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Hey, I just spent a long time trying to understand why my dynamic meshes where not moving at all, until I found this :
Oimo.js/src/core/RigidBody.js
Lines 436 to 446 in 6c3e7e7
Those two methods have this line of code at the end :
if( !this.isKinematic ) this.isKinematic = true;
which makes no sense to me, how changing the position of a dynamic object automatically makes it of kinematic type ?? 🤔
This has been commited 2 years ago, it's surprising that it has not been spotted before, so maybe I misunderstood something ?
Thanks 🙂 !
The text was updated successfully, but these errors were encountered:
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Hey, I just spent a long time trying to understand why my dynamic meshes where not moving at all, until I found this :
Oimo.js/src/core/RigidBody.js
Lines 436 to 446 in 6c3e7e7
Those two methods have this line of code at the end :
which makes no sense to me, how changing the position of a dynamic object automatically makes it of kinematic type ?? 🤔
This has been commited 2 years ago, it's surprising that it has not been spotted before, so maybe I misunderstood something ?
Thanks 🙂 !
The text was updated successfully, but these errors were encountered: