You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Hi, I want to obtain a Bitmap from Vulkan, I have created a renderless implementation of the Vulkan rendering and I want to obtain an Image to display the results in the screen, but I'm unable to obtain the image byte data. My Draw function is the following one:
protected virtual unsafe void Draw() { var semaphoreCreateInfo = new SemaphoreCreateInfo { StructureType = StructureType.SemaphoreCreateInfo }; var presentCompleteSemaphore = device.CreateSemaphore(ref semaphoreCreateInfo);
Hi, I want to obtain a Bitmap from Vulkan, I have created a renderless implementation of the Vulkan rendering and I want to obtain an Image to display the results in the screen, but I'm unable to obtain the image byte data. My Draw function is the following one:
protected virtual unsafe void Draw() { var semaphoreCreateInfo = new SemaphoreCreateInfo { StructureType = StructureType.SemaphoreCreateInfo }; var presentCompleteSemaphore = device.CreateSemaphore(ref semaphoreCreateInfo);
The text was updated successfully, but these errors were encountered: