 (legacy)
Full report: https://maplibre-native.s3.eu-central-1.amazonaws.com/bloaty-results/pr-2819-compared-to-legacy.txt |
Benchmark Results ⚡
Full report: https://maplibre-native.s3.eu-central-1.amazonaws.com/benchmark-results/pr-2819-compared-to-main.txt |
Looks like it will also fix #2826! |
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Sep 11, 2024
louwers
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Sep 11, 2024
louwers
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Sep 11, 2024
louwers
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Sep 11, 2024
louwers
reviewed
Sep 12, 2024
TimSylvester
approved these changes
Sep 12, 2024
alexcristici
approved these changes
Sep 12, 2024
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Addresses some observed behavior in the lifetime of tiles that wasn't initially expected. This PR makes some minor changes to how GeometryTiles update their pending status, to better reflect what the tile is actually doing. One of the more interesting observations is how a tile pyramid's call to
setLayers()
can dispatch a task on the worker thread before the tile has even loaded.This PR should address #2807