Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Occlusion culling #55

Open
tracend opened this issue Sep 15, 2015 · 0 comments
Open

Occlusion culling #55

tracend opened this issue Sep 15, 2015 · 0 comments

Comments

@tracend
Copy link
Member

tracend commented Sep 15, 2015

It's been resurfacing in the Three.js Issues, and although we're waiting for the included functionality of WebGL2 this may be something that can be tackled (albeit in a crude way) on the JavaScript level.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant