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Handle multiple devices somehow? #8

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kainino0x opened this issue May 24, 2021 · 3 comments
Open

Handle multiple devices somehow? #8

kainino0x opened this issue May 24, 2021 · 3 comments

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@kainino0x
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Currently prints a warning. I have no idea how multiple devices work in WebXR or if any sites even support it.

@BryanChrisBrown
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sounds like this might be an issue on the HoloPlay Service side of things.

In this case are you referring to multi-plex viewing? (ie same view across multiple devices) or just picking from connected devices?

@kainino0x
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I'm thinking about picking from connected devices. E.g. picking from two looking glass displays, or picking from one looking glass and one VR headset.

@BryanChrisBrown
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oh that's interesting, I hadn't thought of how it'd handle a looking glass + a vr headset, for Looking Glass devices it's possible to query the device number from HoloPlay Service, it would be nice to add a section to the HoloPlay UI generated by the WebXR extension to add a device drop down, which would allow it to swap out necessary variables based on the selected device.

I'm not sure how it'd handle switching to a VR headset though, I'll have to test some things out there

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