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Releases: katana-dev/android-katana-editor

Version 4

15 Apr 09:47
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The attached new version solves some bugs and adds Amp Type ctrl, GraphicsEQ and Gate. Now already 3 modulation devices are ready to use: GraphicsEQ, Chorus and Flanger. Have fun!

Version 3

15 Apr 09:47
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This is the latest version which fixes one bug in the Reverb settings. I hope that i can add more features in the next few days.

Version 2

15 Apr 09:46
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I added support for tracking delay and reverb amp-knob changes so the app should handle them well now. You also don`t have to request FxMatrix manually and the device windows should now be up to date in every case (apart from device changes which cames from the amp by pressing the color buttons).
Note that only Chorus and Flanger are implemented. You can select other effects too but they are all mapped to Chorus. I will add the other modulation effects step by step.
Fx Slot is unfinished too.

Version 1

15 Apr 09:45
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The first pre-alpha version of the Katana android editor is now ready to be released to public. A lot of things are not implemented yet but it can be used as a simple editor. You will need an OTG cable. Only booster selection, delay and reverb works at the moment. I would be happy if somebody could test it with K100 if connection and sysex communication work. The device matrix has to be query from the amp manually by pressing the button ReqFxMatrix in "Gate" page. Some of the buttons don`t have a function yet.

I changed reconnect procedure and fixed a bug with the reverb parameter. Please try new version. Its now locked to portrait mode.