-
Notifications
You must be signed in to change notification settings - Fork 0
/
led.c
334 lines (305 loc) · 9.08 KB
/
led.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
#include "led.h"
unsigned char SetBit(unsigned char x, unsigned char k, unsigned char b) {
return (b ? (x | (0x01 << k)) : (x & ~(0x01 << k)) );
// Set bit to 1 Set bit to 0
}
unsigned char GetBit(unsigned char x, unsigned char k) {
return ((x & (0x01 << k)) != 0);
}
void __attribute__((noinline)) led_strip_write(struct color* colors, unsigned int count)
{
// Set the pin to be an output driving low.
LED_STRIP_PORT &= ~(1<<LED_STRIP_PIN);
LED_STRIP_DDR |= (1<<LED_STRIP_PIN);
cli(); // Disable interrupts temporarily because we don't want our pulse timing to be messed up.
while(count--)
{
// Send a color to the LED strip.
// The assembly below also increments the 'colors' pointer,
// it will be pointing to the next color at the end of this loop.
asm volatile(
"ld __tmp_reg__, %a0+\n"
"ld __tmp_reg__, %a0\n"
"rcall send_led_strip_byte%=\n" // Send red component.
"ld __tmp_reg__, -%a0\n"
"rcall send_led_strip_byte%=\n" // Send green component.
"ld __tmp_reg__, %a0+\n"
"ld __tmp_reg__, %a0+\n"
"ld __tmp_reg__, %a0+\n"
"rcall send_led_strip_byte%=\n" // Send blue component.
"rjmp led_strip_asm_end%=\n" // Jump past the assembly subroutines.
// send_led_strip_byte subroutine: Sends a byte to the LED strip.
"send_led_strip_byte%=:\n"
"rcall send_led_strip_bit%=\n" // Send most-significant bit (bit 7).
"rcall send_led_strip_bit%=\n"
"rcall send_led_strip_bit%=\n"
"rcall send_led_strip_bit%=\n"
"rcall send_led_strip_bit%=\n"
"rcall send_led_strip_bit%=\n"
"rcall send_led_strip_bit%=\n"
"rcall send_led_strip_bit%=\n" // Send least-significant bit (bit 0).
"ret\n"
// send_led_strip_bit subroutine: Sends single bit to the LED strip by driving the data line
// high for some time. The amount of time the line is high depends on whether the bit is 0 or 1,
// but this function always takes the same time (2 us).
"send_led_strip_bit%=:\n"
#if F_CPU == 8000000
"rol __tmp_reg__\n" // Rotate left through carry.
#endif
"sbi %2, %3\n" // Drive the line high.
#if F_CPU != 8000000
"rol __tmp_reg__\n" // Rotate left through carry.
#endif
#if F_CPU == 16000000
"nop\n" "nop\n"
#elif F_CPU == 20000000
"nop\n" "nop\n" "nop\n" "nop\n"
#elif F_CPU != 8000000
#error "Unsupported F_CPU"
#endif
"brcs .+2\n" "cbi %2, %3\n" // If the bit to send is 0, drive the line low now.
#if F_CPU == 8000000
"nop\n" "nop\n"
#elif F_CPU == 16000000
"nop\n" "nop\n" "nop\n" "nop\n" "nop\n"
#elif F_CPU == 20000000
"nop\n" "nop\n" "nop\n" "nop\n" "nop\n"
"nop\n" "nop\n"
#endif
"brcc .+2\n" "cbi %2, %3\n" // If the bit to send is 1, drive the line low now.
"ret\n"
"led_strip_asm_end%=: "
: "=b" (colors)
: "0" (colors), // %a0 points to the next color to display
"I" (_SFR_IO_ADDR(LED_STRIP_PORT)), // %2 is the port register (e.g. PORTC)
"I" (LED_STRIP_PIN) // %3 is the pin number (0-8)
);
// Uncomment the line below to temporarily enable interrupts between each color.
//sei(); asm volatile("nop\n"); cli();
}
sei(); // Re-enable interrupts now that we are done.
_delay_us(80); // Send the reset signal.
}
void setGreen(struct color* led, unsigned char val){
if(val > 255){led->green = 255;}
else if(val < 0){led->green = 0;}
else{led->green = val;}
}
unsigned char getGreen(struct color led){
return led.green;
}
void setRed(struct color* led,unsigned char val){
if(val > 255){led->red = 255;}
else if(val < 0){led->red = 0;}
else{led->red = val;}
}
unsigned char getRed(struct color led){
return led.red;
}
void setBlue(struct color* led,unsigned char val){
if(val > 255){led->blue = 255;}
else if(val < 0){led->blue = 0;}
else{led->blue = val;}
}
unsigned char getBlue(struct color led){
return led.blue;
}
void stepColor(struct color* led, signed short val){
unsigned char red = getRed(*led);
unsigned char green = getGreen(*led);
unsigned char blue = getBlue(*led);
if(red == 255 && green == 0 && blue == 0){//R
green = ((green + val) <= 255)? (green + val) : 255;
setGreen(led, green);
}
else if(red == 255 && green != 255 && blue == 0){//R->RG
green = ((green + val) <= 255)? (green + val) : 255;
setGreen(led, green);
}
else if(red == 255 && green == 255 && blue == 0){//RG
red = ((red - val) >= 0)? (red - val) : 0;
setRed(led,red);
}
else if(red != 0 && green == 255 && blue == 0){//RG->G
red = ((red - val) >= 0)? (red - val) : 0;
setRed(led,red);
}
else if(red == 0 && green == 255 && blue == 0){//G
blue = ((blue + val) <= 255)? (blue + val) : 255;
setBlue(led,blue);
}
else if(red == 0 && green == 255 && blue != 255){//G->GB
blue = ((blue + val) <= 255)? (blue + val) : 255;
setBlue(led,blue);
}
else if(red == 0 && green == 255 && blue == 255){//GB
green = ((green - val) >= 0)? (green - val) : 0;
setGreen(led, green);
}
else if(red == 0 && green != 0 && blue == 255){//GB->B
green = ((green - val) >= 0)? (green - val) : 0;
setGreen(led, green);
}
else if(red == 0 && green == 0 && blue == 255){//B
red = ((red + val) <= 255)? (red + val) : 255;
setRed(led,red);
}
else if(red != 255 && green == 0 && blue == 255){//B->RB
red = ((red + val) <= 255)? (red + val) : 255;
setRed(led,red);
}
else if(red == 255 && green == 0 && blue == 255){//RB
blue = ((blue - val) >= 0)? blue - val : 0;
setBlue(led,blue);
}
else if(red == 255 && green == 0 && blue != 0){//RB->R
blue = ((blue - val) >= 0)? blue - val : 0;
setBlue(led,blue);
}
}
void pot2color(unsigned char ani, struct color* led){
unsigned char i = 0;
for(i = 0; i < ani; ++i){
stepColor(led, 6);
}
}
void brightenColor(struct color* reference, struct color* arr, unsigned char num){
for(unsigned char i = 0x00; i < num; ++i){
if(reference[i].red >= 245){
if(arr[i].red < 255){
setRed(arr + i, arr[i].red+1);
}
}
else{
setRed(arr + i, arr[i].red + (double)(255-reference[i].red)/10);
}
if(reference[i].green >= 245){
if(arr[i].green < 255){
setGreen(arr + i, arr[i].green+1);
}
}
else{
setGreen(arr + i, arr[i].green + (double)(255-reference[i].green)/10);
}
if(reference[i].blue >= 245){
if(arr[i].blue < 255){
setBlue(arr + i, arr[i].blue+1);
}
}
else{
setBlue(arr + i, arr[i].blue + (double)(255-reference[i].blue)/10);
}
}
}
void darkenColor(struct color* reference,struct color* arr, unsigned char num){
for(unsigned char i = 0x00; i < num; ++i){
if(reference[i].red <= 10){
if(arr[i].red > 0){
setRed(arr + i, arr[i].red-1);
}
}
else{
setRed(arr + i, arr[i].red - reference[i].red/10);
}
if(reference[i].green <= 10){
if(arr[i].green > 0){
setGreen(arr + i, arr[i].green-1);
}
}
else{
setGreen(arr + i, arr[i].green - reference[i].green/10);
}
if(reference[i].blue <= 10){
if(arr[i].blue > 0){
setBlue(arr + i, arr[i].blue-1);
}
}
else{
setBlue(arr + i, arr[i].green - reference[i].blue/10);
}
}
}
void solidLEDS(struct color* arr, struct color c, unsigned char size){
for(unsigned char i = 0; i < size; ++i){
setRed(arr + i, c.red);
setGreen(arr + i, c.green);
setBlue(arr + i, c.blue);
}
}
void offsetUpdate(struct color* offsetArr, struct color* reference, struct color* fSet, signed char count){
if(count < 0){
count *= -1;
for(unsigned char i = 0x00; i < count; ++i){
darkenColor(reference, offsetArr, NUM_LEDS);
}
fSet = offsetArr;
}
else if(count > 0){
for( unsigned char i = 0x00; i < count; ++i){
brightenColor(reference, offsetArr, NUM_LEDS);
}
fSet = offsetArr;
}
else{
fSet = reference;
}
}
void blockLEDS(struct color* arr, unsigned char size, struct color c1, struct color c2, struct color c3){
for(unsigned char j = 0x00; j <size; ++j){
if(j < size/3){
setRed(arr + j, c1.red);
setGreen(arr + j, c1.green);
setBlue(arr + j, c1.blue);
}
else if(j < 2*(size/3)){
setRed(arr + j, c2.red);
setGreen(arr + j, c2.green);
setBlue(arr + j, c2.blue);
}
else if(j < size){
setRed(arr + j, c3.red);
setGreen(arr + j, c3.green);
setBlue(arr + j, c3.blue);
}
}
}
void rotate(struct color* arr, unsigned char size){
for(unsigned char i = 0; i < size; ++i){
stepColor(arr + i, 4);
}
}
void slide(struct color* arr, unsigned char size){
struct color end = arr[size-1];
for(unsigned char i = size-1; i > 0; --i){
arr[i].red = arr[i-1].red;
arr[i].green = arr[i-1].green;
arr[i].blue = arr[i-1].blue;
}
arr[0].red = end.red;
arr[0].blue = end.blue;
arr[0].green = end.green;
}
void pulse(struct color* arr,struct color c1, struct color c2,struct color c3,unsigned char size){
unsigned char index = rand() % size;
unsigned long p = rand() % 1000;
if(p < 100){
setRed(arr + index, 0);
setGreen(arr + index, 0);
setBlue(arr + index, 0);
}
else if(p < 400){
setRed(arr + index, c1.red);
setGreen(arr + index, c1.green);
setBlue(arr + index, c1.blue);
}
else if(p < 700){
setRed(arr + index, c2.red);
setGreen(arr + index, c2.green);
setBlue(arr + index, c2.blue);
}
else{
setRed(arr + index, c3.red);
setGreen(arr + index, c3.green);
setBlue(arr + index, c3.blue);
}
}